Way Down We Go by Slowfrog Again

[raw]
made by Slowfrog Again for Ludum Dare 48 (COMPO)

Go on an exploration in your pinkish submarine. Gather fish and trophies. Will you dare to go Deeper and deeper?

You can definitely finish the game in 2'30", which is the length of the music theme I wrote.

Made with godot, aseprite, sfxr, cubase. With help from git, filezilla, notepad++. screenshot.png

Ratings

Overall 683th 3.122⭐ 39🧑‍⚖️
Fun 742th 2.797⭐ 39🧑‍⚖️
Innovation 766th 2.611⭐ 38🧑‍⚖️
Theme 537th 3.432⭐ 39🧑‍⚖️
Graphics 459th 3.432⭐ 39🧑‍⚖️
Audio 157th 3.703⭐ 39🧑‍⚖️
Humor 217th 3.109⭐ 34🧑‍⚖️
Mood 582th 3.029⭐ 36🧑‍⚖️
Given 87🗳️ 50🗨️

Feedback

TheCommonThug
26. Apr 2021 · 05:07 UTC
Music is v nice.
mudlee
26. Apr 2021 · 12:25 UTC
I might not get it, but I blew my submarine twice :) The music and the minimal graphics are super! Congrats :)
Crazy32
26. Apr 2021 · 12:59 UTC
Nice job and you commented me that my itch io page is not public it is now
Kevin S
26. Apr 2021 · 21:40 UTC
I love the pixel art and the water changing colour, and of course the awesome ocean themed music.

I couldn't figure out how to not blow up :cry:

Keep up the good work!
🎤 Slowfrog Again
26. Apr 2021 · 21:55 UTC
Thanks all for playing.
As for the content of the game: if you got the six trophies, you've seen it all.
Too_Lazy_Cat
26. Apr 2021 · 22:22 UTC
Congrats on submission! Also aren't there any fish deeper?
RafaBriet
27. Apr 2021 · 01:14 UTC
Love the music.
Nisovin
27. Apr 2021 · 03:16 UTC
Fun little game. Wish there would have been a bit more to it. Great art, and some lovely music!
🎤 Slowfrog Again
27. Apr 2021 · 08:26 UTC
@too-lazy-cat, @nivosin My initial plan was for a game in three distinct acts, that let you go deeper and deeper in mystery and in yourself. And even in the first act, you were supposed to have a fish-o-dex, with different species of fish to gather. As you can understand from the actual result, time was a bit short to make it happen so I decided to wrap up with what I had.
tetrapteryx
27. Apr 2021 · 13:09 UTC
I loved the music! Seeing some fish further down from the starting area would have made a better incentive to go deeper and emphasize the theme a bit more instead of spending most of my time near the top. This has a lot of potential though, I like the concept!
Scienitive
27. Apr 2021 · 20:21 UTC
Graphics and audio are pretty well but I think game lacks of some kind of mechanic.
PhthaloGold
27. Apr 2021 · 21:28 UTC
Fun, relaxing game. There wasn't too much incentive to dive deeper, but I had fun collecting the fish. The music was really nice too and fit very well.
Eugenik
28. Apr 2021 · 14:45 UTC
This was pretty cool haha :D.
Denzil Gomes
28. Apr 2021 · 17:47 UTC
Well done on getting achievements in there, that's not something I've seen often in Jams. Looks like you ran out of time as when I went deeper there weren't any fish. I like the dimming of the water to show you're going into the depths. cool start to a game, hopefully you get to add all the things you wanted to
Jason Wilson
28. Apr 2021 · 18:49 UTC
Really liked the pixel art and animation. Music and audio were well suited. The variety of achievements provided some fun objectives to explore. The one issue I ran into was that after blowing up and dying I couldn't get out of the trophy display and restart the game.
MicroChasm
28. Apr 2021 · 21:52 UTC
Nice pleasant game. The sound effect for catch fish is snippy and satisfying, which is super important. Not especially challenging, and of course it would be nice to see more fish and do some more exploration if the game were expanded.
albertnez
29. Apr 2021 · 11:18 UTC
Nice little game, one doesn't know the dangers of exploring too far :). I didn't know what to expect, so I liked the athmosphere of going so deep and dark, with the surprising ending. Nicely done!
caeonosphere
30. Apr 2021 · 08:03 UTC
I'm a sucker for achievements, so I just had to 100% it. Very glad your definition of "all the fish" is 100, not the estimated 3,500,000,000,000 in the world's oceans. You have more restraint than the people who design the achievements for some AAA games...
emeraldboy44
30. Apr 2021 · 12:52 UTC
Relaxing game. The music was cool. I got all the achievements! :)
DotSquare
30. Apr 2021 · 19:37 UTC
nice game! I loved the graphics and the music. The game feel nice to play, in the sense that it's chill and relaxing
I though the "achievements" you can unlock was a nice touch, you rarely see that in LD games

congrats for your entry!
🎤 Slowfrog Again
30. Apr 2021 · 20:00 UTC
@caeonosphere, @emeraldboy44, @dotsquare The achievements are basically the only thing that make this a *game*. If it weren't for those, you'd be left with an animated sprite that can move :laughing: I've been learning Godot for a few weeks, so I'm not very fluent with it, but I'm still glad with my limited result. Hopefully I'll be more prepared in October for LD49.

Thanks all for playing and rating.
Saskle
01. May 2021 · 14:29 UTC
Nice little game, I liked the music and sound effects!
lemonsaurus
04. May 2021 · 18:14 UTC
This is nice. I wasn't expecting this.
JGUR
04. May 2021 · 18:25 UTC
Nice work on the graphics and music, sounds were nice and I really loved the trophies to get. Good work!
onedozenbagels
06. May 2021 · 01:54 UTC
Liked the music, the sound effects, and the humor. I think I collected all 6 trophies, but I'm not sure if I actually did everything.
luthwyhn
16. May 2021 · 15:31 UTC
Was hoping there would be a secret achievement forgoing to space lol. Great little game