Of Glorious Nation by Xinelu

[raw]
made by Xinelu for LD33 (JAM)
Its been a long time... since our Glorius Nation was one.

By the sins of the past, our land was weakned and divided...

Will you fix this? Will you, our beloved leader, make this shattered land a Nation again?

A Strategy/Economy game about nation and warfare...

IMPORTANT: Read the section on tutorial to understand the gameplay

PS: For some bug reasons, the game was simplify... damm bugs =(.

PS 2: So i spend the last week trying to figure it out what is so wrong.. anyway i will make a feel changes to make the game playable! Thx for all the comments! =')

Ratings

Coolness 100% 1
Overall(Jam) 2.04 1125
Fun(Jam) 1.72 1102
Innovation(Jam) 2.33 957
Mood(Jam) 2.50 927
Theme(Jam) 2.63 979

Feedback

A_K_
25. Aug 2015 · 03:23 UTC
Really hard to play and get into. It maybe would be cool if you can guide player though it with just not only text tutorial.
Jimbly
25. Aug 2015 · 03:25 UTC
Pressing the "Reconquer" button does nothing, I cannot start combat. I can Oppress Minorities a lot, so I feel like a monster...
jofra
25. Aug 2015 · 03:27 UTC
Didnt really understant it, but the concept seemed nice ;)
Slashee the Cow
25. Aug 2015 · 03:27 UTC
I couldn't seem to do anything? I could go to the map screen with the production and reconquer buttons, and I could get to the production screen, click the buttons to get money and buy tanks, go back to the map scree, the red country highlighted when I moused over it but I still couldn't seem to do anything but go back to the production screen.
Jelinib
25. Aug 2015 · 03:32 UTC
I seem to be hitting invisible walls in the reconquer portion, so I can't get to any enemy tanks. Really nice RTS controls though!
rotpar
25. Aug 2015 · 03:32 UTC
No idea how to play your game :c. But it seems interesting.
mooncalf
25. Aug 2015 · 03:33 UTC
At first I couldn't figure out what to do. I was able to Reconquer by buying enough tanks (I think). Once there my tanks seemed to hit invisible barriers that prevented me from getting to enemies to attack.
Heissayen
25. Aug 2015 · 03:37 UTC
I couldnt fight or do much... Looked like an interesting game tho.
BulletsArePeopleToo
25. Aug 2015 · 03:38 UTC
So can you take money from minorities infinitely and make infinite tanks? It seems that way. I made 100+ but didn't have nearly that many tanks for the RTS portion. RTS controls felt kind of buggy too. Could be a pretty fun dictator simulator if things work a little smoother.
cxsquared
25. Aug 2015 · 03:38 UTC
Tried to follow the tutorial but couldn't figure out how to start combat.
Novaki
25. Aug 2015 · 03:41 UTC
Reconquer doesn't seem to work.
Literal Games
25. Aug 2015 · 03:42 UTC
It seems like you've got a good start here. The feel was really nice, and the context was good.
peterkirk
25. Aug 2015 · 03:45 UTC
I couldn’t work out what I was doing or how to win. After a couple of minutes of doing stuff I gave up. I like the music and the concept.
Geckoo1337
25. Aug 2015 · 04:04 UTC
It reminds me another game - Papers please! with its oppressive atmosphere. This is a solid project. The music is great. Thank you for this entry ++
MapleQuest
25. Aug 2015 · 04:07 UTC
I felt like there may have been a decent game here, especially once I got to the RTS section, but it's a bit hard to know what's going on.
WolvesbaneTeam
25. Aug 2015 · 04:14 UTC
I liked the take on "monster" and the overall theme. Looks like there are a few weird things to work out with the gameplay, but it mostly worked for me after some retries. The tanks get stuck eventually so I wasn't able to see the whole level.
Aiursrage2k
25. Aug 2015 · 05:26 UTC
Minorities!!!!!
Plomeg
25. Aug 2015 · 06:03 UTC
seems like not working, i can't reconquer anything, just go to the production tab and wreck the country, and then... "YOU WON" cinematic pops... could't rate it though
peterthehe
25. Aug 2015 · 10:07 UTC
Cool concept, could be better executed but its amazing for the time it was made in.
BoskoSokolov
25. Aug 2015 · 14:25 UTC
I didn't know what to do
Nikteddy92
25. Aug 2015 · 14:38 UTC
It's a little difficult to get into the gameplay mechanics during the reconquer fase.
I like the sovietic feeling, it remembers me of "papers, please"! :D
You used construct 2! Well done btw! :D
Maxi and The Gang
25. Aug 2015 · 15:03 UTC
This still buggy and broken, but i can see the concept is very good.
GeeItSomeLaldy
25. Aug 2015 · 18:04 UTC
40 tanks, couldn't reconquer anything. button just did nothing. Interesting idea though.
superpatch
25. Aug 2015 · 18:17 UTC
It's no clear what action you can perform and when, maybe a real totuorial od more info during game could help. Music it's good with the concept. Interesting idea though.
Digitaldude555
25. Aug 2015 · 18:27 UTC
I can only build tanks, but can't reconquer...oh well.
Ptolo
25. Aug 2015 · 18:32 UTC
The rts portion was nice, I see you've gotten mousewheel zooming in :D
The panning controls only really worked on a very thin strip of the window.
Sorry I'm still very much in the game developer's mindset so anything your game does that mine didn't stands out :P
Good work for a competition piece :)
oskardevelopment
25. Aug 2015 · 19:08 UTC
Great music and nice mood. Gave the feeling of a North Korea or Soviet state making the game give quite well the intention of the theme! Sad about the bugs and it really made the game smaller. :(
MagnusFurcifer
25. Aug 2015 · 20:09 UTC
I didn't seem to be able to enter combat via the reconquer button.

