Dig Deep by GiantWaffle

[raw]
made by GiantWaffle for Ludum Dare 48 (COMPO)

DigDeepCoverCropped.png Dig Deep into the ground to find what you most desire.

Ratings

Overall 517th 3.371⭐ 37🧑‍⚖️
Fun 516th 3.229⭐ 37🧑‍⚖️
Innovation 440th 3.229⭐ 37🧑‍⚖️
Theme 114th 4.1⭐ 37🧑‍⚖️
Graphics 476th 3.4⭐ 37🧑‍⚖️
Audio 211th 3.586⭐ 37🧑‍⚖️
Humor 371th 2.652⭐ 35🧑‍⚖️
Mood 677th 2.848⭐ 35🧑‍⚖️
Given 3🗳️ 0🗨️

Feedback

Benno1472
26. Apr 2021 · 00:40 UTC
### Fun Game! I liked the music and the sound effects.
HPA97
26. Apr 2021 · 00:44 UTC
I enjoyed moving around the drill pod and interacting with switches and buttons. Fun and fitting sound effects. Music is a bit repetitive but overall fine mixed with the failure soundtrack (Since I often failed). Very "fun like anxiety" having to maintain the drill pod power and heat. I wish there was more vibrant color/texture for the ores. Great game!
Ezra Szanton
26. Apr 2021 · 03:00 UTC
Really neat game! I liked many aspects of it, I enjoyed the "number go up" upgrade-y part, I enjoyed jumping around the ship trying to get everything to work properly, and I enjoyed mining. If I had one critique, it would be that the game doesn't feel like it "knows" what it wants to be. For me at least, I really enjoyed the parts I mentioned separately but together they felt like they detracted from each other. For instance, because upgrading is such an important part of the game, it didn't really feel like I had much of an incentive to go deeper in a single run, when I could just make some money, upgrade, and start again. In terms of controls, I felt like the mouse clicking was a little awkward when you're also jumping around, I'd prefer if there was some action button that just operated the closest part of the ship, OR it's just mouse with no player jumping around. Anyways, hope that all doesn't come across as too harsh - I did enjoy the game! Just felt like there were some places where it could be *even* better :)
feralpoodles
26. Apr 2021 · 03:58 UTC
Great game! Loved the sound effects and the way the drill is like a little house haha! :)
sweer
26. Apr 2021 · 04:14 UTC
Great game! however I feel the starting upgrades are a bit to expensive, especially when your just learning how to properly manage your drill
Lomna
26. Apr 2021 · 05:09 UTC
Amazing soundfx dude :thumbsup: , but the battery runs out very quickly at the start. Really like jumping around the ship.
oxrock
26. Apr 2021 · 05:12 UTC
Took me longer than I'd like to admit to finally understand how to start progressing through the game. You made a game and it works, huzzah!
William Corrin
26. Apr 2021 · 07:41 UTC
Wait...why is this so good?! I love it, lol. The noises the battery makes, the panicking of releasing exhaust before you die. This was really fun!
Valid
26. Apr 2021 · 08:00 UTC
Sweet game. The hitbox on the power was a little tiny but i got used to it. Thanks!
DrunkardWolf
26. Apr 2021 · 12:52 UTC
Fun micromanagement game. Feel like the movement was a bit too quick for such a small area, but otherwise great work.
ERAWLAM
26. Apr 2021 · 14:29 UTC
Really enjoyed the SFX. The micromanagement of the meters needed too much effort though, especially early game. My first round, I died as soon as a figured out how to mine a block. A grace period on game start would be useful. Thanks for a cool game!
BinaryPrinciple
26. Apr 2021 · 17:37 UTC
Nice micromanagement game, keep you on your toes but can be unforgiving.
Maybe a bit more balancing on the timers, but besides that I really enjoyed it.
TheGamerASD
27. Apr 2021 · 19:27 UTC
Nice game! I enjoyed upgrading and mining down into the ground.
Schuster
27. Apr 2021 · 23:59 UTC
Great game and wonderful first LD entry.
zazz0000
11. May 2021 · 23:11 UTC
The sound effects are on point yo