Deep Dungeon by deeemo

[raw]
made by deeemo for Ludum Dare 48 (JAM)

Welcome to Deep Dungeon!

Go deeper and deeper into the dungeon to find the best gear!

Controls:

1.) WASD to Move

2.) E to open doors

3.) H to use healing potions

4.) Put cursor over enemies and chests and left click (you can either hold or click it)

This game is best played in full screen with keyboard and mouse. Have fun!

This is deeemo's submission to the Ludum Dare 48 Jam.art.png

Ratings

Overall 1198th 3.35⭐ 22🧑‍⚖️
Fun 755th 3.45⭐ 22🧑‍⚖️
Innovation 1575th 2.7⭐ 22🧑‍⚖️
Theme 1695th 2.825⭐ 22🧑‍⚖️
Graphics 892th 3.7⭐ 22🧑‍⚖️
Humor 1276th 2.2⭐ 17🧑‍⚖️
Mood 1705th 2.605⭐ 21🧑‍⚖️
Given 9🗳️ 5🗨️

Feedback

NuggetMcHotdog
27. Apr 2021 · 00:01 UTC
I'm interested to play the rest of the game, but it seems I cannot reach the door of the first room, there is an invisible wall blocking me from it. Just letting you know.
🎤 deeemo
27. Apr 2021 · 00:04 UTC
Hey Nugget, thank you for letting me know! You aren't supposed to go through the door, just go up to the door (As much as possible) and press the E key. It works like that for all other doors. I should have made that more clear, sorry about that.
oxrock
27. Apr 2021 · 00:07 UTC
Hitting E near the door worked fine for me, maybe there was an update.

Anyhow, it's a cute game. I just really wish it had audio. But I could kill things, interact with things and move, so therefor it was a raging success!
AbigailCorfman
27. Apr 2021 · 00:07 UTC
This is solid! Fun to play. I particularly love the different armors.

It took us a hot second to realize we didn't need to be right next to the enemies to click on/damage them. A way to visually indicate the range of your weapon would be neat.
ThatANoNoWord
27. Apr 2021 · 00:10 UTC
Interesting game! It's a simple run around and slash enemies type of game. I found the necromancer to be quite difficult due to how much enemies he was spawning. Slashing with the sword also didn't really tell me much about where and how big my slashes were. Overall, great game!
Megastrons
27. Apr 2021 · 00:20 UTC
I must praise the hud's design and the friendly simplicity of the game's sprites, it's all very clean and beautiful. However, I think there was a lack of variety in the items (there were times when I went through 3 or more rooms in a row with all the potions and there were always more potions), variety of rooms and enemies (I even faced the necremante twice and I was sad not to other boss), other than that, the necromancer's intelligence is low, the attack is extremely standardized and the bixos he invokes enter into each other causing us to expect damage and receive the damage of several bixos together that were inside one. But I thought it was a good game.
MrScythe
27. Apr 2021 · 11:47 UTC
Pretty fun game. I like the part where you can get better swords and armor. Also love the animations on the UI by getting hit or healed.
itssoisi
27. Apr 2021 · 20:17 UTC
Really good! The graphics are really cute and polished, and the overall mechanics like movement and attack play nice. I do miss some sound to make the experience pop, and I was a little offput after the first time I died and the game teleported me to the intro without a deathscreen or any sort of warning. I also feel a way to make sure the easiest levels spawn first would help a lot, since jumping into the action against four archers without any armor is an instant kill, and like I said, without a deathscreen, the jump to the intro is very disorienting. Also, I managed to reach and kill the Necromancer, but even after his death I was slayed by the ghosts I hadn't kill yet (I would've expected them to poof away with the Necromancer).

Overall I realy liked this. It's a very straightforward game, but no less fun for it. Great work!
Vimlark
28. Apr 2021 · 00:07 UTC
Nice work and super cute. I said my feedback to you on stream. :)
Nutella.Files
28. Apr 2021 · 00:10 UTC
Fun game! I really like that you consume new potions automatically when you have full potions. The only complaints I have are that the boss doesn't do much except spawn tons of enemies, which can get pretty overwhelming as they spawn at a constant rate, making the boss hard to actually hit. Otherwise very fun and has pretty good replayability!
Billnotic
28. Apr 2021 · 00:12 UTC
Cute graphics, attacking by targeting and being nearby felt strange, maybe have an attack animation that aims towards the mouse to make thing more clear? Overall though nice game :smile:
Leginar
28. Apr 2021 · 03:30 UTC
This is a cute game. The attacking mechanics were a bit confusing at first. The effective range of your sword isn't very clear, and I ended up with the swarm room as my first encounter, so it took a while for me to figure out how to deal damage; however once it started to make sense it became a lot of fun. The way you have to sweep your aim through ghosts during the necromancer fight while alternating your focus on the boss was very satisfying.
Zalos
28. Apr 2021 · 21:04 UTC
Love the art!!! The concept is good but some of the hitboxes a little strange, I was getting stuck on the wall at times or at least it felt like I was. Other than that was great!!!