Deep Dog by DevNoob

[raw]
made by DevNoob for Ludum Dare 48 (COMPO)

Hi all! This is my first submission for Ludum Dare 48. This was not my original idea, that one failed (really bad). So I ended up making this game, in less than 12 hours total. Thanks to Ludum Dare, this is the first time I made background music. Fantastic! :)

If the game doesn't run on Chrome, try Edge or a different browser.

Your ladyfriend dog fell down a hole... Go to the depths to save her! (You cannot actually reach her in the game).

All assets are on Github.

https://www.youtube.com/watch?v=DtDH9TX06Ac

Ratings

Overall 717th 3.05⭐ 22🧑‍⚖️
Fun 622th 3.05⭐ 22🧑‍⚖️
Innovation 850th 2.3⭐ 22🧑‍⚖️
Theme 355th 3.725⭐ 22🧑‍⚖️
Graphics 792th 2.65⭐ 22🧑‍⚖️
Audio 576th 2.825⭐ 22🧑‍⚖️
Humor 193th 3.225⭐ 22🧑‍⚖️
Mood 656th 2.9⭐ 22🧑‍⚖️
Given 17🗳️ 22🗨️

Feedback

Predominant
26. Apr 2021 · 23:08 UTC
Love the shop and strategy required to think about what to buy and when. Would have been cool if I could choose when to use my shoot ability. Great job!
Johnathan Peres
26. Apr 2021 · 23:33 UTC
Very fun man, you put a lot of elements for a 12 hour game. Good Job!
Yeomsley
26. Apr 2021 · 23:37 UTC
Congrats on completing Ludum Dare! I liked the artwork and the variety of enemies/obstacles.
Tauheed Game Dev
04. May 2021 · 15:46 UTC
A very cool game made in a short amount of time. I liked the random obstacles and the speed increase but definitely needed Markus to give it that Devnoob flair.
Hunter X
04. May 2021 · 16:08 UTC
A good start! Potential areas for improvement would be to add more types of obstacles and/or make the existing ones progressively harder as the game continues, and also a slightly longer loop for the background music (though giving players the option to mute it was a good addition).
DoctorTM
04. May 2021 · 16:13 UTC
For 12 hour work, this is very nice. Why do you have birds so deep in a cave? XD Loved shooting bones at those birds :)

Nice graphics and audio.
darthone
04. May 2021 · 16:14 UTC
This is quiet an impressive entry for restarting on the last day of the compo! +1 on longer music loop and timing when to use abilities
mikouaji
05. May 2021 · 08:01 UTC
Very nice and impressive for 12h of work. The upgrade shop is a nice addition. Also the spinning tail reminded me of the cartoon dog Muttley. The randomization of obstacles kept it from being boring :)
Lisichka
05. May 2021 · 08:51 UTC
Cool gameplay
PxlDev
05. May 2021 · 09:09 UTC
Nicely done!
Treeboater
05. May 2021 · 09:21 UTC
Nicely done for 12 hours of work! Pretty satisfying avoiding the obstacles with the mouse.
progdamn
05. May 2021 · 09:59 UTC
for 12 hours this game is very cool. Perhaps it would be better if the player could choose when to shoot, but otherwise everything is super. By the way, I am also participating in the game jam for the first time, rate my game if you want
bbomb
05. May 2021 · 22:39 UTC
Pretty cool game!
MrTroy
06. May 2021 · 05:03 UTC
It's really awesome that you did this in 12 hours! One quick note that I have, I really wish you would've made the store a key press and not a button.
hamzaplayssssssssss
06. May 2021 · 15:15 UTC
very cool game
exilegl
06. May 2021 · 15:19 UTC
Cool straight forward game, fairly fun - as far as suggestions go, imo some variance in the sfx and music would be good.

Here's how I've done so far after various tries :)

![Screenshot from 2021-05-06 10-09-11.png](///raw/3f2/z/42397.png)
zaibakk
12. May 2021 · 11:51 UTC
Nice game! It's cool to combine shop mechanic with this falling game! Also nice you have mave this in only 12 hours! Nice job!