Music was real good!
AntonyBaasan
25. Aug 2015 · 21:06 UTC
Music is crazy awesome. But "Reconquer" is not working? What I should do?
foxboard
25. Aug 2015 · 21:25 UTC
the concept seems great. I really like the methods to raise funds, it fits perfectly well with the theme. The choice of music is nice. I was sadly blocked by invisible walls in a tiny square and couldn't reach more than 2 tank enemies. Congrats for trying a complex concept in a short time!
cicero.gamedev
25. Aug 2015 · 21:49 UTC
That's the first game i've seen that uses the theme of jam in a REALLY different way. You're a monster, if you wanna be. The worst monster in the world. Great idea.
godjammit
26. Aug 2015 · 01:36 UTC
Good music, mechanics and graphics convey oppressive atmosphere. UI needed a bit more responsiveness to convey activity. Also, # of minorities would be a good stat to have on the production screen.
vividhelix
26. Aug 2015 · 02:37 UTC
sorry i really tried this, but couldn't do much. reconquer didn't work at all. good attempt and the theme approach is really good!
Dizzyman572
26. Aug 2015 · 05:02 UTC
I'm not sure if I can get into this game, I can't get past the reconquer button. :(
Macecraft
26. Aug 2015 · 05:26 UTC
Took a while to get anything to happen, it seems to take a few tries to get to the RTS part. When I got into the RTS portion, the tanks seemed to get stuck behind invisible walls, seemingly making it impossible to continue. A bit more extensive a tutorial would be really helpful.
Cerberus
26. Aug 2015 · 05:58 UTC
did not understand how to play it, but the concept was interesting
DruhinM
26. Aug 2015 · 10:27 UTC
The concept is nice. It was quite tough for me though
Otrora Games
26. Aug 2015 · 19:02 UTC
I have encountered a few war games this time around and they are nice. Good idea, with more time I'm sure it will be even better.
Mekuri
26. Aug 2015 · 21:39 UTC
I finally managed to get to the rts part. After reading the comments, I bought 100+ tanks, and suddenly the reconquer button worked.
It's a real shame that this game is so bug ridden, because the RTS part seemed really great, but invisible walls made it impossible to destroy all the enemy tanks.
Consider fixing the issues, as I'm pretty sure these bugs qualify as game breaking, and as such, you are allowed to fix them according to the Ludum Dare Jam rules.
Jesse Freeman
26. Aug 2015 · 22:51 UTC
I was also having issues trying to figure things out. Good try though.
collaboration
27. Aug 2015 · 12:35 UTC
I don't get it, sorry
boardtobits
27. Aug 2015 · 15:52 UTC
I could get money and buy tanks, but not actually attack anyone. I liked the theme though!
Grahhhhh
28. Aug 2015 · 01:35 UTC
If you have a mechanic to track who oppressed the most people, I'm sure I'm the biggest monster. Point made, I'll sell out anyone for infinite free money.
NoWandStudios
28. Aug 2015 · 06:49 UTC
The idea is unique but I missed tutorial :(
fistmaker
28. Aug 2015 · 11:22 UTC
Needed more direction on how to play. Good audio and theme interpretation.
MrNyarlathotep
29. Aug 2015 · 16:45 UTC
Very hard to judge as a strategy game that has not implemented any strategy yet.
Acerio
29. Aug 2015 · 19:36 UTC
Fits the theme very well. But very hard.
psydack
30. Aug 2015 · 07:04 UTC
Sorry can't play. Chrome Mac/OS
Darkflint
30. Aug 2015 · 13:19 UTC
I had about 200 tanks but couldnt do anything with them. Smashing requonqer did nothing.
It is a feature or a bug i can get with my funds in minus?
Overall it seems like a good idea, converting the theme is good to, music is really nice too (why did you deactivate music-rating?), but i couldnt play it :(
jcsirron
01. Sep 2015 · 01:56 UTC
I couldn't get the Reconquer button to work, but I love the ominous music that plays in the plotting screen!

For reference, I am using the latest version of Firefox (40.0.3). Hopefully that helps.
superfreak
01. Sep 2015 · 07:55 UTC
Whilst the UI was a little wonky at times (the reconquer issue that is mentioned elsewhere) the overall idea for this game is superb. Thoughtful piece which (when the bugs are ironed out) has a great deal of potential.
logiclogue
14. Sep 2015 · 18:53 UTC
I like the idea, however, it was difficult to get started. Thumbs up for the music.