{"author_link":"\/users\/radziogadziopl","author_name":"RadzioGadzioPL","author_uid":1235144,"comments":[{"id":644656,"author_name":"mrbrainfed","author_uid":"mrbrainfed","epoch":1619530910,"text":"This was so fun! I couldn't really finish it all though, but I'm bad at platformers, so I can't judge. I'm excited to see where this game goes! :thumbsup: ","format":"md","likes":1,"spam":"N"},{"id":644686,"author_name":"tomlbarden","author_uid":"tomlbarden","epoch":1619530997,"text":"Well, this is certainly much better than my first game jam game was! Before I get into the gameplay, I really want to commend you for the polish; this feels great to play. Menus, SFX, audio options, scene transitions... All this stuff is a real winner in my books. Great work for finding time to include them! The itch link implies you made this in a day and a half? Well done! Hard to believe this is your second game.\n\nI really like how simple the core of the game is. You did well to limit the scope for the game to something achievable and well polished. I'd of course love to see more gameplay variety, as simply descending does get stale without some other motivation.\n\nWhat I'd love to see in a v1.1 release would be a little tutorial screen which explains both of the flashlight functions. When I first played I completely missed the scanning function and wondered why I kept dying! I did also find that I could take my time pretty well. It'd be awesome if there were like ghosts or something slowly forcing the player to descend...","format":"md","likes":1,"spam":"N"},{"id":644866,"author_name":"Foursay","author_uid":"foursay","epoch":1619531609,"text":"This is an amazing game to play! The audio is rather good and the exploring experience satisfy me. There are also some points that need to be mentioned: the platforming control is a little cringe, and I could use flashlight and scanner at the same time bu holding RMB first and LMB second. Anyway the overall experience is good for me. Good Job!","format":"md","likes":1,"spam":"N"},{"id":644940,"author_name":"MerlinnSound","author_uid":"merlinnsound","epoch":1619531805,"text":"It's a good game, but really difficult. I played it together with my son (9), one was jumping, the other using the flashlight. In the end we gave up. This game would really profit of a lower difficulty.","format":"md","likes":1,"spam":"N"},{"id":645436,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619533453,"text":"@merlinnsound I may made it a little bit too difficult. I could do more if I could come up with an idea quicker. Unfortunately my brother only tested it once, but thanks","format":"md","likes":0,"spam":"N"},{"id":645465,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619533535,"text":"@foursay Thanks. I tried to change some things before deadline, but unfortunately I didn't have much time to test my game and my brother tested it once. But thanks for comment :D","format":"md","likes":0,"spam":"N"},{"id":645580,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619533887,"text":"@tomlbarden thanks. I did it in 1.5 day cause I couldn't figure out what to do. For now I've made 3 game and 2 are published, but I've watched a lot of tutorial (e.g. Brackeys or Blackthornprod) and I found it easy. It may be a little bit too hard and there's no tutorial (other than you scroll in main menu and you'll get controls). I've made it that I can make new levels, so I may consider make new levels and improving it. But thanks for your comment","format":"md","likes":0,"spam":"N"},{"id":645612,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619533985,"text":"@mrbrainfed I've finished mine game only once so it's a little bit too hard xd. But thanks :D","format":"md","likes":0,"spam":"N"},{"id":646850,"author_name":"theheheo","author_uid":"theheheo","epoch":1619538096,"text":"Feels really polished and thought out. Nice music! Was a really cool and unique mechanic to have to use the flashlight to spot traps in the darkness. Something that I noticed was that after a while it got pretty easy since you basically learned where all of the traps were. Something that could have greatly benefited this game would be a bit randomness in the level design so that you don't know where all the traps are. Overall really good job!!  ","format":"md","likes":1,"spam":"N"},{"id":651635,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619553256,"text":"@theheheo thanks for feedback. I can\u2019t get a credit for music cause it\u2019s not mine (I didn\u2019t have time to make my own). I thought about randomness but there wasn\u2019t much time (for me) to do it. Also I didn\u2019t want to start experimenting with procedural generating cause so far I\u2019ve never done it. On the\nother hand it\u2019s easier to finish when you know where traps are and you can learn the perfect path.","format":"md","likes":1,"spam":"N"},{"id":655145,"author_name":"SIGILL","author_uid":"sigill","epoch":1619566996,"text":"This is a difficult game! I don't know how far I got, but those shooting walls definitely are real killers. I think I got to the second or third shooting wall and there I didn't see how I was supposed to progress: all I was were a trapped platform and a platform below that one that was constantly under fire of the shooting wall. I did enjoy playing it though and I might revisit the game later to see if I can finish it!