We Must Go Deeper by Vederant




Mouse used for everything. Everything made in 48 hours for Ludum Dare 48. Delve deep into the mines to uncover what is causing the miners to go missing. To do that steer your minecart in a fashion inspired by Papers Please or Don't Touch Anything.
Software Used
- Unity 3D
- Blender
- Photoshop
- jsfxr
| Link | https://v3derant.itch.io/we-must-go-deeper |
| Link | https://v3derant.itch.io/we-must-go-deeper |
| Original URL | https://ldjam.com/events/ludum-dare/48/we-must-go-deeper |
Ratings
| Overall | 189th | 3.773⭐ | 24🧑⚖️ |
| Fun | 470th | 3.295⭐ | 24🧑⚖️ |
| Innovation | 73th | 4.045⭐ | 24🧑⚖️ |
| Theme | 378th | 3.705⭐ | 24🧑⚖️ |
| Graphics | 9th | 4.545⭐ | 24🧑⚖️ |
| Given | 42🗳️ | 21🗨️ |
Little bug during the ending, if you keep the turret on long enough, the blue bar start expanding to the left of the cart (finding out what I was supposed to do took me a bit of time ^^).
Pros:
- I love the graphics with Borderland's style shader on top of it!
- Fancy UI
- Challenging mechanics
- Easy to grasp, definitely hard to master
Cons:
- Music, please?
- Wish I was able to type down with keyboard any type enter instead of clicking, but hey, it's your choice of controls
- Maybe it's just me, but I would not mind having the cart view bigger (half-half even)
Other than that, solid entry. Great job!