Bee Beesness by Anaxie Studio
In this bee RTS, the goal is to grow your hive, going deeper and deeper to ensure your queen's safety and growing in numbers until your hive is big enough to split. The more splits you pull off, the higher your score. But beeware, you also have to survive through the winter! ❄️
We didn't have time to implement some of the features before the jam ended, but we might implement them in the future :) (Update: we added some stuff in a big (separate) update! You are more than welcome to check it out, but remember to rate based on the jam version only (browser or download))



Changelog: Jam version 1.1 - Fixed bug where the sound bars wouldn't move correctly - Fixed bug where honey wasn't changing after winter - Camera doesn't get stuck when using the arrow keys anymore - Garden particles now display correctly
We are working on a separate bigger update for the game! Updates will be posted on our Twitter :D
| Download for PC on Itch! | https://anaxie-studio.itch.io/bee-beesness |
| Link | https://anaxie-studio.itch.io/bee-beesness |
| Original URL | https://ldjam.com/events/ludum-dare/48/bee-beesness |
Ratings
| Overall | 1215th | 3.344⭐ | 34🧑⚖️ |
| Fun | 1427th | 2.984⭐ | 34🧑⚖️ |
| Innovation | 578th | 3.5⭐ | 34🧑⚖️ |
| Theme | 1840th | 2.469⭐ | 34🧑⚖️ |
| Graphics | 1085th | 3.531⭐ | 34🧑⚖️ |
| Given | 26🗳️ | 33🗨️ |
Had a lot of fun playing.
Didn't get how it fit the theme though.
You could also try to show what the types of bees are in game (e.g. show a little box with their name "worker", "builder" and so on when you hower with your mouse cursor over them)
The art looks good though, also like the fitting website theme. Good job on that!
Couple issues I have noticed, winter honey disappears visually but stays in your counter and I think queen is using the counter not the visuals so essentially winter is free. My queen got stuck in my first run and refused to lay eggs anymore. I think it had to do with going to lay egg just when winter hit. Would love to know if the hive splitting is implemented, I had 4 drones and queen egg ready but nothing happened. And I assume enemies did not make the cut?
Also, there is an official guide in the Itch community if you want a deeper understanding about what's going on 😊
I just don't know about the approach to the theme. Bigger and Bigger would have been more fitting. But hey - Bees! :D
The queen and the hive does still move deeper, she just doesn't have much to hide from in this version :)
Anyway, good job on the game - it's a great entry!
We're glad you enjoyed it!
- when clicking on the pause menu, you can make more evident the resume button (it literally took me 1 minute and calling my boyfriend, because was only seeing the center hexagon, thought the bottom ones where the bees xD)
- differentiate a little bit more the bee types (maybe is enough by showing the name of the bee type under each bee tile on the bottom)
other than that, great job!! :smile:
@laurari will definitely look at that, the bee names on HUD is something we are going to implement in the update 😊
@ping78 beery nice to hear!
I have 10 drohnes already, a second queen which won't come to live ... am I missing something?
Nevermind - I let it running and the SPLIT! Button appeared.
Nice idle game, just wish for a work queue, I don't think that enemies are something that needs to be added, sure the Guars are pretty useless as it is, but it is a calm game ^^
Awesome relaxing mood with the music and buzzing.
There was not much to do yet. I believe that lots of content was left out. I could just add the foragers every year without facing problems, just keeping an eye to the honey amount. Pollen did not ever seem to run out, additional builders were hardly needed, guards did nothing and I'm not sure if drones were needed for the split. Split of course was a good way to cut the consumption if there were too many bees for the winter or too little space... But I never ran to either of those problems.
Also some kind of tooltips or something would be good, as nothing ingame told which bee was which caste. You could even work with symbols for every action, as you had a good start already... then it would be international out of the box.
Still, nice and very promising game! I'm waiting for an advanced version or even a full commercial game. Bees are a hot topic on the world right now and there certainly is space for a bee game in the scene :slight_smile:
We are also finishing up our main project (called Mergiverse, info on Twitter), so Bee Beesness might not see more updates for a while until we are done with other projects, but it's definetenely something we might revisit more in the future! It's nice to see people like the concept.