Something deep by General
I am awake. I am at the bottom of the sea. I want to eat. When I eat I grow. Hmm, what a tasty little creatures are up there!
Extract your tentacles to catch prey. If you eat more, you'll be able to grow more tentacles.
Some types of prey (scuba divers, subs) will require several tentacles to get caught.
Known BUGs:
- If you can unlock new tentacle (You see many "+" signs on the buttons), press one of the +'s, not any other button. Otherwise you'll just loose food without any outcome.
THANK YOU very much for your comments! They are really inspiring!
At the end of each day I'll make video reviews of new commentors' games (like this: http://youtu.be/6Al6aF0oETA )
I agree with the gamedesing flaw about unability to manually retract the tentacle. I definitely will develop the game further and will think how to balanse this feature better. Perhaps I'll allow retracting the tentacle after some time, or cutting it, and the spend extra time curing it.
Extract your tentacles to catch prey. If you eat more, you'll be able to grow more tentacles.
Some types of prey (scuba divers, subs) will require several tentacles to get caught.
Known BUGs:
- If you can unlock new tentacle (You see many "+" signs on the buttons), press one of the +'s, not any other button. Otherwise you'll just loose food without any outcome.
THANK YOU very much for your comments! They are really inspiring!
At the end of each day I'll make video reviews of new commentors' games (like this: http://youtu.be/6Al6aF0oETA )
I agree with the gamedesing flaw about unability to manually retract the tentacle. I definitely will develop the game further and will think how to balanse this feature better. Perhaps I'll allow retracting the tentacle after some time, or cutting it, and the spend extra time curing it.
Ratings
| Coolness | 74% | 3 |
| Overall | 3.62 | 155 |
| Audio | 3.25 | 217 |
| Fun | 3.42 | 204 |
| Graphics | 3.59 | 220 |
| Humor | 3.30 | 205 |
| Innovation | 3.69 | 100 |
| Mood | 3.46 | 185 |
| Theme | 3.88 | 160 |
Two complaints though: As Donald said, being able to release tentacles early would have been nice, and also I'd like to be able to play with all my limbs, the game cutting off and telling me I won was actually a bit frustrating.
Great job though!
Five stars in a lot of categories!
Super fun though, and the little comments that give hints about the gameplay were also entertaining to read, as well as useful. Solid controls, delicious sounds, smooth graphics. Very well done!
The yay:
- stylish
- interesting gameplay mechanics
- audio
- tentaclethoughts
The nay:
- no way to release tentacles (but you know about that already)
- gameplay felt a little slow
Pretty solid entry overall!
I think if the screen space were larger, there were fewer objects, or if you could release a tentacle, it would probably be less of an issue.
I don't know if developing the ability to retract tentacle when you catch something/someone is a good idea, I think the game would be too easy. But it seems I'm the only one who like it this way ^^.
Very good job !
I liked the main mechanic, and how it expands into needing more than one tentacle - very good. The "level design" made a shot for the tasty surface swimmers an extra-difficult task, which also was cool. Also: the hidden humor in the main melody which makes it all so relaxed and soothing while really I'm devouring people, but from my ULTRAKRACKEN perspective that's a very relaxed nice day. :) Well done, Alexey.
Small bug: The tentacle is not released when holding a 2 tentacle diver that leaves the screen.
Vaguely related / random thought: the graphics remind me a lot of Nom Nom Galaxy. You might want to check out that art style if you're interested in ideas for adding to your existing style.
Great job!
(PS: I got screwed by the bug with a wrong click and I finished the game with only 7 tentacles ^^')
Great gfx and pacing. I think the Soundtrack could be a bit more "evil" and not that friendly but that is my only critic :)
The visuals are nice to look at and the music fitting. Overall, I enjoyed this game quite a bit, good job!