{"author_link": "/users/frax", "author_name": "frax", "author_uid": 1162851, "comments": [{"id": 644777, "author_name": "chesschaser", "author_uid": "chesschaser", "epoch": 1619531255, "text": "Great fun game!", "format": "md", "likes": 0, "spam": "N"}, {"id": 645039, "author_name": "Phoenix Fireflower", "author_uid": "phoenix-fireflower", "epoch": 1619532127, "text": "Even though the game is unfinished, I had a lot of fun playing it. Perhaps you could make a post-jam version sometime in the future?\n\nThe game did lag quite a bit in my Firefox browser, though.", "format": "md", "likes": 0, "spam": "N"}, {"id": 645168, "author_name": "DivFord", "author_uid": "divford", "epoch": 1619532518, "text": "The concept seems interesting, but I got stuck in a dungeon room with no functional exits.", "format": "md", "likes": 0, "spam": "N"}, {"id": 645422, "author_name": "FlashViper", "author_uid": "flashviper", "epoch": 1619533368, "text": "Cool game. The controls are a little clunky, especially the combat, but the art style is amazing!", "format": "md", "likes": 0, "spam": "N"}, {"id": 647250, "author_name": "Nerzal", "author_uid": "nerzal", "epoch": 1619539289, "text": "I ended up being stuck on a \"dungeon\" (?), where i was unable to find the enemy. \nI wondered why the chests were lootable, even though the enemies were still alive. \n\nThe first (and only) enemy, i could find, was stuck behind the black background, only his hp-bar was visible. \n\nI did not quite understand the features of the cards, i just won the combat by randomly smashing the buttons. \n\nThe music and art is great, and i bet a \"finished\" version of the game could be fun. \n\nI'd say some kind of tutorial would be nice, as the combat system is confusing, atleast for me.\n\n\n![yu-gi.PNG](///raw/0e6/41/z/40b7e.png)", "format": "md", "likes": 0, "spam": "N"}, {"id": 647938, "author_name": "frax", "author_uid": "frax", "epoch": 1619541566, "text": "We are going to patch and work a bit the game to add missing assets (character, monster, boss, portal etc).", "format": "md", "likes": 0, "spam": "N"}], "format": "md", "images": ["ldjam-media/sha256/03/037b3ccde5d1b4dbe587c46f5c701f48c7809ad4bc3c99061d902841854ad950.png"], "links": [{"url": "https://github.com/fraxken/yu-gi", "text": "Github"}, {"url": "https://fraxken.github.io/yu-gi/", "text": "HTML5 (web)"}], "metadata": {"g_key": "75087", "g_author": "1162851", "g_event": "LD48", "g_eventkey": "109", "g_subevent": "JAM", "g_urlkey": "369376", "g_title": "Yu-Gi", "g_status": "WAYBACK", "g_place": "99999", "g_commentcount": "6", "g_site2_node_id": "236089", "g_hide": "N", "g_has_icon": "Y", "g_rqueue": "0", "g_random": "0"}, "nds": {"n_key": "236089", "n_urlkey": "369376", "n_parent": "233335", "n_path": "/events/ludum-dare/48/yu-gi", "n_slug": "yu-gi", "n_type": "item", "n_subtype": "game", "n_subsubtype": "jam", "n_author": "162851", "n_created": "1617539982", "n_modified": "1778060082", "n_version": "761608", "n_status": "WAYBACK"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD48", "removed_author": false}, "_superparent": 9, "_trust": 1, "author": 162851, "body": "A top-down Roguelike game where you have to manage a deck of cards with multiple effects to explore, fight and survive. Made in 72h for [Ludum dare 48](https://ldjam.com/) with the theme **deeper and deeper**.\n\nWARNING: The game is not finished !!!.\n\n> This game require **WebGL** (it use [Pixi.js](https://www.pixijs.com/) under the hood).\n\n|  |  |\n| --- | --- |\n| ![screen1.PNG](///raw/32c/72/z/3ef4d.png) | ![screen2.PNG](///raw/32c/72/z/3ef52.png) |\n| ![screen3.PNG](///raw/32c/72/z/3ef5a.png) | ![screen4.PNG](///raw/32c/72/z/3ef5d.png) |\n\n## Game\n\n### Story\n\nThe player starts in a village where a very strange monument exists. It looks like a teleportation portal but from an ancient time.\nRecently, it has been activated and you have been sent there to make a report, because it seems that since \"this activation\" monsters are prowling around the village and all the people who entered the portal have disappeared.