MechaRock by Robonaut121
It came on a day like any other. It bombed all our defences. Now it is digging deeper and deeper into the crust, with the aim of blowing up the core. Our only hope is something it did not consider - a mech built for building. If it could build a tower and destroy the spaceship, it could save the day.
- WASD to move
- Space to jump
- J to throw blocks
- S + J to throw downwards, W + J to throw upwards, etc.
IMPORTANT: YOU BEAT THE GAME BY THROWING A BLOCK AT THE SPACESHIP THAT SHOOTS THE MISSILES. THE GAME DOESN'T TELL YOU THIS SINCE I WAS A BIT SHORT ON TIME, BUT PLEASE STOP COMPLAINING THAT IT'S ENDLESS, BECAUSE IT'S NOT.



| Link | https://robonaut121.itch.io/mecharock |
| Link | https://robonaut121.itch.io/mecharock |
| Link | https://robonaut121.itch.io/mecharock |
| Original URL | https://ldjam.com/events/ludum-dare/48/mecharock |
Ratings
| Overall | 1129th | 3.395⭐ | 21🧑⚖️ |
| Fun | 653th | 3.5⭐ | 21🧑⚖️ |
| Innovation | 524th | 3.553⭐ | 21🧑⚖️ |
| Theme | 1167th | 3.447⭐ | 21🧑⚖️ |
| Graphics | 801th | 3.775⭐ | 22🧑⚖️ |
| Audio | 622th | 3.526⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 1🗨️ |
It is a shame that you don't get an end of level ( you resist as long as you can but you can't really win ).
As a player I need a reward, or a score :)
Otherwise pooping blocks is fun ^^
Turns out getting buried isn't so bad, because I just kept spamming J and eventually the physics make blocks explode over the whole area.
The missiles spawn like 2x too fast and drop 3-4x faster than I'd like - it makes it feel really random. I could see this being pretty interesting if you slow it down and play up the missile juggling aspect - it's kind of a neat way to defend a tower you're working on.
Also maybe some kind of princess peach hover effect for your character's jump could be really fun here i think.
I like this kind of game, not trying to criticize here, i just think you could probably turn this into something pretty addicting with some small adjustments :) nice work!
I will say it is VERY fun and challenging to try to build a tower in the middle of the stage. It was fun to watch they physics wreck havoc while you tried your best to salvage it. Perhaps it could be tune so that that was the primary playstyle (or building a pyramid to have stability).
Overall I thought this was a pretty fun concept. Though rather than going Deeper and Deeper you're going higher and higher :P Spamming blocks for the sake of doing it and watching the physics go haywire is definitely worth playing around with.
But my only gripe is that pressing J is really awkward and uncomfortable, at least for me.
But still, good work!
At first I was unsure how to even build a tower that was sufficiently high to reach the spaceship, while also protecting the structural integrity. Then I decided to turn to the spam approach and accidently turned builder bot into a surface to air missile. I found that funny.