Dig it out! by mikouaji
You have found yourself in a possession of an amazing plot of land!
That land is full of gold and treasures!
How much riches can you get with the help of your trusty shovel?
Instructions: - Move with arrow keys or WASD - Use shovel with mouse cursor - To use the shop you have to go near it
Shop items description: - Rope - one time use - takes you to level 0 from any level - Fixing shovel - restores shovel durability - Upgrading shovel durability - doubles shovel durability + restores it to 100% - Upgrading shovel range - every level of range your shovels dig radius increases ( 1 - 1 square, 2 - 9 squares, 3 - 25 squares , 4 - 49 squares)
Tools used: - Godot Engine 3.3 - Pixelorama - Krita - sfxr - beepbox.co - font: https://fontlibrary.org/en/font/tt2020-style-e

Ratings
| Overall | 659th | 3.15⭐ | 22🧑⚖️ |
| Fun | 705th | 2.875⭐ | 22🧑⚖️ |
| Innovation | 680th | 2.8⭐ | 22🧑⚖️ |
| Theme | 355th | 3.725⭐ | 22🧑⚖️ |
| Graphics | 711th | 2.9⭐ | 22🧑⚖️ |
| Audio | 536th | 2.925⭐ | 22🧑⚖️ |
| Humor | 423th | 2.528⭐ | 20🧑⚖️ |
| Mood | 670th | 2.868⭐ | 21🧑⚖️ |
| Given | 22🗳️ | 14🗨️ |
@s1lv3r-dr4g0n-games the sound clipping might be a problem with exporting from sfxr, heard that but didnt have time to investigate
@devnoob yup, this time I wanted to submit something that felt finished instead of a mess (its still a mess but noone will see whats under the hood while playing :D)
@cjol the "quickly getting boring" part got to me while playtesting but without adding more tools/items I could figure out a fast way to correct that (and there were plans for more items but no time)
@miltonnh25 and thats why you need the rope, to get back and fix your shovel quickly ;) definitely gotta work more on making better ui and descriptions
@lisichka if you mean movement by `peremischenie` I have decided on this style of it to make digging up the tiles easier in code, had to tweak it for a while, it was way more annoying at first :P Glad you liked my musical improvisation :D
The game was a tad repetitive but I enjoyed the risk vs reward part of the game (do I keep the treasure I found or do I go deeper?).
The music was a bit annoying, it had this broken (static maybe) sound. The main melody was nice, and the sound effects did add to the game.
Technically pretty solid game, with a nice soundscape.
@digitaldude555 other than the upgrades there is no goal, in challenge mode you have 100 days to get to 1 million gold, already at 20 thanks for the kind words :)
@voidsay last top view game I made people were mad about not using mouse cursor to aim :D maybe it would have more sense if I have had implemented everything that I planned, also choosing and clicking with cursor made sense for me from the beginning, happy you liked the sounds :)