Deep Sea by Dannyk1994

[raw]
made by Dannyk1994 for Ludum Dare 48 (JAM)

You have been given the task of guiding three divers. Dive deep into the sea and uncover the secrets at the bottom of the ocean.

Artwork created by Luis Zuno @ansimuz on Twitter. https://twitter.com/ansimuz

gameScreenSHot.png

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Ratings

Overall 1739th 2.861⭐ 20🧑‍⚖️
Fun 1760th 2.556⭐ 20🧑‍⚖️
Innovation 1458th 2.806⭐ 20🧑‍⚖️
Theme 809th 3.722⭐ 20🧑‍⚖️
Given 14🗳️ 13🗨️

Feedback

Cyborg Studio
27. Apr 2021 · 19:44 UTC
Looks intriguing, but the text is a bit hard to read, and the interface is a bit hard to parse? I'm not sure what's killing me (are the glowing cyan blobs sharks that are eating me)? Some sound effects or visual juice to make the mechanics more obvious might help.
ModdingMachine
27. Apr 2021 · 19:49 UTC
Interesting premise! I like the general gameplay and it definitely has a lot of potential! Some particle effects may be nice as to indicate more clearly which objects do what. Nice submission overall!
Magna
27. Apr 2021 · 19:49 UTC
Missing a little bit of polish but the pixel art is excelent
kr0s
27. Apr 2021 · 19:54 UTC
Nice idea, but execution needs improvement. Like Cyborg Studio said, the UI is hard to read, and the oxygen level, which needs to be way more visible, is depleting very quickly, which would cause one to wonder what are they doing wrong.
🎤 Dannyk1994
27. Apr 2021 · 20:14 UTC
@cyborg-studio @moddingmachine @magna @kr0s Appreciate the feedback! If you saw the state of this game 4 hours before deadline compared to finished version ye would be shocked. Ill admit that UI was the debug screen. I forgot to add the UI elements! That was not supposed to be visible at all haha
FireSlash
28. Apr 2021 · 01:13 UTC
The lack of audio and visual cues for things like oxygen make it extremely confusing.

The graphics are nice but I'd like to see a bit more clarity in things like oxygen providers, I couldn't find any on my first dive but maybe I just confused them with sellable pickups?

Oxygen timer felt very short. The upgrade system seems cool but being limited to 3 runs removes the roguelike feeling from it.
🎤 Dannyk1994
28. Apr 2021 · 19:06 UTC
@fireslash Thanks for the feedback. The oxygen pickups were just all three of the sellable pickup sprites mashed together so it was quite confusing.
vikaster
29. Apr 2021 · 09:15 UTC
nice little game, i discovered it on ShaunJS twitch channel. The background kinda reminds me of my game. :)
LDJam user 251967
30. Apr 2021 · 17:04 UTC
Cool game, the oxygen runs out a little fast though. Nice artwork, it's a pity there's no sound.
Quite Good
04. May 2021 · 06:17 UTC
A nice little diving adventure! Would have liked to have the camera keep the player in the center of the screen, cause I found myself bonking my head too often on stuff I couldn't anticipate. OUCH!
mariszin
05. May 2021 · 05:32 UTC
The idea is great. It would be nice to see some indicator where You need to go, to go to surface and bank all the gold You got.
While pressing space multiple times, the diver got yeeted in the wall and couldn't do anything.
nsadie
06. May 2021 · 18:23 UTC
It needs a bit of polish, especially for the UI. I struggled a bit to figure out where to click and read the text, especially while diving. Pretty cool idea, I like the fact that you have multiple divers with their own stats!
Blue05
07. May 2021 · 05:39 UTC
It looks good and I like the idea of it. There are some improvements that would help the game, mostly making the UI easier to read.