Spy Supply by Martta

Be the guy in charge of special ops armoury!
Have you ever wondered where secret agents and special forces get their equipment? Now it's your job to give operators what they need! Spy Supply sets the player as a quartermaster of a special operations agent center. It's your task to pick the right equipment for the right task. Are you up for the challenge when the trouble gets deeper and deeper?
Gameplay
The cames begins by receiving a mission document from the special agent. Your task is to get familiar with the mission and select correct equipment for the agent.
Once you have selected the items for the mission and sent the agent on the mission, you will receive a mission report about the mission outcome by fax. And you have familiriazed yourself with the mission debriefing report, you are given new mission.
Beware that you might run out of equipment, if used carelessly.

| Source code | https://github.com/M4R774/lojojam |
| HTML5 (web) | https://martta.itch.io/spy-supply |
| Original URL | https://ldjam.com/events/ludum-dare/48/spy-supply |
Ratings
| Overall | 562th | 3.733⭐ | 32🧑⚖️ |
| Fun | 755th | 3.45⭐ | 32🧑⚖️ |
| Innovation | 487th | 3.583⭐ | 32🧑⚖️ |
| Theme | 1797th | 2.6⭐ | 32🧑⚖️ |
| Graphics | 537th | 3.983⭐ | 32🧑⚖️ |
| Audio | 610th | 3.534⭐ | 31🧑⚖️ |
| Humor | 106th | 4⭐ | 32🧑⚖️ |
| Mood | 785th | 3.583⭐ | 32🧑⚖️ |
| Given | 29🗳️ | 40🗨️ |
Great game, I liked the little details like the queen portrait, the coffee stain on debriefs...or the way the special agent wiggles his way in to gather the questionable equipment I give him x)
Funny & polished, I really had a good time !
I never understood why a mission failed or not. Sometimes, it seemed obvious that snow shoes would help (in syberia) and yet it didn't.
Sometimes missions succeeded with me not giving any equipment...
Also success should be written in green for better user experience.
Overall, I really liked the art and the sound design of the game.
I have to admit I didn't like the audio. I can see what you were trying to achieve with it, but it didn't work for me. Otherwise, cool entry!
Got a bit confused with the item distribution since I gave it all away in the beggining.
Overall really fun concept!
There is a bug with the book where we had to wait until it completely closes and sets down before moving on, or else it'll keep opening back up.