\nAlso, congratulations on finishing LD48!","format":"md","likes":1,"spam":"N"},{"id":658375,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619588534,"text":"@sigill thanks for feedback. I reckon that it\u2019s a little bit too hard and I may try to change its difficulty. :D","format":"md","likes":0,"spam":"N"},{"id":673645,"author_name":"Sheinxy","author_uid":"sheinxy","epoch":1619713951,"text":"Managed to beat the game!\n\nNice game, I really like the flashlight mechanics! And as a platformer aficionado I can say that it controls quite well!\n\nThere was just something that bothered me, when I respawned my character always seemed somewhat slow, I don't know if that's a bug or anything but it was a bit annoying :c \n\nOverall, great game, well done for your first jam!","format":"md","likes":1,"spam":"N"},{"id":678665,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1619780288,"text":"@sheinxy thanks. This isn't the bug. My brother tested my game and said that it was super easy to die when you respawn so I've decrease speed when spawned and you're invurnelable for 3 seconds. ","format":"md","likes":0,"spam":"N"},{"id":693284,"author_name":"JRevel","author_uid":"jrevel","epoch":1620176262,"text":"Cool game, a bit hard, but quite well made ! Here are a few ideas that came to my mind that could make it a bit less frustrating for new players :\n- I'm not sure the double jump is useful, it made jumps harder to make than necessary, as the camera movement tends to make the flashlight point in the wrong direction. Every time I had to do a double jump, I had to stop relying on the flashlight. But of course, not having double jump would need to rethink the level design...\n- The first few jumps already need the player to master all the mechanics (flashlight, double jump, detect traps), maybe adding a bit of \"tutorial\" level, introducing mechanics one by one, would help the player.\n- I don't find it useful to make the basic flashlight consume battery. You cannot see anything when  the battery is empty, so you are basically stuck until it recharges. I would have put the battery only for the trap detector.","format":"md","likes":1,"spam":"N"},{"id":697936,"author_name":"Leonardo Coyado","author_uid":"leonardo-coyado","epoch":1620492210,"text":"Amazing work! I had so much fun!","format":"md","likes":1,"spam":"N"},{"id":698017,"author_name":"Shimonster","author_uid":"shimonster","epoch":1620496472,"text":"This was a cool game. It was super hard and you should have made it more apparent that you have a double jump. There were also some places where I had to make a leap of faith without knowing where anything was because it was too far down. It was also very hard to time your jump with the bullets so maybe make the bullets go slower and less often. Other than that, the music was really nice.","format":"md","likes":1,"spam":"N"},{"id":699112,"author_name":"RadzioGadzioPL","author_uid":"radziogadziopl","epoch":1620591015,"text":"@jrevel \nI understand you. \n1. I didn\u2019t consider that double jump and using flashlight may be a problem. \n2. I may\u2019ve made it to hard on start, but I didn\u2019t have time to optimise it\n3. Normal flashlight battery isn\u2019t necessary in 1 level, but 2 uses this feature a lot more times. Without it 2nd level wouldn\u2019t exist\nOverall thanks for feedback.\n\n@leonardo-coyado \nThanks a lot :D\n\n@shimonster \nThanks for feedback. I made it maybe a little bit too hard. I\u2019ve made a way in main menu screen to scroll and view controls, but it may not be intuitive. (Maybe because I didn\u2019t have much time to think of tutorial). \nI\u2019ve updated my game and changed bullet shooting. I didn\u2019t want to make it super easy and I didn\u2019t want to make it too hard either. It\u2019s not that easy to optimise game. \nBut thanks for feedback.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/09\/0962d5a34a19edcf9f5804093c91acf4bf7d37adc7970aef078e7c7169d86964.png"],"links":[{"url":"https:\/\/radziogadziopl.itch.io\/deep-jumper","text":"Link"}],"metadata":{"g_key":"74933","g_author":"1235144","g_event":"LD48","g_eventkey":"109","g_subevent":"JAM","g_urlkey":"369186","g_title":"Deep Jumper","g_status":"WAYBACK","g_place":"1325","g_commentcount":"18","g_site2_node_id":"235145","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"235145","n_urlkey":"369186","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/deep-jumper","n_slug":"deep-jumper","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"235144","n_created":"1616419485","n_modified":"1778218489","n_version":"784303","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":1,"author":235144,"body":"How would you feel suppossing you were falling deeper and deeper into the darkness?