Memeco 0.02 by LeYaoTang

[raw]
made by LeYaoTang for Ludum Dare 48 (JAM)

memeco32x32.png Memeco is an ongoing game started during the Black & White Game Jam (Lone Rabbit's). Now the concept of Memeco athropofagize the Ludum Dare 48 theme, adding new "deep stages". The genre: just Memeco. No walkthrough, just feel and experience it.

All assets are original.

memeco.png

Memeco 0.02 - web browser playable - Ludum Dare 48

Ratings

Overall 1881th 2.483⭐ 31🧑‍⚖️
Fun 1903th 2.103⭐ 31🧑‍⚖️
Innovation 1450th 2.81⭐ 31🧑‍⚖️
Theme 1850th 2.411⭐ 30🧑‍⚖️
Graphics 1313th 3.29⭐ 33🧑‍⚖️
Audio 1178th 2.65⭐ 32🧑‍⚖️
Humor 1314th 2.135⭐ 28🧑‍⚖️
Mood 1453th 3.05⭐ 32🧑‍⚖️
Given 28🗳️ 38🗨️

Feedback

LDJam user 245646
27. Apr 2021 · 23:59 UTC
Really unique aesthetic, it's really abstract and confusing. The audio sounds like I was having a stroke (In a good way). Sometimes though, I got stuck in the elevator looking thing and couldn't get out. Maybe put the controls in the description? Definitely one of the most unique games in terms of mood in this jam.
seanarooni
28. Apr 2021 · 02:06 UTC
love the glitched out aethetic.
HCS_Hades
28. Apr 2021 · 02:10 UTC
Not sure what the heck I was doing, I entered a meat grinder thing? Not sure what it was but the sound was scary! Might need some instruction for this one :)
Matt Swieboda
28. Apr 2021 · 02:25 UTC
really not sure what I was supposed to be doing, I went into one of those boxes, and it moved up, or maybe I moved it? Then pressing enter popped me out, was it an elevator? I get you wanted us to explore and figure it out, but indicators or what keys do actions would have helped.

Graphic style is pretty cool, good job. I was a fan of the sounds and music. Intro was very well done.
6smith
28. Apr 2021 · 04:43 UTC
scratches the bizarre itch pretty good. managed to get the train stuck after getting two corpses in the house? not sure if bug or i was doing something wrong. love the style tho
LDJam user 249705
28. Apr 2021 · 07:21 UTC
Interesting graphics! Nice work!
krexor
29. Apr 2021 · 17:54 UTC
Love the glitchy graphics. I had some problem controlling the train and had to jump in and out of it a few time to get it to work.

Cool and interesting sound.

Overall a good game. Great work.
hamblock
30. Apr 2021 · 07:00 UTC
wow a very strange artstyle and music, I like the aesthetic but was unclear what I was meant to do. maybe in the title of the game put what you're meant to do in the game. for example, if your game was about someone chained to an egg and they fall down a pit then maybe your game title could be "you are chained to an egg and are falling down a pit"
2bitcrook
30. Apr 2021 · 08:08 UTC
Very VERY interesting concept, premise and presentation

I was not able to completely finish the game I believe, I do not want to say too much since the intent of the description seems to be want to be as vague and mysterious as possible so I will not too much.

I got maybe 80% the way through perhaps? 2 remaining flames? And a long path which seemed to go on forever (with very nice music)

Though you seem to want to be mysterious and very discovery paced, I would say at least the controls for the game would be warranted, it took me a while to release ENTER was my button to interact, and I apologise if me saying this here ruins it for other players, if so I will rewrite this.

But really the atmosphere and tone you have achieved here is like nothing else I've played. I do not know if you have ever played The Manhole or other Apple Macintosh 1bit games like Deja Vu but your games 1bit art is very well done and the 1:1 pixel size is perfect. You use it to great effect and it's visually striking.
![the-manhole_3.png](///raw/fc0/a3/z/41bd4.png)

The beginning sounds were very intense and offputting but the musical track later on in the forest was very pleasant and wonderful. I do not know if there was anything at the bottom or if I could finish the fires but great entry. I would love to see more of your work in the future as this feels more on the artistic/experimental side of jamming, as opposed to the general more user friendly/marketable/consumer side. Both are valid and interesting and I love playing both!

Great entry and great job.
Wouter52
30. Apr 2021 · 18:58 UTC
I did not really get it, the train-thingy at the left made a scary sound and the guy vanisched. When pressig enter he reappeared again.
The graphics are cool and looking at the screenshot from @2bitcrook I think it only gets better! The sound is... well... special? I like it though, it really throws me back at those old, simple times of computer gaming.
Simpathey
01. May 2021 · 03:23 UTC
I would add some more map to explore, very good art style. I would include instructions on controls and objectives so the player does not get confused.
etrealjunior
05. May 2021 · 17:36 UTC
You have an excellent project in hand, beautiful graphics, and a good storyline without the need for tutorials, some will evolve to the end, and others will reach a point where they will not know what to do "which is my case": D, but I had a positive experience, I look forward to your feedback, a big hug.
OcO
07. May 2021 · 18:31 UTC
The monochrome design and sounds were intriguing although I was unable to get far into the game. The train gets stuck if I let go of the key before reaching the next destination and wont start again. Because of that, I had to start over and over and ultimately couldn't get very far... I'd love to come back and try again!
Emperor Eagle
08. May 2021 · 00:33 UTC
Interesting environment and the graphics worked well together (especially the black and white). Unfortunately I did not understand how to play the game. Some instructions would be great. I got to the second room but was stuck and didn't know how to proceed. Good effort though!
etrealjunior
08. May 2021 · 01:12 UTC
I really enjoyed your game and paid tribute in voxel.![ludum48_MEMECO.png](///raw/eb2/53/z/4245d.png)
Avi
08. May 2021 · 04:35 UTC
cool but tbh i didnt really understand what to do haha
🎤 LeYaoTang
08. May 2021 · 11:52 UTC
@etrealjunior Thank you for the isometric voxel version! Send me full images on! I am showing now your voxel to ellabitt, the co-designer, and she is loving! Thank you!
ukra174
13. May 2021 · 20:56 UTC
wow, not bad!