Refrigerator Rampage by RichardK
In this game, you play as a can of canned food that wants to go as deep into the industrial-size fridge as much as possible to prevent being eaten too fast. Along the way, you also want to help a few of your fellow canned food mates so that you will not be alone at the deepest point in the fridge. However, the dairy products (the milk, cheeses, and eggs) were jealous of the canned foods because they can survive for a few years without rotting. Therefore, they will try to stop you on your journey going deeper and deeper into the refrigerator. Your job is to safely guide you and at least 2 other cans to the end of the level while avoiding the dairy products.
Ratings
| Overall | 1613th | 3.024⭐ | 23🧑⚖️ |
| Fun | 1291th | 3.095⭐ | 23🧑⚖️ |
| Innovation | 689th | 3.405⭐ | 23🧑⚖️ |
| Theme | 1457th | 3.167⭐ | 23🧑⚖️ |
| Graphics | 1572th | 2.905⭐ | 23🧑⚖️ |
| Audio | 1077th | 2.929⭐ | 23🧑⚖️ |
| Humor | 222th | 3.714⭐ | 23🧑⚖️ |
| Mood | 1560th | 2.905⭐ | 23🧑⚖️ |
| Given | 33🗳️ | 5🗨️ |
Congratulations to you and good continuation!
Just a couple of notes:
I was excited to see that there was an "Options" button on the title select screen, but when I clicked on it I was not given any options except for "Back".
It would be nice to have a way to control the camera angle somewhat as I couldn't tell what was behind the player. This made it tough to know where the milk carton was at times.
The music did get repetitive pretty quickly, but I did like the instrumentation used. Maybe if it were just a little longer before looping it would fit the game better.
Nice job!
- The UI doesn't fit on screen in the size player you have on itch. You can size UI text in the anchors and use "best fit" so the text resizes.
- The walls are sticky. You can create a new physics material, set the friction to zero, and then set that as the default material in your project settings.
- The camera could probably be pulled back a little more. It is tough having the milk start offscreen below you on level three.
Overall, a great start! The humor is great, and the physics feels pretty good. Thanks for the game! :smiley:
I took me a while to find out how to clear the levels (the back of the fridge was not clear as an exit to me) and I got stuck in the menus because the ui did not scale down to my small resolution (WebGL version).
The clean graphics of the game and the struggle to escape the milk made the game fun to play, though. Got a bit too hard for me after a while, but I had fun trying. :)
- The menu is uh, creative but super ugly. xd The options menu doesn't have anything.
- The music is kinda funny xd
- Weird how you can win and die at the same time
- Gameplay is pretty fun and simple.
- It's pretty easy to get stuck on the ground or on the walls and I don't know why.
So this is a pretty janky but funny game. I actually got myself laughing a few times just looking at the milk carton gliding around xdd I think the only thing that desperately needs work in this game is the UI, it scales up and down super weird so it's all conjoined in the middle of the screen. Also everything has transparency, so there's a lot of visual noise.