LOATIN by Leo Nadeau

[raw]
made by Leo Nadeau for Ludum Dare 48 (JAM)

Story

Discover the mythical Loatins and face the challenges of the underground with your friends ! Your teamwork and reflexes will be tested during this action-packed free falling adventure. How DEEP will you go ? Some things might be watching for you...

This game was intended mostly for local multiplayer with gamepads, for up to 3 players ! (You can use softwares like Parsec to play online co-op)

Controls

  • Move with the left joystick.
  • Wall jump with the A button.
  • Get close to a friend to link your Loatins.
  • You move faster while linked.
  • While linked you can dash to your friends by pressing your left trigger (LT) if they are to your left, and right trigger (RT) if they are to your right.
  • Most enemies die if they touch your link.
  • Obstacles will break your link.
  • You loose a live if you get hit and become invulnerable for a short time.
  • Lives are shared between players, if you run out of lives the game ends.
  • Collect crystal shards to regain lives.

Some previews for you <3

Sans titre.png Sans titre2.png Sans titre3.png Sans titre4.png

Ratings

Given 5🗳️ 0🗨️

Feedback

Kro
26. Apr 2021 · 22:00 UTC
Dunno how to play multiplayer, sadly. :C Tried solo, not bad at all, but my character got stucked in a forever sliding animation after, well, slide. Somewhat requires polish, but this game have nice vibe. Can't say much about overall experience without multiplayer tho.
mujina
27. Apr 2021 · 21:00 UTC
Visuals are simply amazing. A+. I wasn't able to grasp the gameplay though. It's a pity because I get the feeling that the mechanics and the controls can actually give original and cool interactions, but I could not play it. Still, great presentation.
hkay
27. Apr 2021 · 21:07 UTC
The graphics are amazing, but I couldn't really figure out the gameplay either :/
Evil Villain Games
27. Apr 2021 · 21:22 UTC
Visuals look amazing. I played solo, and I think that this might be a lot more fun co-op, but overall it felt too easy I think?

I liked the boss at the end but after -1300 meters the boss kept climbing downward next to me not attacking. I waited in the center of the screen collecting more and more health until it hit -2400m and at this point nothing had changed so I stopped playing.

I can't help but feel like I was missing something, maybe a second player would have helped.

I also thought the overall theme and mood were on point! Loved the feeling of going deeper and deeper!
Tiseno
27. Apr 2021 · 21:24 UTC
Awesome visuals, but I did not understand what I was supposed to do when I encountered the plant thing. I just dodged its projectiles endlessly without effort :P
AncientObelisk
27. Apr 2021 · 21:25 UTC
I liked a lot, i just got stucked in the slide animation at some point, i loved the graphics, sounds and the idea too.
ancient-pixel
27. Apr 2021 · 22:47 UTC
I played solo and I dont know if I played it right, because it kinda was too easy? I dodged and it felt like it didnt matter if I killed a Monster with my connection thingy or if I just kept moving. The visuals and music were great though and Ill try it again with a friend tomorrow :)