Tower Clicker by Cawrtz
A cross-platform HTML5 *tower defense where YOU are the monster*.
- Prepare your waves in the spawning room
- Loot, kill, destroy
Good luck.
Edit : there is a shortcut that opens at some point. I won't tell more ;)
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It has been over a year, and this is the first time I use the phaser framework (or a framework at all) for the compo. I highly recommand it!
Please contact me if you are stuck because of a bug so I can fix it.
- Prepare your waves in the spawning room
- Loot, kill, destroy
Good luck.
Edit : there is a shortcut that opens at some point. I won't tell more ;)
----
It has been over a year, and this is the first time I use the phaser framework (or a framework at all) for the compo. I highly recommand it!
Please contact me if you are stuck because of a bug so I can fix it.
| Web & Mobile | http://yann-p.fr/ld33 |
| Source (HTML5) | http://yann-p.fr/ld33/source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=29641 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.46 | 231 |
| Fun | 3.27 | 293 |
| Graphics | 3.46 | 275 |
| Humor | 2.50 | 553 |
| Innovation | 3.73 | 86 |
| Mood | 2.92 | 529 |
| Theme | 3.78 | 213 |
and yes, lot's of clicking!
The graphics fit the theme well, the movement of your minions was pretty smooth. I was expecting at least one instance of a minion getting permanently stuck on a wall or something, but the path-finding worked flawlessly.
I have seen tower defense games where you play the bad guys before, but this has probably been the most enjoyable one so far.
My only nitpicks with the game would be:
- the progression felt much too slow, I replayed the same portion of the level way too much; perhaps the game's difficulty could ramp up a bit slower
- I wasn't a fan of massive clicking needed to spawn minions (this is probably my biggest complaint)
- it took me a couple of minutes to realize what I could do and how the minions were following my mouse, not my character; some tips in the description would have helped
Overall great game, made even more impressive by the fact that it's a Compo, not a Jam!
Out of curiosity, did you finish it?
Too much clicking involved though!
It was really fun nonetheless. Good job!
I like it a lot!
I really wish there had been some sound and music, it would have added a lot... but time is short in the compo. I liked the art style and gameplay quite a bit and with some more polish it could be a really fun little mobile game.
Great work!