Beatsmash by eeperdeheap

[raw]
made by eeperdeheap for Ludum Dare 48 (JAM)

cover-ldjam.png

A lonely note is hearing some tunes down a well. Might as well take a look how deep it goes.... Hit drumpads to speed up or slow down the beat. Try to hit the cymbal for more fun!

Originally I wanted to play with a whole song (including melody, bassline, vocals and stuff), but I couldn't get that synced up properly. I think I still got something playable out of it. Making (properly timed) music games is really hard, specially if you try to do it all by yourself :metal:

TURN ON YOUR SOUND.

Controls: WASD for moving the note.

Ratings

Overall 1698th 2.921⭐ 21🧑‍⚖️
Fun 1714th 2.632⭐ 21🧑‍⚖️
Innovation 788th 3.316⭐ 21🧑‍⚖️
Theme 1620th 2.947⭐ 21🧑‍⚖️
Graphics 1755th 2.184⭐ 21🧑‍⚖️
Audio 857th 3.263⭐ 21🧑‍⚖️
Humor 1016th 2.528⭐ 20🧑‍⚖️
Mood 1634th 2.765⭐ 19🧑‍⚖️
Given 13🗳️ 13🗨️

Feedback

Choppers
26. Apr 2021 · 09:37 UTC
I liked the concept, it was fun to hit the drumpads and symbols. Sounded really good. Not sure why, but the note and walls of the well didn't seem to visually fit together.
Dynamix
26. Apr 2021 · 09:39 UTC
Nice to see a music game!
I like the mood and the main character has a lot of personnality.
I think the animation of the note is overdone, I find it hard to know precisely where you are on the screen and a bit hard on the eye.
I liked the little gameover music.
Nice job!
Ariorick
26. Apr 2021 · 09:48 UTC
OSX version maybe?
ForestOfCode
26. Apr 2021 · 11:38 UTC
Well done very unique one thing though I must agree next time turn down the animation otherwise a lovely game and you should be very proud of yourself!
43sam
26. Apr 2021 · 11:48 UTC
Interesting idea with nice sound design. The character changing sizes made it hard to control I feel. Would be cool if the effect was more subtle.
Ghost_Wave
26. Apr 2021 · 12:02 UTC
I like the concept and the music. I found the caracter expanding and shrinking a bit nauseating thought. But still great job!
Stuartc
26. Apr 2021 · 21:49 UTC
Cool concept, I've been making a rhythm game recently and know the struggle! I found this article very useful https://gamasutra.com/blogs/GrahamTattersall/20190515/342454/Coding_to_the_Beat__Under_the_Hood_of_a_Rhythm_Game_in_Unity.php

I didn't have much of an idea what was going on, but the sound was cool, and nice little riff to finish.
2bitcrook
27. Apr 2021 · 06:04 UTC
Cool concept, it's like a reverse guitar hero! It gets pretty heart bumping and intense the faster the bpm! Would love to see a version like you envisioned with a whole song, could have each song be a unique course with different obstacles. And I love the character is a note :D. Nice job!
gyemelmor
29. Apr 2021 · 19:51 UTC
The mechanic was original but i would avoid the scale note animation
Moddiefox
03. May 2021 · 01:42 UTC
It's different indeed, however I was worried about how fast you were going there with your drums. You okay!? You need me to call a doctor!? Anyway, good idea!
NoCymer
04. May 2021 · 20:28 UTC
nice concept love the mechanics, well done !
MZA
04. May 2021 · 20:35 UTC
I've tried making rhythm games. They can be very hard sometimes. I liked the mecanics of the game and getting the highest score is fun. I found the music a bit too erratic at the higher tempos and i find the tempo change a bit too random. The note itself gets a bit too big, which seems a bit wierd. Presentation is very good however.
VixenMink
08. May 2021 · 01:49 UTC
Ahh yesss. I love me some music games!
LePoulet
08. May 2021 · 07:32 UTC
I really liked the fact that the BPM increases with the score. But arrived at around 400Bpm, the physics becomes buggy and we can go through the platforms. Very good game anyway