Deeper and deeper by ASTALAVISTICH

[raw]
made by ASTALAVISTICH for Ludum Dare 48 (JAM)

You are a miner. And to survive you have to dig deeper and deeper. Sell ​​minerals and buy improved equipment, level up in the process, fight monsters.изображение<em>2021-04-26</em>204729.png изображение<em>2021-04-26</em>205540.png

изображение<em>2021-04-26</em>210453.png

Arrows - Move/Fight/Dig

Left Shift - Heal

R - restart

Esc - exit

Bug fixes (06/05/2021):

  • Movement without displacement
  • Trader
  • Procedural generation

Ratings

Overall 1694th 2.925⭐ 22🧑‍⚖️
Fun 1443th 2.974⭐ 21🧑‍⚖️
Innovation 1370th 2.868⭐ 21🧑‍⚖️
Theme 1567th 3.026⭐ 21🧑‍⚖️
Graphics 1634th 2.763⭐ 21🧑‍⚖️
Audio 1005th 3.053⭐ 21🧑‍⚖️
Humor 1141th 2.389⭐ 20🧑‍⚖️
Mood 1585th 2.868⭐ 21🧑‍⚖️
Given 14🗳️ 15🗨️

Feedback

Craplex
27. Apr 2021 · 11:42 UTC
I like the idea, keep up the good work.
Roboolet
27. Apr 2021 · 11:47 UTC
It could use some work. The first improvement that could be made is to keep the pixel to engine-unit ratio the same, in the game some of the art is scaled up or down too much, and it's pretty noticeable. I was expecting the world to be infinitely generated, but it wasnt, so you could just walk out of bounds. Combat is also a bit dull.

The concept itself isn't too bad though
🎤 ASTALAVISTICH
27. Apr 2021 · 14:16 UTC
@roboolet Thanks for the advice! The game was made in two days and, yes, contains a lot of bugs. If I had started earlier, the game would have looked better.
Donamougou
28. Apr 2021 · 11:31 UTC
We've had a rather similar idea regarding the theme so I can just say that it was a good take on the theme ahah

Your graphics are really cool !
You also have a lot more features than our game so, congrats on that too :)
Ekaterina
28. Apr 2021 · 11:32 UTC
I started going down and saw this: http://prntscr.com/1274bkm I'm not sure if this is some kind of bug or is it intended. The purpose of the game is not entirely clear, perhaps the purpose is to explore the world, but I'm not sure about that.
Foursay
28. Apr 2021 · 11:39 UTC
The idea of this game looks great! though there are some many dungeon-exploring game that reveals the theme of "deeper and deeper" the exploring experience is good for me! Good Job!
🎤 ASTALAVISTICH
28. Apr 2021 · 16:19 UTC
@ekaterina 1) Yes, this is a bug. If you go down too far, this happens. 2) Initially there should be 3 levels and at the end of the last one, the boss. And also some kind of plot. But I realized that I would not be in time, so the goal of the game is simply to explore and develop.
rkhadder
30. Apr 2021 · 02:09 UTC
Download isn't working for me. Google drive is failing to zip it. For future jams, I'd recommend making it as easy as possible to play your game.
🎤 ASTALAVISTICH
30. Apr 2021 · 15:39 UTC
@rkhadder Thanks for the advice, I added the second option on itch.io, should work now.
AhSpike
01. May 2021 · 20:46 UTC
Good pixel art, and a solid game idea. Would be cool to see you expand on the idea. Good job.
ithebredor
03. May 2021 · 10:14 UTC
Need some work to be done, would be nice to see enemy attack animation, but overall this game is cool! Great job! Come over to see our game
Dobrila
03. May 2021 · 10:24 UTC
its a nice idea but its extremely bugged xD once i reach anything interactable i cant move anymore.. the music is nice and the graphics goes well with the mood. i like the idea, it would be a shame not to fix the bugs and post the new build ...
🎤 ASTALAVISTICH
03. May 2021 · 13:24 UTC
@dobrila Yeah, I am working on it. Thank you for your feedback.
kinolebedev
05. May 2021 · 07:21 UTC
new way to became a miner in 2021 - that's nice
love that pixel art
Lisichka
07. May 2021 · 06:48 UTC
It was fun to play but the graphics are worth improving
VixenMink
08. May 2021 · 01:22 UTC
I like your pixel art used. Couple mechanics can be tweaked but I like what you have started here
Ansh Mishra
13. May 2021 · 09:46 UTC
It is cool idea and can be made into cool game too. UI was quite unresponsive and needs rework in presentation too. Enemies take way too many hits to kill. Shop has way too expensive items. Movement is quite slow, making it turn based would have suited more. Music is okay. Art is good. Maybe instead of procedural generation, make few solid hand crafted levels, they would be more fun to explore.