Hunter Gatherer by CptBubbles

[raw]
made by CptBubbles for LD36 (COMPO)
HUNTER GATHERER
---

You are your ancient ancestor who only has two concerns in life: Eating berries and not getting eaten by bears.

Eat berries or animals to keep your sustenance bar up, collect rocks and wood to craft items that can protect you from bears.

---HOW TO PLAY---
-Run around with WASD
-Collect resources by holding F until the resource disappears
-Press Space to attack (requires spear)
-Press C to get into the crafting menu
-Hold T to place traps

--Running the game on Linux--
tar -zxf _hunter_gatherer_linux.tar.gz
cd HunterGatherer_Linux
sh run.sh

Requires .NET Framework 4.5
Built with C#, OpenTK, custom 2D engine and my randomization library RUL (https://github.com/MStadlmeier/RUL)
I mostly made this to test my engine, so feel free to give me feedback on any technical issues :)
And please do forgive me for the art...

Feedback

lonesurvivor
29. Aug 2016 · 09:24 UTC
The game feels to slow. It takes too long to harvest the things and you get like no feedback how long it will take. The hitboxes of some of the bushes are off quite a bit. The game feels a bit empty. I only could find one bear.

But good idea!
PotatoIng_
29. Aug 2016 · 11:39 UTC
Pretty neat game! I like, that I can eat the bear, after I kill it. It's pretty fun, but finding stone takes a looooong time and it can be quite easy. Other than that, I like it!:)
Yaguar
29. Aug 2016 · 16:56 UTC
I really like the animations. I didn't have as many problems as the others did with finding resources. Although bears did really love me.

Small issues I ran into:
- When gathering in a forest a random tree would vanish not the one I thought I was gathering.

- At the end of the world it might be better to just stop movement rather than turn the player around.
lekiy
29. Aug 2016 · 17:06 UTC
A good take on the theme, but it needs more Juice, anything you did didn't feel meaningful enough.
wheerd
29. Aug 2016 · 20:26 UTC
I like the idea of turining the theme into a crafting game. The map is a bit empty though, I almost starved one time until I ran into some bush. The hitboxes of trees are to big, I couldn't harvest the bear next to them until I had cleared the trees in a big radius. Maybe give the bear priority there instead. The graphics are nice and with a bit more crafting options and content in general, this has some potential :)
gonutz
30. Aug 2016 · 19:36 UTC
Unfortunately I cannot run your 64 bit executable on my 32 bit system.
Vaiaphraim
31. Aug 2016 · 11:27 UTC
Hunter Gatherer is quite nice, actually. I think the game world is a bit too empty, however - especially, when it comes to finding stone.

The crafting balance is also a bit off - spears are more expensive, yet harder to use, while traps are cheap and always kill the target.

I think the player movement should be adapted, when moving diagonally - otherwise, it's really easy to escape the bear. I think the bear has the same speed in all directions, so the player can escape that way easily.

Still, the graphics are cool, and I like the idea behind the game. With a bit more depth and polishing, it has quite some potential.

Well done!
qikcik
31. Aug 2016 · 14:23 UTC
cool game, nice idea , good music and art , Good job :D
MakerOK16
31. Aug 2016 · 16:21 UTC
The graphics are simple and MOST IMPORTANT, it's addicting, but after a time you get used to it and give up trying. I died so many times trying to get resources (each one takes around 7 seconds), enough time to a bear show up and kill the player, this adds suspense to the game, but, in the time I played Hunter Gatherer, run away was the thing I done the most. This was a bit turn down.
Kazik_210
31. Aug 2016 · 17:57 UTC
I like this! This game reminds me of old times when I was playing all day in the survival games :D