Sun up by Trigueiro

[raw]
made by Trigueiro for Ludum Dare 46 (UNFINISH)

Sun Up

This is my first ever to upload a game for a Ludum Dare Game Jam. This is still very much incomplete but still I wanted to post something.

You control the sun and you have to keep a Solar-Powered car up and running by avoiding shadows.

Controls: WASD

Sorry it is incomplete. Enjoy it still though :)

Tools Used: - Unity - MagicaVoxel - Trello

Screen Shot 2020-04-21 at 01.44.06.png

Ratings

Given 60🗳️ 70🗨️

Feedback

slam0
21. Apr 2020 · 17:34 UTC
I really like the concept of controlling the environment instead of target object itself. I would really like to see this project to be continued.
🎤 Trigueiro
22. Apr 2020 · 02:52 UTC
Hi @slam0! Thank you for taking the time to play my "game". Yes, I pretend to continue this project :)
TolMera
23. Apr 2020 · 10:09 UTC
If you can port this to Mac or HTML then more people will be able to try it (me).

I like the idea, this is very unique and I think it would have been very interesting to play! Shadows are HARD to code, so well done on that :)
🎤 Trigueiro
23. Apr 2020 · 18:46 UTC
@tolmera I will try to have both MacOs and HTML soon. Will let you know :)
🎤 Trigueiro
24. Apr 2020 · 10:51 UTC
It is now available in MacOS and Linux as well. HTML gave me some problems so I will have to try again some other time. @tolmera
TolMera
24. Apr 2020 · 11:50 UTC
Thanks that's awesome :) I'll give it a try over the weekend :)
🎤 Trigueiro
25. Apr 2020 · 16:49 UTC
Now there is also Browser version :)
Abiral
25. Apr 2020 · 17:13 UTC
![game.jpg](///raw/d70/f2/z/3335e.jpg)
The concept of this game is really nice. I love it but as you can see in the image the game has some bugs. Overall Its a nice little game. Good Luck for your future projects!
🎤 Trigueiro
25. Apr 2020 · 17:28 UTC
@abiral Thank you for checking my 'game'. I do want to conclude this project. At least have something I can actually call a game. It is very much incomplete as it is still even missing conditions (end of game, etc). Thank you for the feedback
FramboiseDodue
25. Apr 2020 · 20:00 UTC
I really liked the concept of the game, quite innovative! I hope that you'll continue this project!
MuchoBestoStudio
25. Apr 2020 · 20:20 UTC
Interesting concept. Moving the environment to move the car is a good idea. I am a bit perplexed that the game is a runner but why not. Don't stop this project, it can be cool.
🎤 Trigueiro
26. Apr 2020 · 01:42 UTC
Thank you for playing and the feedback @framboisedodue & @muchobestostudio.
@muchobestostudio I wanted to mix stuff up and this combination of runner seemed a nice mix. I am curious, what would you do instead of runner?
TolMera
26. Apr 2020 · 07:51 UTC
![Screen Shot 2020-04-26 at 5.51.01 pm.png](///raw/5e2/1/z/33479.png)
Duke
26. Apr 2020 · 13:06 UTC
Hey there! It is pretty obvious, that the game isn't finished or in a state that it will be fun to play more than a couple of seconds. YET, there is a cool game concept burried. I like the idea and as a prototype, it works fairly well. The art style is interesting and the sun controls nice and responsive. The light and shadow effects help to transport the underlying game play mechanics.

Keep it up! I hop you can submit a finished game next time!
🎤 Trigueiro
26. Apr 2020 · 13:54 UTC
@duke Thank you for the feedback :smile: I intend to complete this project to something playable. I have some ideas and I actually want to get as much feedback and ideas as possible to help me bring it to conclusion. Next time I participate I will make sure I have more time to complete and also will be more focused on having more playable submission at least instead of getting "stuck" in polishing something that cannot be seen.
Linus
26. Apr 2020 · 14:28 UTC
Very cool concept, I like the idea of having indirect control, haven't really seen any other entries with this kind of concept so I think if you managed to actually make it into a game it would be fun. Good job on submitting something and I hope I will see in future jams seeing this one was your first :smile:
🎤 Trigueiro
26. Apr 2020 · 15:35 UTC
@linus Thank you for your support :)
Haoro
26. Apr 2020 · 23:37 UTC
Really good concept ! Controlling the sun was an interesting idea and I wonder how far you can go with that ! I hope you plan to make a new version with some more enemies we have to put in shadows to slow them down or something =D
🎤 Trigueiro
27. Apr 2020 · 01:43 UTC
@haoro Thank you for playing. I hadn't plan to have enemies forcing the car to go tho shadow. It could be good option. What I had in mind was overcharging the battery: if you keep the car too much in the sun it will overcharge and stop for a couple of seconds. There is planned to have also some other elements that will make the car pass by shadows like small tunnel/bridge
xart2012
27. Apr 2020 · 10:34 UTC
good concept, but i just set sun above car - and it fast enough to go away: )
🎤 Trigueiro
27. Apr 2020 · 10:52 UTC
@xart2012 Thank you for the feedback :) Yeah That is something that I should have actually tried to code first. The idea is that if you keep the sun above as you mentioned it was supposed to overcharge the car and the car would stop for a couple of seconds.
xart2012
27. Apr 2020 · 11:01 UTC
@trigueiro, good idea, need to implement
gustavo.christino
28. Apr 2020 · 00:29 UTC
Hahahahahah.

