Saturday Morning Destruction by roaringcatgames

[raw]
made by roaringcatgames for LD33 (JAM)
As a monster, destruction doesn't always come naturally. So in the 80s, it became popular for young monsters to learn the proper destruction techniques through the power of dance. Many a morning were spent by young monsters watching the proper techniques to destroy. You must make sure you provide a great show to teach the next generation how to become the best monster they can be.

You can play solo, or vs another player.

Controls:
Player 1 - WASD
Player 2 - ←↑↓→

THE DESKTOP VERSION REQUIRES JAVA TO RUN.

This game was built with libGDX, and the Ashley ECS. We learned the Ashley ECS with this game, so it did slow us down a little. This means we didn't get time to fully design the song timings, so the notes don't always matchup with the beat :(.

Programming: Barry Rowe @barryrowe
Art: Loi LeMix @loilemix

Music was found on OpenGameArt.org:
Intro: Yubatake
http://opengameart.org/content/80s-tv-theme

Song 1: BossLevelVGM
http://bosslevelvgm.com/
http://opengameart.org/content/hoverwhip

Song 2: FoxySynergy
http://opengameart.org/content/cluster-block

We participated in an in-person jam hosted by @GameDevLouKY

Ratings

Coolness 100% 1
Overall(Jam) 3.25 489
Fun(Jam) 3.31 344
Graphics(Jam) 3.77 339
Humor(Jam) 3.77 94
Innovation(Jam) 2.83 661
Mood(Jam) 3.30 401
Theme(Jam) 3.60 407

Feedback

vivavolt
26. Aug 2015 · 06:49 UTC
Loved it! The monster's animations were great.
team_ftlol
26. Aug 2015 · 18:15 UTC
YES! hahahahaha

ok, so I can't stop laughing as I play it. it's literally making me tired (guess that makes it a simulator).

basically, this is stupid fun and I absolutely LOVE the music. how much music is there? I stopped during the second round but it felt like it could go forever.

this wasn't the kind of WASD controls I was expecting. totally took me by surprise and had me rolling.

thank you for making this. (:

— Drew Van Camp
PeteGrammarman
26. Aug 2015 · 23:53 UTC
Loved the art and idea! Your use of the theme was great and so was the music.
ripter
26. Aug 2015 · 23:57 UTC
It was fun! The graphics brought be back to the 80s. Great job!
glerikud
27. Aug 2015 · 00:02 UTC
Interesting thinking for applying a game mechanics like this for this theme. The music was good, but you should change the controls from WASD to 4 keys that are in the same row on the keyboard.
Lacaranian
27. Aug 2015 · 00:04 UTC
Add me to the camp that didn't expect this kind of WASD! Simple, but endearing, and rather funny. Good work!
MagentaGames
27. Aug 2015 · 00:18 UTC
WOW guys, beatiful animations! Congrats from Brazil
dalbinblue
27. Aug 2015 · 00:24 UTC
Very funny premise and really cute graphics to go with it. If don't know if you intended it to or not, but the beat of the music didn't match the moves in the game; this confused me a little as I had a tendency to try and hit on beat like in other rhythm games, and the beats were incredibly pronounced in the music. Other than that, worked find. Had some trouble with W vs S, but I'm guessing that's just something you'd get muscle memory for after repeated plays.
RoundFork
27. Aug 2015 · 23:40 UTC
hehe. That was a lot of fun :) good job.
🎤 roaringcatgames
28. Aug 2015 · 00:11 UTC
Glad everyone is having fun with it!

glerikud - We considered a single row layout, we ended up going with the WASD and arrows to make two player easier. This may very well have been a mistake.

