You are the Monster in the Munster by slowfrog

[raw]
made by slowfrog for LD33 (JAM)
You play a worm in the Munster, trying to multiply and eat the cheese as fast as possible.

HTML5/JS game done over the week-end in the conditions of the compo (code and assets developed from scratch) in a team of two (GlouB and me).

Used Phaser, Gnu emacs, the Gimp, Audacity, git, Chrome.

Ratings

Coolness 45% 1415
Overall(Jam) 2.76 898
Audio(Jam) 1.91 672
Fun(Jam) 2.92 627
Graphics(Jam) 1.54 1013
Humor(Jam) 2.38 731
Innovation(Jam) 3.04 499
Mood(Jam) 2.48 939
Theme(Jam) 2.23 1062

Feedback

ZzCalvinzZ
24. Aug 2015 · 20:33 UTC
the controls were messed up...up went down and left went right!
piopio
25. Aug 2015 · 18:52 UTC
What a curious game. I think it doesn't fit the theme, but it is fun.
Donutttt
26. Aug 2015 · 19:46 UTC
Nice! And funny, I liked the idea
ponk
26. Aug 2015 · 19:50 UTC
Rigolo !
KaiseanGames
26. Aug 2015 · 20:03 UTC
Very nice concept. I just can't wrap my mind around it. :)
stevenlr
26. Aug 2015 · 21:02 UTC
Nice concept and well executed. A little more attention towards graphics would have been a nice addition. Solid entry anyway.
mungoman1
26. Aug 2015 · 21:08 UTC
CHEEEESE! I found this very entertaining and played for longer than I would like to admit. Doesn't fit the theme too well though.
miwuc
28. Aug 2015 · 20:34 UTC
Cool game mechanic! A lot deeper than it appears at first. It would be cool to have smaller, more puzzle-like levels.
Larzan
31. Aug 2015 · 11:58 UTC
Interesting idea, nice!
GagaPete
10. Sep 2015 · 10:24 UTC
First I was like "What? A turn based snake clone?!" but then I realised the twist in the game mechanic (the splitting).
The graphics and the interface need quite some work and the game needs a short ingame tutorial but then this could be turned into something impressive. You've created promising groundwork :)

PS: VIM > Emacs :P