{"author_link":"\/author\/inert_krypton\/","author_name":"Inert_Krypton","author_uid":"56352","comments":[{"author_name":"moon519","author_uid":"57157","time":"Aug 24, 2015 @ 3:16pm","epoch":1440429060,"text":"As a nearly first programming experience, you did a good job. The game is pretty fun to play, as well as the idea is original. Considering that you are a 3D artist, I would have liked a real zombie 3D model ;D But still a good game!"},{"author_name":"Inert_Krypton","author_uid":"56352","time":"Aug 24, 2015 @ 3:42pm","epoch":1440430620,"text":"I'm more of an environment artist and not a character artist.  Also was going for a more minimal style and wanted to focus on the code since I already know how to make models :)  Thanks for the feedback!"},{"author_name":"jofra","author_uid":"56160","time":"Aug 26, 2015 @ 11:39am","epoch":1440588840,"text":"aha realy cool!\r<br\/> would loved to see the guy animated :s"},{"author_name":"Yaroslav Kravtsov","author_uid":"44195","time":"Aug 27, 2015 @ 6:54am","epoch":1440658140,"text":"Good idea! This is really good result for first attempt. Because you made game that really fun to play."},{"author_name":"CheesyRamen","author_uid":"23140","time":"Aug 27, 2015 @ 6:57am","epoch":1440658320,"text":"Great job for your first attempt. Pretty funny when the zombie hits an obstacle... fits the zombie theme well! =)"},{"author_name":"CrazyMinnowStudio","author_uid":"56101","time":"Aug 30, 2015 @ 4:38am","epoch":1440909180,"text":"It's a funny idea, but desperately needed animation to top off the humor of it. I might also suggest adding more gravity to make the controls feel less floaty, and a variable jump force decided by the press duration. Nice job!"},{"author_name":"Biruts","author_uid":"25209","time":"Aug 30, 2015 @ 11:21am","epoch":1440933360,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"bossmojoman","author_uid":"41214","time":"Sep 7, 2015 @ 12:45am","epoch":1441586400,"text":"Great idea, loved losing body parts!"},{"author_name":"Anti","author_uid":"33991","time":"Sep 12, 2015 @ 4:27pm","epoch":1442074920,"text":"For a first attempt it was really good. Great idea and fun to play!"},{"author_name":"schnerble","author_uid":"11560","time":"Sep 13, 2015 @ 5:04pm","epoch":1442163540,"text":"Hehe, cool :)  Nice work for a first game programming experience in particular.  I like the idea, and the way the bits fall off the zombie is funny - works well as a visual health meter ;)  Quite a bit of potential there if you got all those bits and pieces you wanted in!"}],"images":["ld33\/56352-277311fe834fdae3be99b2075a2dbd3c.jpg","ld33\/56352-4fb054cb224f9a35ca6d5ddc16ed6951.jpg","ld33\/56352-5b94362684fa8f88f2aec26465fb913d.jpg"],"links":[{"url":"http:\/\/www.jasonrost.com\/files\/ZombieHurdler.zip","text":"Windows"}],"metadata":{"g_key":"7477","g_author":"56352","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"7509","g_title":"Zombie Hurdler","g_status":"UCHK1","g_place":"99999","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56352-shot0-1440401191.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56352-shot1-1440401480.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56352-shot2-1440401480.jpg-eq-900-500.jpg"],"text":"You're a Zombie Hurdler.  You found yourself at the track - laced up and ready to run - when the Zombie Apocalypse broke out.  Sadly it's been a while since you ate and you need to find sustenance before you fall apart.\r\n\r\nYour goal is to catch the non-existent humans that I didn't have time to implement, all while jumping over obstacles.\r\n\r\nControls:\r\nSpace - Jump\r\nEsc - Exit\r\n\r\nThe making of:\r\nBeing a 3D artist I don't really know how to program.  This was my first attempt at making a game in C#.  Everything you see here was made in the 48+ hours of the game jam.  \r\n\r\nI approached this as a learning experience, teaching myself how to program.  I had to use a tutorial to get started, but quickly ditched most of that code and built new systems from scratch.  \r\n\r\nAdditional programming provided by Kimberly Koenig, who helped immensely when I would inevitably get stuck or program myself into a corner.  I couldn't have done it without her.\r\n\r\nThis was a fantastic journey, and I may even continue to work on it as I still see some potential in this idea - I would love to make the hurdles procedural at the very least.  \r\n\r\nGraphics - 3ds Max\r\nEngine - Unity\r\nAudio - Voice Recorder\r\n\r\nTeam:\r\nConcept, Code, Art - Jason Rost\r\nAdditional Programming - Kimberly Koenig","title":"Zombie Hurdler"}