Monster Hotel by GaTechGrad
All of the monsters in Monsterland stopped by the local bar for a few drinks after a hard day of monster work.
Since drinking and driving is not permissable in Monsterland, the monsters need to find their way to the Monster Hotel to stay the night. As the owner of Monster Hotel, you need to help the drunken mosters find their way to your establishment.
All monsters coming out of the bar are boogey men. Use your powers to transform the monsters to make their way to the Monster Hotel.
Wolf Man - Can dig through ground
Vampire - Allows the monster to land softly from a long drop
Frankie - Blocks other monsters from proceeding
Tools Used
Unity - Game Engine
Blender - 3D modeling and animation
Gimp - Texture editing
Audacity - Sound Editing
iPhone - Take pictures of walls and plants around my house
Since drinking and driving is not permissable in Monsterland, the monsters need to find their way to the Monster Hotel to stay the night. As the owner of Monster Hotel, you need to help the drunken mosters find their way to your establishment.
All monsters coming out of the bar are boogey men. Use your powers to transform the monsters to make their way to the Monster Hotel.
Wolf Man - Can dig through ground
Vampire - Allows the monster to land softly from a long drop
Frankie - Blocks other monsters from proceeding
Tools Used
Unity - Game Engine
Blender - 3D modeling and animation
Gimp - Texture editing
Audacity - Sound Editing
iPhone - Take pictures of walls and plants around my house
| Web (Unity Plugin) | http://gatechgrad.itch.io/monster-hotel |
| Windows | http://gamejolt.com/games/monster-hotel/88370 |
| Android (Google Play) | https://play.google.com/store/apps/details?id=com.levidsmith.monsterhotel |
| Time-Lapse Video | http://youtu.be/HSpJwQPsciI |
| Source | http://levidsmith.com/blog/wp-content/uploads/2015/08/ld33_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=19778 |
Ratings
| Coolness | 37% | 1713 |
| Overall | 2.96 | 619 |
| Audio | 2.92 | 378 |
| Fun | 2.92 | 536 |
| Graphics | 2.73 | 647 |
| Humor | 2.78 | 441 |
| Innovation | 2.31 | 820 |
| Mood | 2.79 | 591 |
| Theme | 3.35 | 500 |
The unique abilities for each type of monster is a pretty cool idea that would be neat to see expanded for more monster types. I'd like to have the ability to speed up time once I have everything setup to get the monsters into the door, and I think having the monsters not collide with each other (unless it is a frankie) would be good too. A few of my monsters walked on top of the others and over my frankies to their deaths. Poor monsters. Poor drunk monsters.
- graphics look good
- good that you had music but it doesn't seem to fit
- needs a button to speed up the game
- game was a bit short
- mechanics work well together, would like to see some more advanced puzzles