Bad Faith by Craig Cordeiro
Content Warning: Mature language, murder, all the fun stuff!
Synopsis Connie's husband was the victim of a serial killer. Her quest to find some closure leads her deeper and deeper into a world of the supernatural.
Development Made with Twine 2 using Harlowe 3.2.1.
Miscellaneous This is my first attempt at an interactive story, so all feedback is greatly appreciated! I had a blast making it so I hope you like it!
Ratings
| Overall | 787th | 2.913⭐ | 25🧑⚖️ |
| Fun | 795th | 2.652⭐ | 25🧑⚖️ |
| Innovation | 811th | 2.457⭐ | 25🧑⚖️ |
| Theme | 622th | 3.304⭐ | 25🧑⚖️ |
| Humor | 568th | 2.075⭐ | 22🧑⚖️ |
| Mood | 423th | 3.295⭐ | 24🧑⚖️ |
| Given | 27🗳️ | 11🗨️ |
@tero-pulkkinen The power of pure text means that the graphics engine is powered by your mind! That means they can be as cool as you want them to be! ;) Jokes aside, I understand completely. It definitely could have used a lot more visual pizzazz. I had originally intended it to be more like an interactive comic. But, I had to scrap that idea about 6 hours into the jam as it would have been impossible to get that much art done and script all the branching in the remaining 42 hours.
I think maybe some introductory text before first choice are a bit long ?
If you plan on expanding or refining this later, I'd love to see the style of the reader choices stay more consistent. Choosing a stage of grief, like in the opening, is a very artistic storytelling device, while the very literal choices (talk to X, go to Y) of later are anything but. Also, having no choice but to click continue multiple times in a row also feels like pointless interactivity.
All that said, this is still great for a weekend's work, well done!
It would be cool to see a post-jam version with more consistency in this regard.
Kudos.
Maybe it could be broken up in smaller paragraphs for better flow, or accompained by matching ambient sounds/ music / noises to enhance the multimedial experience. But all that is post jam work, and I liked it how it is. Good job! :thumbsup:
I think I caught a "typo" in Part 1: when choosing "Acceptance" three times, the interlocutor switches from Walter to Hector (probably wrong), to Walter again.
@xpoho That's a big question and answer is always changing! As far as style goes, my current favourites are Neil Gaiman and Patrick Rothfuss. Ignoring style and going for pure plot and characters, let's just say that I've given Brandon Sanderson a lot of my money. When it comes to humour, Douglas Adams all the way! Thanks for asking. Are there any authors you'd recommend? I'm always looking to read new things!
Из иностранных читал Драйзера, Джека Лондона (люблю его Железную пяту), Герберта Уэллса, Айзека Азимова, Рэя Брэдбери, Гарри Гаррисона - цикл "Стальная крыса" (The Stainless Steel Rat). "Автостопом по галактике" тоже читал, занятно!
В общем, 42! ^_^
Unfortunately, from the very beginning, I couldn't sympathize with the protagonist. I didn't know who had died or how or why it mattered. The protagonist was very upset, of course ... which is understandable, but I didn't feel her grief. The explanation of who had died (where Virginia Is for Lovers is explained) still didn't hit home. It was as though Connie spent more time being sad than thinking about the reasons for her sadness, which is what would help me identify with her. What does it mean to lose someone? How does it hit at you at the most unexpected moments? What gap did that person fill? I often felt like I was watching a film of Connie grieving, but never able to peer into her mind. I still know barely anything about who Connie is or was other than a woman, a victim, and a grieving person. Which is the advantage the written form provides over the visual - the details of what's going on inside.
Later on, I think the story became about making a deal with the devil? I was a bit sad that I couldn't just let Connie ignore the devil and instead work on self-healing. I ignored him all the way to the end, until I chose the "Accept destiny" option and then was very annoyed that "destiny" just meant making the deal, because that was not what I had meant at all. But hey, I admit I'm not a fan of stories with clearly demarcated good and evil, so I'm just not your target audience.
I see a complaint above about lacking graphics, but I think that's missing the point. Still, I did notice after a while that I didn't know what Connie or Hector looked like. I also am always forgetting to describe things ... gotta write myself reminders. Happy writing!