Hope Springs Eternal by kory
Your hope is... Eternal!
Move Ski with WASD and SPACE to Jump!
Not much of a themer, my original ideas all kinda... failed. BUT! I had a lot of fun learning Godot for the first time!
:D
| Link | https://github.com/KoryB/Ludum-Dare-48 |
| Link | https://koryb.itch.io/hope-springs-eternal |
| Original URL | https://ldjam.com/events/ludum-dare/48/hope-springs-eternal |
Ratings
| Given | 6🗳️ | 8🗨️ |
If I was the developer I would slow down the movement speed a bit, it is hard control
especially in the moving "edges".
Have you used any other engines? I would like to know how you rank them.
As for engines and stuff... I would rank them this way (for 2D, especially jams)
1. Game Maker Studio (Very different from Godot/Unity, but it's very solid for 2D stuff and has been a standard for indie stuff for years; its language is pretty dated though so bear in mind)
2. Godot (The editing experience was very smooth, I like the design philosophy personally a lot)
3. Unity (Unity has always confused me, the component system just does not work in my brain I guess)
4. Unreal Engine (poopy lol jk its just a lot of stuff)