\n\nTerrified or excited?\n\nThat\u2019s why I gave you flashlight. It\u2019s pretty useful to see more things. However it\u2019s not ussual flashlight as you may expect. It has little microchip which allows you to see traps. Be careful, cause your battery won\u2019t last forever, but fortunately it can recharge over time. \n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nWhat about your journey?\nIt\u2019ll be difficult. It can make you angry. It can make you cry trying not to touch shitty platform, but still game may be enjoyable.\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nKeep an eye on your health. You have only 5 lifes. Whenever you touch trap you\u2019ll lose 1 life and teleport to last checkpoint. When you are teleported you get invulnerability but you\u2019ll also slower. (Be careful not to lose more lifes when spawning). When your number of lifes decrease to 0, level will restart and you\u2019ll have to do everything again.\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nThere\u2019re two types of traps:\n1. Simple traps that are set on platforms\n2. Shooting walls (it sounds weird, but that\u2019s what they do) shoots projectiles. You can barely see bullets, if you don\u2019t use flashlight. \n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nJust to make some purpose in my game I\u2019ve added time, so you can see your highscore in main menu at bottom left. \n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nControl:\n\nLeft Mouse Button (LMB) - flashlight\n\nRight Mouse Button (RMB) - scanner (for traps)\n\nA\/D or Left Arrow \/ RightArrow - horizontal movement\n\nSpace - Jump\n\nMouse - used to point flashlight\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nHope you\u2019ll like it!\nNote that that\u2019s my 2nd game I\u2019ve ever published and 1st time I\u2019ve ever taken part in game jam :D\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nUpdate!!!\n\nI've made some changes, fixed bugs and added new things. \n\nCheck it out!","comments":18,"comments-timestamp":"2021-05-09T20:10:15Z","created":"2021-03-22T13:24:45Z","files":[],"files-timestamp":0,"grade":{"grade-01":20,"grade-02":20,"grade-03":20,"grade-04":20,"grade-05":20,"grade-06":4,"grade-07":18,"grade-08":20},"id":235145,"love":0,"magic":{"cool":101.48156218095,"feedback":5,"given":17.25,"grade":20.285714285714,"grade-01-average":3.278,"grade-01-result":1325,"grade-02-average":3.333,"grade-02-result":931,"grade-03-average":3.667,"grade-03-result":408,"grade-04-average":3.972,"grade-04-result":458,"grade-05-average":3.722,"grade-05-result":867,"grade-06-average":3.5,"grade-07-average":2.594,"grade-07-result":967,"grade-08-average":3.611,"grade-08-result":746,"smart":-7.1196438240018},"meta":{"allow-anonymous-comments":"1","author":[235144],"cover":"\/\/\/content\/886\/93\/z\/3df74.png","grade-06-out":"1","link-01":"https:\/\/radziogadziopl.itch.io\/deep-jumper","link-01-tag":[42337]},"meta-timestamp":"2026-05-08T05:34:49Z","modified":"2026-05-08T05:34:49Z","name":"Deep Jumper","node-timestamp":"2021-04-30T11:02:44Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/deep-jumper","published":"2021-04-26T19:32:21Z","scope":"public","slug":"deep-jumper","subsubtype":"jam","subtype":"game","type":"item","version":784303},"text":"How would you feel suppossing you were falling deeper and deeper into the darkness?\n\nTerrified or excited?\n\nThat\u2019s why I gave you flashlight. It\u2019s pretty useful to see more things. However it\u2019s not ussual flashlight as you may expect. It has little microchip which allows you to see traps. Be careful, cause your battery won\u2019t last forever, but fortunately it can recharge over time. \n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nWhat about your journey?\nIt\u2019ll be difficult. It can make you angry. It can make you cry trying not to touch shitty platform, but still game may be enjoyable.\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nKeep an eye on your health. You have only 5 lifes. Whenever you touch trap you\u2019ll lose 1 life and teleport to last checkpoint. When you are teleported you get invulnerability but you\u2019ll also slower. (Be careful not to lose more lifes when spawning). When your number of lifes decrease to 0, level will restart and you\u2019ll have to do everything again.