Some Knights Left by farwyler
This is our entry for the Ludum Dare 33 Jam competition.
Some knights are still left and you are sick of beeing bullied.
You are the monster. It´s time to behave like one.
Trampel them down to gain power. Use your powerful attack to beat the boss knight in each wave.
Made in 72 hours for ludum dare jam 33 #LDJAM
by @farwyler, @shakemeluzifer, @bmuig
--- Controls:
* arrow keys / wasd
* space
* kill the bard to start the wave
Some knights are still left and you are sick of beeing bullied.
You are the monster. It´s time to behave like one.
Trampel them down to gain power. Use your powerful attack to beat the boss knight in each wave.
Made in 72 hours for ludum dare jam 33 #LDJAM
by @farwyler, @shakemeluzifer, @bmuig
--- Controls:
* arrow keys / wasd
* space
* kill the bard to start the wave
| Web (gamejolt) | http://gamejolt.com/games/some-knights-left/89241 |
| Web (itch.io) | http://farwyler.itch.io/some-knights-left |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=45643 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 4.01 | 56 |
| Audio(Jam) | 3.83 | 80 |
| Fun(Jam) | 3.81 | 79 |
| Graphics(Jam) | 4.29 | 113 |
| Humor(Jam) | 3.77 | 94 |
| Mood(Jam) | 3.75 | 134 |
| Theme(Jam) | 4.17 | 52 |
Though I hit a state at the start of one of the waves where nothing spawned. Just kind of wandered the map aimlessly trying to find them :P
nice entry =]!
Excellent ideas here and there, the “voice acting” is really funny, the music and SFX blend in very well. My nitpicks: there is something odd with the monster walk animation, the legs and arms seem off sync, but I can’t really tell exactly; also I could not find any feedback on whether my special hit count was.
Very well animated
I love the bard :D
Cool pixel art, nice music and sfx, fun gameplay... Great job to you guys!
Great job, guys!
-Loi LeMix
It would be better if you had more than one attack though
I love the art and music! It's amazing what you managed to do in such a short time. The gameplay is simple but well balanced (I think) and fun.
I had trouble figuring out how many knights actually remained, during the final wave I had two different messages "only one knight left" from the guard and "44 knights left" at the top of the screen. Maybe it was 44 guards left?
Anyway, that's a really great entry! Good job guys!
And a nice mood too.
But, is their a way to "no kill" the bard ? ^^