Intiqaam - The Revenge by TheAwesomeShaz

[raw]
made by TheAwesomeShaz for Ludum Dare 48 (JAM)

Sneak Deep into the forest and kill all the bandits who have infiltrated your village Leave no Survivors and Do not be detected.

WASD move, SHIFT to run, ALT to hear Enemies and see them through walls

I have used an asset pack for 3D models but all the Scene Lighting and Audio Code etc was done by me in Unity Game Engine

Best played on the PC Windows Build. SC1.jpg

                                                   Stealth

SC2.jpg

                                                     Kills

SC3.jpg

                                                  Stealth Kills

Ratings

Overall 913th 3.516⭐ 33🧑‍⚖️
Fun 746th 3.452⭐ 33🧑‍⚖️
Innovation 1273th 2.952⭐ 33🧑‍⚖️
Theme 1897th 2.065⭐ 33🧑‍⚖️
Audio 811th 3.323⭐ 33🧑‍⚖️
Humor 1157th 2.364⭐ 24🧑‍⚖️
Mood 846th 3.548⭐ 33🧑‍⚖️
Given 28🗳️ 35🗨️

Feedback

prashantn
26. Apr 2021 · 21:21 UTC
Really fun Immersive game well made m8
bereg
26. Apr 2021 · 21:39 UTC
Nicely done. Cool stealth game. It's a bit difficult to find the right spot for the "E to stealth kill" to appear. I really dig the graphics, and the lighting of the scene. Great work!
🎤 TheAwesomeShaz
26. Apr 2021 · 23:15 UTC
@bereg Thanks a lot :smile:! (Oh the E thing still happens sometimes I guess... I thought It was gone.. well ill update the project a bit and try to remove it completely)

edit: I have updated the project file.. the "E STEALTH KILL" bug is finally gone (playtested the game for an hour didnt find it again problem was I had to not use raycasts and use trigger colliders instead lol)
LDJam user 235915
27. Apr 2021 · 07:28 UTC
The game is super!
![Screen.png](///raw/b89/93/z/40544.png)
🎤 TheAwesomeShaz
27. Apr 2021 · 09:48 UTC
@bassilij Thanks! glad you liked it :smile: also thanks for posting that screenshot looks like u playin like a real assassin taking viewpoints and scouting and stuff!
MetalFox Dioxymore
27. Apr 2021 · 10:18 UTC
THAT WAS SOOOOO COOL ! I had to retry a couple of times, but my tribe can finally return to the island =p !

I am amazed by what you managed to do in 72h, this is a really good base for a true game, I can really see myself play a more complete version of this, with more levels and a bit of polish ! I love the concept, and you did a really great job to implement it !

Just a little note (that didn't change my rating, but could be useful for your next games): to play the game, I had to switch my keyboard layout to QWERTY (I use another layout daily). That is not a problem in itself, I am used to it, even in AAA games. But to switch from one layout to another, the shortcut is "alt + shift". It means that everytime I wanted to quickly alternate between "detection" (alt) and "sprint" (shift), my layout changed again and I couldn't control my character ^^". It costs me a death (and a lot of heart attacks) ! Mapping "detection" on another button (or even a mousehold) is a simple fix at this ^^.

But hey, that's just a little thing without that much of importance, I loved the game anyway ! Keep up the good work !
🎤 TheAwesomeShaz
27. Apr 2021 · 10:26 UTC
@metalfox-dioxymore Thanks a LOT! yeah I didnt know people used keyboards in something other than QWERTY format.. is it used for a different language? well Ill polish this and make an option in a menu to switch key binding or something later.. also I am thinking **if this gets good positive reviews** then ill probably make this my main project and idk, pitch it to a publisher or do a steam release (after a LOT of polish, story writing and cutscene stuff of course)
MetalFox Dioxymore
27. Apr 2021 · 11:09 UTC
@theawesomeshaz Yeah, in France/Belgium, it's the AZERTY layout that is mainly used across the country (due to the fact. I don't know about other coutries, but I know that custom layouts exists (like DVORAK, I've met people using this one).
In Unity, the new Input System comes with automatic keyboard layout adjustment, so the game adapts to your keyboard, but keep in mind that "alt + shift" is a global shortcut in any case and that this combination of keys should be avoided if possible ^^.