![Sun up.png](///raw/bc7/6/z/33740.png)
gustavo.christino
28. Apr 2020 · 00:35 UTC
Análise...

1 - Mecânicas, Aprendizado e Fluxo:
Achei a mecânica de utilizar o jogo de sombras e luzes para movimentar o personagem muito interessante.
Infelizmente a implementação foi incompleta (conforme apontado na própria descrição).
Aprender a jogar levou alguns segundos, mas pude notar o carro ficar para trás e os marcadores na HUD, então logo tentei mover o sol (dito personagem do jogador (PdJ)) e consegui fazer voltar a rodar.
Não há exatamente um fluxo de jogo, mesmo porquê não há condição de vitória, nem tão pouco se trata de um arcade (até agora).

2 - Gráficos, Áudio, Narrativa e Polimento:
O modelo do carro ficou bacana e o sol ficou interessante.
Gostaria que tivesse trilha sonora e alguns efeitos sonoros, teria sido interessante verificar como implementaria isso e como isso ajudaria com a mecânica e com a imersão.
A narrativa é direta e simples, não tendo desenvolvimento de personagens etc.

3 - Cultura:
Creio que jogos desse estilo surgirão mais com o tempo (talvez eu quem desconheça o nicho, mas para mim é novidade).
Carros elétricos vêm sendo cada vez mais importantes, então deve surgir demanda por arte/cultura (inclusive em forma de jogos) para esse nicho.
Ou seja, este jogo pode ser um ponto de partida (não só para carros elétricos, mas também para o quesito luz e sombras tendo mais implicações mecânicas diretas (além do ciclo dia-e-noite)).

4 - Monetização:
Apenas com o projeto funcionando por completo eu poderia pensar mais sobre monetização para este jogo.
gustavo.christino
28. Apr 2020 · 00:35 UTC
Analysis...

1 - Mechanics, Learning and Flow:
I found the mechanics of using the play of shadows and lights to move the character very interesting.
Unfortunately the implementation was incomplete (as pointed out in the description itself).
Learning to play took a few seconds, but I could see the car lagging behind and the markers on the HUD, so I soon tried to move the sun (said player character (PC)) and managed to get it going again.
There is not exactly a game flow, even because there is no winning condition, nor is it an arcade (so far).

2 - Graphics, Audio, Narrative and Polishment:
The car model was nice and the sun was interesting.
I wish it had a soundtrack and some sound effects, it would have been interesting to see how it would implement this and how it would help with mechanics and immersion.
The narrative is direct and simple, with no character development etc.

3 - Culture:
I believe that games of this style will emerge more with time (maybe I who do not know the niche, but for me it is new).
Electric cars are becoming increasingly important, so there must be a demand for art / culture (including games) for this niche.
In other words, this game can be a starting point (not only for electric cars, but also for light and shadows with more direct mechanical implications (in addition to the day-and-night cycle)).

4 - Monetization:
Just with the project fully working I could think more about monetization for this game.
🎤 Trigueiro
28. Apr 2020 · 00:58 UTC
@gustavo-christino

PT: Muito Obrigado pela sua analise. Bastante profunda! Tenciono, quando tiver mais tempo, concluir este projecto de forma a ter algo jogável. :smile:

EN: Thank you for you analysis. Very in-depth. I plan, as soon as I have more time, to finish this project into something playable. :smile:
a333
28. Apr 2020 · 21:13 UTC
Congrats on your first jam! Don't worry, it's okay to post incomplete games - it's even encouraged. After all, the most important things are to have fun, make something, and let people see it.

As for the game, you've had a good idea, and you've managed to get the most important part working - the car is moving and stops when in shadow. Initially I thought I need to keep the sun right over the car, but it didn't move, so then I moved the sun around and realized it reacts to actual shadows - so cool!
Now, for the actual gameplay, the level was quite small, and there was not much necessity to move the sun at all - especially since you can move it over the road vertically so shadows dissappear. The distance also didn't matter as I expected - but that was probably due to the lack of time.

I'd recommend trying to allow only left/right movement, and maybe put the sun behind the buildings, which will make positioning matter more. If you play with the camera angles, maybe it might look just like the sunset ride.

