Goo Grab by Phillip Scott

Do you have what it takes to GRAB THE GOO??

BLAST Deeper and Deeper through randomly generated levels

Try to stay alive

Collect the container of evil techno goo, and make it back in one piece!

Features:
- Shotgun Jumping
- Double Jumping
- Laser......Bridges?
- AND GOOOOOOOOO!
Ratings
| Overall | 264th | 3.938⭐ | 50🧑⚖️ |
| Fun | 193th | 3.948⭐ | 50🧑⚖️ |
| Innovation | 333th | 3.76⭐ | 50🧑⚖️ |
| Theme | 1228th | 3.396⭐ | 50🧑⚖️ |
| Graphics | 306th | 4.219⭐ | 50🧑⚖️ |
| Audio | 556th | 3.594⭐ | 50🧑⚖️ |
| Humor | 802th | 2.811⭐ | 47🧑⚖️ |
| Mood | 494th | 3.823⭐ | 50🧑⚖️ |
| Given | 55🗳️ | 79🗨️ |
I also appreciate the procedural levels. It's cool to be able to put in any seed and play against friends :smile:
Really good entry!
I would have liked a bit more enemy variety than just the turrets I think, but otherwise it was a fun experience. Good job on your submission!
The platform was a little unintuitive i would have preferred it to use it in place from the player position instead of throwing it, but i like that you made it a choice so you can't shoot when you have the platform down.
Overall it was a fun experience, well done!
The "simplified Noita" feeling is really great, and there are a lot of very well done thing here! Controls feel good, right and left click actions are super smart and enjoyable, procedural generation and fluid physics work well, visuals are simple and clear, sound design is nice... Very good jam game all around!
The walls felt a bit sticky, did you forget to change the friction on their material?
Thanks for the game I had fun!