Anyway, I wish you the best of luck for your game, and I hope to see it on steam one day =p !
Prerak
27. Apr 2021 · 11:16 UTC
Loved the graphics and vfx work
Game feels polished and very good work with the melee attack sounds loved it
Would rate it 9/10
SaranBaran
27. Apr 2021 · 11:56 UTC
felt like there was no point in the game, but great potentional
ReallyQbert
27. Apr 2021 · 14:09 UTC
Very different take on the theme! Nice controls and implementation of the stealth mechanic. There is potential to make a full fledged game here. Keep going!
🎤 TheAwesomeShaz
27. Apr 2021 · 14:12 UTC
@saranbaran well its like a part of a bigger story, a single mission from a whole story based game
🎤 TheAwesomeShaz
27. Apr 2021 · 14:14 UTC
@reallyqbert Thanks! yeah I am thinking about making this game complete and doing a steam release after optimizing and adding cutscenes and stuff in the Faaar future
🎤 TheAwesomeShaz
27. Apr 2021 · 15:14 UTC
maybe I should have opted out of humor category, people do not understand dark humor I see
G_Kobu
27. Apr 2021 · 21:37 UTC
It's an enthralling game, it should be difficult to make such a game in 3 days.
🎤 TheAwesomeShaz
28. Apr 2021 · 01:07 UTC
@g-kobu it was difficult but it is possible if you just do not sleep at all for the whole duration of the jam :sweat_smile:
mhorth
28. Apr 2021 · 02:27 UTC
Well done! I didn't have the patience to kill everyone, but the design was great and got me really immersed. The soundtrack was really good, as well as the animation, and is that a custom shader that outlines the models? Really nice job.
digital bacon
28. Apr 2021 · 02:36 UTC
This is really great. I love the Ylands-style graphics, and the mood is really good. I like the low-key music too.
Some instructions up-front would be good, I struggled for a bit finding the key to actually do the kill (Space? Ctrl? Alt? Ah, it's E....) and I'm too sure how it fits the theme, but this is still really fun. Great entry!
Leonardo Coyado
28. Apr 2021 · 02:44 UTC
3 days OH MY, amazing game, congratulations!
Whysguy52
28. Apr 2021 · 02:45 UTC
holy cow that's a lot of bandits LOL well done though.
🎤 TheAwesomeShaz
28. Apr 2021 · 02:49 UTC
@mhorth Thanks! yup that's just a basic outline shader. Also if you can notice the main menu and the in game music have the same main tune in the background idk much about music but I think that is what gives the immersing feel to the music (I made the music ofc)
🎤 TheAwesomeShaz
28. Apr 2021 · 02:53 UTC
@digital-bacon Thanks! idk what Ylands is but ill check it out.. yeah the Key to stealth kill appears on the bandit's head when you get close enough.. yeah ill update stuff and add a controls menu later
🎤 TheAwesomeShaz
28. Apr 2021 · 02:56 UTC
@leonardo-coyado Thanks! I slept for like 12 hours straight after the jam ended :joy: :joy:
🎤 TheAwesomeShaz
28. Apr 2021 · 02:57 UTC
@whysguy52 yup! tis a raid goin on in the village
Binaya
28. Apr 2021 · 02:57 UTC
Really wanted to play the game, but I am getting some kind of error 😭
🎤 TheAwesomeShaz
28. Apr 2021 · 03:01 UTC
@binaya what kind of error? It works in windows are you using linux? I guess one of your team mates has already played the game right?
Binaya
28. Apr 2021 · 03:10 UTC
I take it back ,I was able to play after downloading.For some reason it was not working on browser. Stealh kill was pretty fun.Liked it. Sound is awesome too. Good Job.
Norris Eldridge
28. Apr 2021 · 03:11 UTC
Wow, this is really impressive! Good work on this! I really like the simplified art style.
LDJam user 249705
28. Apr 2021 · 03:33 UTC
Very immersive. Nice job!
🎤 TheAwesomeShaz
28. Apr 2021 · 04:27 UTC
@binaya Thanks! stealth kill implementation was the hardest part :joy: ..yeah that's why I said to "download the game for best experience" on the itch page cuz im not sure about the browser version also graphics are better in windows version
🎤 TheAwesomeShaz
28. Apr 2021 · 04:28 UTC
@sugarsugarsugar Thanks! and yes.. silksong when? any release date yet? :joy:
hiki911
30. Apr 2021 · 19:41 UTC
wow, it's quite impressive that this was done during jam, GJ!
zlan100
03. May 2021 · 17:44 UTC
Really nice game, it's quite amazing you made there, I'd like to see if there's alert level every time you kill an enemy, but overall this game it's quite polished. The 3d animation also looks really cool there.
🎤 TheAwesomeShaz
03. May 2021 · 18:25 UTC
@zlan100 Thanks! yeah when I work further on it I will do those changes but in 3 days that's all I had time for
nsadie
06. May 2021 · 19:05 UTC
Excellent work for such a short time! The mechanics worked well, the mood was excellent and it was a different take on the theme!
Videt
18. May 2021 · 12:37 UTC
Very nice game, especially for a 72-hour jam! Connection to the deeper and deeper theme could be stronger tho. But it's pretty surprising what you've managed to do in that time! But ye as some people already mentioned: next time don't make players use shift and alt at the same time XDD
🎤 TheAwesomeShaz
22. May 2021 · 04:26 UTC
@videt thanks! ya I know I know I will avoid using that control scheme