\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nThere\u2019re two types of traps:\n1. Simple traps that are set on platforms\n2. Shooting walls (it sounds weird, but that\u2019s what they do) shoots projectiles. You can barely see bullets, if you don\u2019t use flashlight. \n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nJust to make some purpose in my game I\u2019ve added time, so you can see your highscore in main menu at bottom left. \n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nControl:\n\nLeft Mouse Button (LMB) - flashlight\n\nRight Mouse Button (RMB) - scanner (for traps)\n\nA\/D or Left Arrow \/ RightArrow - horizontal movement\n\nSpace - Jump\n\nMouse - used to point flashlight\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nHope you\u2019ll like it!\nNote that that\u2019s my 2nd game I\u2019ve ever published and 1st time I\u2019ve ever taken part in game jam :D\n\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\n\nUpdate!!!\n\nI've made some changes, fixed bugs and added new things. \n\nCheck it out!","title":"Deep Jumper","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/251001+251002+251003+251004+251005+251006+251007+251008+251009+251010+251011+251012+251013+251014+251015+251016+251017+251018+251019+251020+251021+251022+251023+251024+251025+251026+251027+251028+251029+251030+251031+251032+251033+251034+251035+251036+251037+251038+251039+251040+251041+251042+251043+251044+251045+251046+251047+251048+251049+251050+251051+251052+251053+251054+251055+251056+251057+251058+251059+251060+251061+251062+251063+251064+251065+251066+251067+251068+251069+251070+251071+251072+251073+251074+251075+251076+251077+251078+251079+251080+251081+251082+251083+251084+251085+251086+251087+251088+251089+251090+251091+251092+251093+251094+251095+251096+251097+251098+251099+251100+251101+251102+251103+251104+251105+251106+251107+251108+251109+251110+251111+251112+251113+251114+251115+251116+251117+251118+251119+251120+251121+251122+251123+251124+251125+251126+251127+251128+251129+251130+251131+251132+251133+251134+251135+251136+251137+251138+251139+251140+251141+251142+251143+251144+251145+251146+251147+251148+251149+251150+251151+251152+251153+251154+251155+251156+251157+251158+251159+251160+251161+251162+251163+251164+251165+251166+251167+251168+251169+251170+251171+251172+251173+251174+251175+251176+251177+251178+251179+251180+251181+251182+251183+251184+251185+251186+251187+251188+251189+251190+251191+251192+251193+251194+251195+251196+251197+251198+251199+251200+251201+251202+251203+251204+251205+251206+251207+251208+251209+251210+251211+251212+251213+251214+251215+251216+251217+251218+251219+251220+251221+251222+251223+251224+251225+251226+251227+251228+251229+251230+251231+251232+251233+251234+251235+251236+251237+251238+251239+251240+251241+251242+251243+251244+251245+251246+251247+251248+251249+251250+251251+251252+251253+251254+251255+251256+251257+251258+251259+251260+251261+251262+251263+251264+251265+251266+251267+251268+251269+251270+251271+251272+251273+251274+251275+251276+251277+251278+251279+251280+251281+251282+251283+251284+251285+251286+251287+251288+251289+251290+251291+251292+251293+251294+251295+251296+251297+251298+251299+251300+251301+251302+251303+251304+251305+251306+251307+251308+251309+251310+251311+251312+251313+251314+251315+251316+251317+251318+251319+251320+251321+251322+251323+251324+251325+251326+251327+251328+251329+251330+251331+251332+251333+251334+251335+251336+251337+251338+251339+251340+251341+251342+251343+251344+251345+251346+251347+251348+251349+251350+251351+251352+251353+251354+251355+251356+251357+251358+251359+251360+251361+251362+251363+251364+251365+251366+251367+251368+251369+251370+251371+251372+251373+251374+251375+251376+251377+251378+251379+251380+251381+251382+251383+251384+251385+251386+251387+251388+251389+251390+251391+251392+251393+251394+251395+251396+251397+251398+251399+251400+251401+251402+251403+251404+251405+251406+251407+251408+251409+251410+251411+251412+251413+251414+251415+251416+251417+251418+251419+251420+251421+251422+251423+251424+251425+251426+251427+251428+251429+251430+251431+251432+251433+251434+251435+251436+251437+251438+251439+251440+251441+251442+251443+251444+251445+251446+251447+251448+251449+251450+251451+251452+251453+251454+251455+251456+251457+251458+251459+251460+251461+251462+251463+251464+251465+251466+251467+251468+251469+251470+251471+251472+251473+251474+251475+251476+251477+251478+251479+251480+251481+251482+251483+251484+251485+251486+251487+251488+251489+251490+251491+251492+251493+251494+251495+251496+251497+251498+251499+251500?authors&parents&superparent"},"object":"objects\/sha256\/68\/68f0f6539a856589e185f951078ea111af2a9da18689cff1fb9f58d575dd7923","record":"shard-2\/json-live-urgent-v3\/records\/f06d0e8f88ca9ce66bdb810c08ebcd25cacd5b8b9033662804333f2b4b9730fe.json","sha256":"68f0f6539a856589e185f951078ea111af2a9da18689cff1fb9f58d575dd7923","source":"https","stored_at":1784022323}}