{"author_link":"\/author\/goutye\/","author_name":"Goutye","author_uid":"37076","comments":[{"author_name":"avultima","author_uid":"40360","time":"Aug 25, 2015 @ 4:26am","epoch":1440476460,"text":"I found a way on the second level how to position myself, so I am almost guaranteed to kill the hero.\r<br\/>\r<br\/>Top of the level, guide the hero to the top right corner. Blow him back into the lava. Time it so the hero never reaches you.\r<br\/>\r<br\/>Interesting idea."},{"author_name":"Jelinib","author_uid":"54894","time":"Aug 25, 2015 @ 4:33am","epoch":1440476880,"text":"I felt a little conflicted where I WOULD like to kill the heroes and get money, but I also have to let them kill me if I want to see what the other floors are like. I don't think I ever managed to kill the hero on the first floor though...\r<br\/>\r<br\/>I like the idea of seeing the other floors below you. Wonderful voice and hero names. Really cool game!"},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2015 @ 4:34am","epoch":1440476940,"text":"Yeah, exactly. I was able to do the same. If you time just right, you can stuck always the hero in this area. As it is not a &quot;bug&quot;, I will not correct it, but certainly in a Post-LD version.\r<br\/>Thank you for your feedback, and for playing enough to find this!"},{"author_name":"daveh","author_uid":"55246","time":"Aug 25, 2015 @ 4:58am","epoch":1440478380,"text":"This is a really solid take on the theme. At least I managed to stop Jon Snow from getting the gold even if the guy after him took it. ;-)"},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2015 @ 5:08am","epoch":1440478980,"text":"Jelinib: Oh well! That's a hard conflict. Hope your mind is feeling well! The first floor is really a kitting game! \r<br\/>\r<br\/>daveh: Excellent! John snow will never know what there is deeper! Thanks for the laugh!"},{"author_name":"MiniBobbo","author_uid":"22584","time":"Aug 25, 2015 @ 5:09am","epoch":1440479040,"text":"Good idea and well executed.  I would have liked to have some additional feedback when a hero was hit though.  I spent a long time on the first level with the stronger heroes not sure exactly if I was hitting him or not."},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2015 @ 5:17am","epoch":1440479520,"text":"Normally, there is a little sound when you hit him or be hit. And when you hit him, he is taking a sort of bump on the left or right side. But I was certainly able to add more feedback! Will think about it for a post-LD version!\r<br\/>Thank you for your test and your feedback :D"},{"author_name":"DruhinM","author_uid":"54688","time":"Aug 25, 2015 @ 6:09am","epoch":1440482640,"text":"Nice game"},{"author_name":"lukepilgrim","author_uid":"35160","time":"Aug 25, 2015 @ 12:35pm","epoch":1440505800,"text":"its a cool idea and tricky in the beginning, took me a while to figure out what to do, but well done! :)"},{"author_name":"Electron","author_uid":"55516","time":"Aug 25, 2015 @ 2:13pm","epoch":1440511680,"text":"BUGGY"},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2015 @ 2:16pm","epoch":1440511860,"text":"Electron, Can you... detail?"},{"author_name":"grynca","author_uid":"51729","time":"Aug 25, 2015 @ 3:23pm","epoch":1440515880,"text":"Like the floors in the background.\r<br\/>All heroes are same, that means they can be killed by same boring running around for a long time. They should differ with more than just hp."},{"author_name":"thatwhichis","author_uid":"23194","time":"Aug 25, 2015 @ 3:28pm","epoch":1440516180,"text":"i am supremely bad at this game but really like the mechanics behind it"},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2015 @ 3:39pm","epoch":1440516840,"text":"grynca: Yep, I really wanted to add this, but the time was too short, definitely added in a Post-LD version! Thank for the feedback."},{"author_name":"ManicTheNobody","author_uid":"23204","time":"Aug 25, 2015 @ 4:56pm","epoch":1440521460,"text":"Not bad. Clever idea, decent execution."},{"author_name":"snooze82","author_uid":"12061","time":"Aug 25, 2015 @ 5:22pm","epoch":1440523020,"text":"Nice idea - missed an indicator, which soldier I am."},{"author_name":"Goutye","author_uid":"37076","time":"Aug 25, 2015 @ 6:09pm","epoch":1440525840,"text":"Snooze82: Yep, a friend signals this as well! Post-LD feature as well. That's right that with the easing, sometimes, you do not know which one you are. \r<br\/>\r<br\/>Thank for all of your feedbacks"},{"author_name":"shimage","author_uid":"39091","time":"Aug 25, 2015 @ 10:19pm","epoch":1440540840,"text":"I like seeing the next stage. Nice game"},{"author_name":"Ryusui","author_uid":"12635","time":"Aug 26, 2015 @ 7:38am","epoch":1440574380,"text":"Clever, though some more visible indication of which monster I'm controlling\/which one I'll switch to next would be appreciated. Also, yeah, it's not hard to use the blower guys to juggle the hero into the lava pit. ^_^;"},{"author_name":"Cawrtz","author_uid":"29641","time":"Aug 26, 2015 @ 2:11pm","epoch":1440597960,"text":"ENSICAEN FTW!"},{"author_name":"Crefossus","author_uid":"23130","time":"Aug 27, 2015 @ 9:51am","epoch":1440668760,"text":"the polish on this one is top notch. sfx and animations galore"},{"author_name":"Vladirien","author_uid":"55967","time":"Aug 30, 2015 @ 11:08am","epoch":1440932580,"text":"Loved a lot of the mechanics in this game. Great idea overall!"}],"images":["ld33\/37076-5e2f5eba3d01c548d8eba1ab46e955a5.jpg","ld33\/37076-de340dc25258bb66401fa24f1051d3e0.jpg","ld33\/37076-a0846f24621ad4b98b8b621076bbde71.jpg","ld33\/37076-7d10e622064510ed1972f5a6e9ff9c9c.jpg"],"links":[{"url":"https:\/\/github.com\/Goutye\/LD33\/releases\/tag\/1.0.4","text":"Windows (32\/64bits .exe)"},{"url":"https:\/\/github.com\/Goutye\/LD33\/releases\/download\/1.0.4\/Empowered_Darkness-macosx-x64.zip","text":"MacOS (App)"},{"url":"https:\/\/github.com\/Goutye\/LD33\/releases\/tag\/1.0.4","text":".love (Linux-Win-OS\/X)"},{"url":"https:\/\/www.youtube.com\/watch?v=jzGEz8sXA4I","text":"Timelapse"},{"url":"https:\/\/github.com\/Goutye\/LD33","text":"Source"}],"metadata":{"g_key":"7604","g_author":"37076","g_event":"LD33","g_eventkey":"29","g_subevent":"COMPO","g_urlkey":"7636","g_title":"Empowered Darkness","g_status":"UCHK1","g_place":"410","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/37076-shot0-1440445633.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/37076-shot1-1440472150.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/37076-shot2-1440472150.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/37076-shot3-1440472150.png-eq-900-500.jpg"],"text":"Defend your dungeon again the heroes of light! Improve your dungeon with their golds and keep as deep as possible your treasure!\r\n\r\nEnjoy parallax, particles, musics, my voice and even the a few easter eggs thank to the random naming of the heroes (What if Sir Moon Moon kill you?)!\r\n\r\n\r\n------------------\r\nMacOS\/X: If there is any problem (such as assets\/maps\/map1.map not found), please let me know. You can probably move the assets folder in the right place. In this case, please let me know your modifications to apply them.","title":"Empowered Darkness"}