into the past by ty_
into the past is a 5-minute top-down narrative adventure game about exploring the past and healing.
made by bucketfish for ld48 compo: deeper and deeper.
TRIGGER WARNING!
into the past touches on subjects such as depression and mental health, as well as implied self-harm and a pen knife. proceed with care!
in into the past, you play as a protagonist reminiscing the past and your journey coming out of depression. the theme for the jam is deeper and deeper, and my take on it is going 1) deeper into depression and 2) deeper into the past.
controls
use either arrow keys or wasd to move around and click on the objects that light up to interact with them.



Ratings
| Overall | 354th | 3.581⭐ | 33🧑⚖️ |
| Fun | 729th | 2.833⭐ | 32🧑⚖️ |
| Innovation | 398th | 3.317⭐ | 32🧑⚖️ |
| Theme | 61th | 4.242⭐ | 33🧑⚖️ |
| Graphics | 324th | 3.629⭐ | 33🧑⚖️ |
| Audio | 154th | 3.714⭐ | 30🧑⚖️ |
| Mood | 68th | 4.032⭐ | 33🧑⚖️ |
| Given | 43🗳️ | 58🗨️ |
Just a little confusion at first with the fact that the keyboard doesn’t allow the player to interact with elements. Am I right? The space bar can be used for going to the next page when reading stuff, but not to start reading or to do "Recall" or "Back".
Well done :)
- yes, you can't interact with the items with the keyboard - i started off trying to use it, then i realised that it would be pretty tough to work when the player is near two interactable items. spacebar for next in dialogue is unintentional - an input i forgot to remove - but it seems to add to the effect, so i'll keep it!
- i'm planning to expand on this game or make a sequel, so if you have any ideas or additional suggestion/feedback at all, feel free to let me know! (either here or via discord at bucketfish#3961) thank you so much for your support <3
The art is effective, the writing is good, but my favorite thing is the progressive soundtrack, it really elevate the experience.
I wish it wasn't so short which shows it was good ^^
Great job, I wish you the best !
I liked your game, we should have more like this. We do not know if it is biographic, autobiographic or completely invented, and that's also what is interesting with it. Some mysteries.
About more technical concerns : when the white shine-lines appears to show an interactive object, it is difficult to know exactly where to click to use it. I often try to click in the center of the lines and miss it.
Thank you for this game.
I feel like it was a staple of a bygone era of games where you could "talk" with any object to get a description of it. I appreciated that element in your game, where there were extra objects to interact with, even when they didn't progress the main story forward.
Great work for your first entry!
Great Job
Short and to the point little game. Music was nice! For your first game well done. I think my first game ever was just snake :D. I tried the downloadable windows version first, it seems you forgot to upload some accompanying files, it didn't launch for me. I also had some small trouble with the hitbox on one of the interactable items, but I got it in the end.
The concept is a really interesting interpretation of the game.
My LP :slight_smile:
https://www.youtube.com/watch?v=yN4geFCdOUk