Oh, and I liked the car model, too! Nice voxeling.
Emperor Eagle
29. Apr 2020 · 00:57 UTC
Congratulations on your first Ludum Dare! It is a great start, just more content in the diversity of the level is needed (curves and corners, bigger buildings, possibly collapsing structures for surprise shadows). Unity and Magicavoxel are a great combo (we used them for our last two Jams)! The game itself is very innovative (shadows being used as a mechanic rather than a nice graphic is very unique and a pleasure to see)! I enjoyed it while it lasted, but more content is required. Definitely polish the sun's movement. Overall, a cool game which is a start to being a great game, the sun model is spectacular, and all the best for the future!
eduardogacn
29. Apr 2020 · 01:55 UTC
Congratulations on your first game.

The concept is interesting.

Good job
🎤 Trigueiro
29. Apr 2020 · 02:21 UTC
@a333 Thank you very much for the detailed feedback and suggestions. Will take this into consideration :)

@emperor-eagle Thank you for the nice feedback. I really appreciate some insight from more experienced people :smile:

@eduardogacn Thank you for trying and rating my submission :)
Black Flag
29. Apr 2020 · 14:03 UTC
Really good concept and I really liked the voxel graphics! Overall, this is a really innovative game, never seen a mechanic where you are the sun and you sort of control the enemies positions (the shadows)!
ArtemFTW
29. Apr 2020 · 19:32 UTC
Interesting idea. I would love to play the finished version if you're planning to keep working on it!
🎤 Trigueiro
29. Apr 2020 · 19:37 UTC
@black-flag Thank you for playing my "game"
@artemftw Thank you for testing and for the support. I do plan to keep on working on it :)
Convg
29. Apr 2020 · 19:46 UTC
I love this concept. Will be really cool when you continue it into post LD. The first thing to do is probably generate the levels procedurally, and then work on sound and stuff. Overall, the idea is good and would play very well with some more work. Glad to see you're continuing it :)
🎤 Trigueiro
29. Apr 2020 · 20:14 UTC
@convg Thank you for playing and for the support :)
marvalgames
30. Apr 2020 · 01:21 UTC
Novel idea and from what I gather you show you have some skills as a programmer and designer. The voxel graphics look good. Some 3d is nice and like what you are doing with lighting and shadows. Some of the hardest things to get right. Keep going.
🎤 Trigueiro
30. Apr 2020 · 02:33 UTC
@marvalgames Thank you for your supporting words. I really appreciate it :)
LaZZyDev72
30. Apr 2020 · 10:22 UTC
:laughing: The Ending. Great idea it is Innovative. Beautiful 3D Models. I really like those Cars. Well Done. Keep It UP. :v:
🎤 Trigueiro
30. Apr 2020 · 10:35 UTC
@lazzydev72 Thank you :)
Kate90
30. Apr 2020 · 15:18 UTC
Hi, this is nice little game, I can see its not completed. From what I saw, there is great art and concept. Congrats!
Abdurrahman Khallouf
30. Apr 2020 · 19:53 UTC
this is a cool concept . at first I thought the sun is used to punch the enemies away.

but it is even cooler. well. Id like to see it turns into something :)
🎤 Trigueiro
30. Apr 2020 · 21:37 UTC
@abdurrahman-khallouf Thank you very much :)
jessefreeman
03. May 2020 · 20:10 UTC
Interesting concept. Curious to see what it would become with some extra time and polish? Great try!
🎤 Trigueiro
04. May 2020 · 10:41 UTC
@jessefreeman Thank youf playing and for your feedback :)
SplitPainter
06. May 2020 · 13:07 UTC
I think you could have submitted it to the Compo, regardless :) There are many other games smaller than yours that were submitted.
Elio
06. May 2020 · 16:07 UTC
keepig apart if the game is complete or not, the idea was pretty unique and it would be very great to see a more finished an polished project. Great portotype, keep the hard work :D
🎤 Trigueiro
06. May 2020 · 23:39 UTC
@splitpainter Thank you for playing :) I could not do that. In my opinion, if it is this unfinished it should not be in any other category. Maybe if it was unfinished but almost complete, then I would not feel bad in posting in Compo or Jam.

@elio Thank you for trying my game and the support. I do intend to keep working on this project :D
GameOverMexico
11. May 2020 · 17:58 UTC
back to the future!!! its fun when the car fly in the desert!!
WillyPa
11. May 2020 · 17:58 UTC
Felt a bit unfinished. But a good idea was put behind. Good job!
🎤 Trigueiro
11. May 2020 · 20:40 UTC
@gameovermexico Thank you for playing the "game" :smile:
@willypa Thank you for playing. It is normal to feel unfinished given that it is unfinished :wink:
MikDionio
12. May 2020 · 04:15 UTC
I understand that its unfinished but the concept behind it was really interesting! You should definitely continue working on this :D
🎤 Trigueiro
12. May 2020 · 13:49 UTC
@mikdionio Thank you for playing and the feedback. I plan to finish it when I get more time :)