\n\n### Controls\n\n- **W/A/S/D** or **LEFT/RIGHT/UP/DOWN** to move.\n- **E** to interact.\n- **C** for dash.\n- **M** to open minimap in the dungeon.\n\nCards:\n- **&** or **NUM_1** (use offensive card to attack)\n- **é** or **NUM_2** (use defensive card)\n- **\"** or **NUM_3** (use consumable card)\n- **X** or **ENTER** (re-roll cards in the deck)\n\n### Credits\n\nArt by\n- VENNET Adrien\n- Raph\n\nProgramming by\n- GENTILHOMME Thomas\n- LIONNET Cédric\n- LEPATELEY Quentin\n- HALLAERT Nicolas\n- GOREZ Tony\n\nThe free assets we use:\n- (Minimap icons) https://quintino-pixels.itch.io/free-pixel-art-skill-icons-pack\n- (UI) https://hyohnoo.itch.io/keyboard-controller-keys\n- (Background Music) https://vgcomposer.itch.io/action-rpg-music-free\n- (TileSet) https://pixel-boy.itch.io/ninja-adventure-asset-pack", "comments": 6, "comments-timestamp": "2021-04-27T16:39:26Z", "created": "2021-04-04T12:39:42Z", "files": [], "files-timestamp": 0, "grade": {"grade-01": 9, "grade-02": 9, "grade-03": 9, "grade-04": 8, "grade-05": 10, "grade-07": 8, "grade-08": 8}, "id": 236089, "love": 0, "magic": {"cool": 49.526055654365003, "feedback": 6, "given": 1.625, "grade": 8.7142857142856993, "grade-01-average": 2.786, "grade-02-average": 2.3570000000000002, "grade-03-average": 3.0710000000000002, "grade-04-average": 2.8330000000000002, "grade-05-average": 4, "grade-07-average": 2.3330000000000002, "grade-08-average": 2.5830000000000002, "smart": -27.148252943527002}, "meta": {"author": [162851, 193155, 162845, 241493, 247021, 237967], "cover": "///content/32c/72/z/3eb3d.png", "grade-06-out": "1", "link-01": "https://github.com/fraxken/yu-gi", "link-01-name": "Github", "link-01-tag": [42332], "link-02": "https://fraxken.github.io/yu-gi/", "link-02-name": "HTML5 (web)", "link-02-tag": [42336]}, "meta-timestamp": "2026-05-06T09:34:42Z", "modified": "2026-05-06T09:34:42Z", "name": "Yu-Gi", "node-timestamp": "2021-04-26T23:53:15Z", "parent": 233335, "parents": [1, 5, 9, 233335], "path": "/events/ludum-dare/48/yu-gi", "published": "2021-04-26T23:51:46Z", "scope": "public", "slug": "yu-gi", "subsubtype": "jam", "subtype": "game", "type": "item", "version": 761608}, "text": "A top-down Roguelike game where you have to manage a deck of cards with multiple effects to explore, fight and survive. Made in 72h for [Ludum dare 48](https://ldjam.com/) with the theme **deeper and deeper**.\n\nWARNING: The game is not finished !!!.\n\n> This game require **WebGL** (it use [Pixi.js](https://www.pixijs.com/) under the hood).\n\n|  |  |\n| --- | --- |\n| ![screen1.PNG](///raw/32c/72/z/3ef4d.png) | ![screen2.PNG](///raw/32c/72/z/3ef52.png) |\n| ![screen3.PNG](///raw/32c/72/z/3ef5a.png) | ![screen4.PNG](///raw/32c/72/z/3ef5d.png) |\n\n## Game\n\n### Story\n\nThe player starts in a village where a very strange monument exists. It looks like a teleportation portal but from an ancient time.\nRecently, it has been activated and you have been sent there to make a report, because it seems that since \"this activation\" monsters are prowling around the village and all the people who entered the portal have disappeared.\n\n### Controls\n\n- **W/A/S/D** or **LEFT/RIGHT/UP/DOWN** to move.\n- **E** to interact.\n- **C** for dash.\n- **M** to open minimap in the dungeon.\n\nCards:\n- **&** or **NUM_1** (use offensive card to attack)\n- **é** or **NUM_2** (use defensive card)\n- **\"** or **NUM_3** (use consumable card)\n- **X** or **ENTER** (re-roll cards in the deck)\n\n### Credits\n\nArt by\n- VENNET Adrien\n- Raph\n\nProgramming by\n- GENTILHOMME Thomas\n- LIONNET Cédric\n- LEPATELEY Quentin\n- HALLAERT Nicolas\n- GOREZ Tony\n\nThe free assets we use:\n- (Minimap icons) https://quintino-pixels.itch.io/free-pixel-art-skill-icons-pack\n- (UI) https://hyohnoo.itch.io/keyboard-controller-keys\n- (Background Music) https://vgcomposer.itch.io/action-rpg-music-free\n- (TileSet) https://pixel-boy.itch.io/ninja-adventure-asset-pack", "title": "Yu-Gi", "wayback_recovered": true, "wayback_source": {"capture": {"original": 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