Adam Wilks' Ant Colony by Adam Wilks
Manage an ant colony.
Ratings
| Overall | 824th | 2.773⭐ | 24🧑⚖️ |
| Fun | 855th | 2.386⭐ | 24🧑⚖️ |
| Innovation | 586th | 2.977⭐ | 24🧑⚖️ |
| Theme | 496th | 3.5⭐ | 24🧑⚖️ |
| Graphics | 799th | 2.614⭐ | 24🧑⚖️ |
| Humor | 616th | 1.844⭐ | 18🧑⚖️ |
| Mood | 759th | 2.611⭐ | 20🧑⚖️ |
| Given | 23🗳️ | 15🗨️ |
I think a different appearance for the queen would have been nice, if even a pallet swap. I accidentally sent her out to forage but luckily she returned.
Not sure about the goal, I just kinda dug straight down and nothing much happened.
I'm guessing you ran out of time before you could implement much more? A good start though.
To me, the most defining and important aspect of a Sim Ant style game is the fact that the ants kinda do their own thing, even without player intervention. Right now, it's completely manual. A few other players mentioned that things could be explained better, which I also think is true, if not in the game itself, at least as a set of instructions on the site. It's also missing an exit button, which is really sort of telling that you ran out of time. 48 hours really isn't a lot of hours
You've got a foundation. I hope you keep adding until it's a lovely house!
However, for a compo entry it's solid.
Well done.
The foraging, laying eggs and moving around are all very micro intensive. The best thing about these colony simulators is seeing all your little guys walking around and being productive.
Good work on your compo and good luck in the future!