Dragon Quest by Digized
Steal the princess as the dragon in this platformer where you are the monster
| Web | http://digized.altervista.org/Builds.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=55096 |
Ratings
| Coolness | 48% | 1268 |
| Overall(Jam) | 2.12 | 1119 |
| Audio(Jam) | 2.23 | 645 |
| Fun(Jam) | 2.17 | 1058 |
| Graphics(Jam) | 2.04 | 997 |
| Humor(Jam) | 2.14 | 843 |
| Innovation(Jam) | 1.74 | 1051 |
| Mood(Jam) | 2.14 | 1028 |
| Theme(Jam) | 3.05 | 804 |
The dragon falls through the floor when dying.
The levels are built such that it's unreasonably difficult to avoid falling into most pits the first time around, since they're offscreen exactly where you'd naturally land jumping from a platform.
The dragon has robot legs for some reason?
And the background is too short, easy to jump over.
and finally (and this is easy to fix) DON'T PUBLISH DEVELOPMENT BUILDS - they make a console pop up, you don't want that.
I do like the fact you start off from the right side, like a boss would in a standard platformer, and I like that the level design seems to be built from a player's perspective.
The entry needs a lot more work; I've seen worse first attempts: this one runs fine and works mostly as intended, which is more than I can say for a lot of entries. And I wish you luck with future projects. But the game just lacks anything to make it stand out. sorry.