dalbinblue - You are correct, it doesn't match up. We ran out of time toward the end to properly time-out and design the levels. We wanted more than just quarter-notes, and we wanted to match with the beat and drops of the songs. We just didn't get there :/
TailyILoveYou
28. Aug 2015 · 00:22 UTC
Not bad, but it would've been cool if the keys were in time with the music :P
Ninja Garage
28. Aug 2015 · 04:48 UTC
So much win!! stars!! Starss!!! Good job!
CheesyRamen
28. Aug 2015 · 20:03 UTC
This is awesome! Best monster workout simulator ever =)
Great job working on this!
SamH
28. Aug 2015 · 20:05 UTC
I agree that WASD is a weird choice and I keep confusing W and S. But it’s part of the game, after all. Otherwise, nice theme and graphics, it’s great that you managed to finish a complete game.
thebrickanator
29. Aug 2015 · 01:34 UTC
funny animations and music. controls were all that confused me but it was a fun game anyway :)
yajiv
30. Aug 2015 · 19:46 UTC
The animations are great! Nice game :)
GraciCebola
30. Aug 2015 · 19:46 UTC
Hahaha that's fun, great art ;D
Flaid
30. Aug 2015 · 20:21 UTC
I like this game a lot. Maybe its because I also did a rhythm game with arrows, but I thought it was very well done! I managed to play both monsters simultaneously.
fABULOUS
30. Aug 2015 · 20:23 UTC
It was fun and very polished. I wish the theme didn't feel like something you just draped over the top of the gameplay. The game was distracting from the graphics.
puppetmaster
30. Aug 2015 · 20:35 UTC
I played it with my kids, they had a lot of fun!! Congrats for your entry.
Feetsalot
30. Aug 2015 · 20:39 UTC
The animations/art was amazing. I also liked the plot alot. There didnt seem to be any way to lose though?
Coac
30. Aug 2015 · 20:39 UTC
Haha cute graphics, good job :)
TackoramaLtd
30. Aug 2015 · 21:04 UTC
This is very stupid and I love it.
Antokolos
30. Aug 2015 · 21:15 UTC
Funny game!
Drunkteam
30. Aug 2015 · 22:37 UTC
Great game! : )
DrZanuff
31. Aug 2015 · 13:56 UTC
Funny art! Loved the music!
Random Seed Games
31. Aug 2015 · 17:38 UTC
Only complaint is the same as a few others have noted, where the beat doesn't really seem to match with the button presses. Really cute and well done otherwise.
Lady Beardo
01. Sep 2015 · 03:09 UTC
<3 Fantastic animations!
mubox
01. Sep 2015 · 15:24 UTC
Good graphics. ^^

Is it impossible to loose?
patvanmackelberg
02. Sep 2015 · 18:59 UTC
Great entry - loved the music and graphics.
bossmojoman
02. Sep 2015 · 18:59 UTC
Monster Rock Jam? Dance Dance Destructolution? Awesome. You did such a great job on this.
Drauthius
03. Sep 2015 · 17:33 UTC
The animations don't seem to go off every time, and no penalty (or notice) on doing the wrong thing. Would have been nice if the background got destroyed while pressing certain keys, instead of just a bit here and there. Anyway, good entry.
Nurbs
03. Sep 2015 · 20:46 UTC
Cute graphics but the gameplay was a bit bland. There doesn't seem to be any repercussion to mashing the buttons to get more score.
KilledByAPixel
03. Sep 2015 · 20:46 UTC
- looks awesome, i was really excited to play this one
- great concept
- nice to see game that supports 2 players
- key prompts didn't seem to match up with music very well, this is really crucial for this type of game.
- i had the same problem as others with the awsd keys, I kept pressing the wrong button, would be better if they were keys on the same row
- it was hard to tell how well i was doing
Jelinib
04. Sep 2015 · 04:31 UTC
Hilarious concept, and faaaabulous art!

I can't always get the "next level" to work. Usually I just get thrown back to the main menu. I got to the 2nd level once, but never again. I was on the web build and using Chrome, if that makes a difference.

I also found that I'm able to hit a button repeatedly while the move prompt passes through the "do it now" line, and points register for every time I press it. I felt I was cheating doing this, because I'm pretty sure it was intended to be like DDR, where you only get one chance to hit each key at the right time, and if you miss, you miss.

This may also just be me, but I perform better when I'm in two player mode (by myself), and looking at player 2's up/down/left/right prompts instead of player 1's w/a/s/d prompts. I tended to mess up with WASD prompts because to me, "D" registers as a middle finger key (because that's how I type in the ASDF position), but when my fingers are in a WASD position, middle finger lies W or S, and I press the wrong key. Derp!

I think this would go better for me if player 1's prompts were shown as ←↑↓→ as well, even if still triggered by WASD. This is more about tricking me into directional thinking, where "forward, back, left, and right" are more familiar concepts to my fingers from movement in FPS games.

Overall very nicely done, love the style, and that music really gets that monstrous work-out going!
superfreak
05. Sep 2015 · 23:24 UTC
Adore the art on this :D control system took me by surprise to start with but once I was used to it it was a great deal of fun. Seriously good fun with a great aesthetic!
crucknuk
07. Sep 2015 · 11:36 UTC
I love the way you are using the theme! Really cute and polished, good job! ;)