FRUITWOLF by Claw
Fruitwolf
Arrow keys to move
Hold/Release C to pick up & throw
- Play as fruitwolf
- Grow an army of fruitfellas
- Make your way home to eat your supper
Game by
Mark Foster (@ClawhammerMark)
David Fenn (@autotwitch)
Angus Dick (@angusdick)
EDIT: Added a WebGL build via Unity - still recommend download the standalone version but the web one seems pretty stable!
Arrow keys to move
Hold/Release C to pick up & throw
- Play as fruitwolf
- Grow an army of fruitfellas
- Make your way home to eat your supper
Game by
Mark Foster (@ClawhammerMark)
David Fenn (@autotwitch)
Angus Dick (@angusdick)
EDIT: Added a WebGL build via Unity - still recommend download the standalone version but the web one seems pretty stable!
Ratings
| Coolness | 61% | 3 |
| Overall(Jam) | 4.35 | 7 |
| Audio(Jam) | 4.45 | 7 |
| Fun(Jam) | 4.05 | 32 |
| Graphics(Jam) | 4.72 | 13 |
| Humor(Jam) | 3.91 | 57 |
| Innovation(Jam) | 3.77 | 110 |
| Mood(Jam) | 4.40 | 12 |
| Theme(Jam) | 3.67 | 522 |
I did run into an odd issue that forced me to hold the "E" button to prevent he screen from going dark, but I still had fun throwing a horde of colored fruit at stuff.
It even has checkpoints! Almost no game in here have this!
Great job guys!
The twist at the end is fun. Overall, fucking love it!
This was a great experience. I give you 5 stars in almost every category.
I really liked the pikmin vibe. My initial thought playing the game was that the moving speed is a bit slow. I got used to it and.. I guess maybe it might be a thing for balance that you shouldn't move too fast? But yeah.
The pink ones were occasionally frustratingly bad at their job, staying out of range of the crocodile things, which was bad since they're the only real danger in the game. Also I think the crocodiles could've done with more forecasting, sound perhaps? The two times I died it came from crocodiles I wasn't even aware of suddenly coming up beneath me, not sure the little waggly graphic is entirely sufficient.
But those are just minor things on what is overall a very solid entry. The music is fucking awesome, nice one Fenn, as well as the art, and the gameplay was interesting.
Nice one.
It does look like there are some layering quirks where the remains of dead mushrooms are drawn overtop the player instead of under as you would expect.
And the gameplay is complex, and well polished even for the Jam. Good job!
The visuals are amazing, the animations are amazing. Only gripe may be that everything is too black and the green lines could have been thicker at least to give the visuals a bit more punch. But the colours are expertly used and serves prettiness as well as intuitive guide.
SO GOOD SO GOOD!
And that ending! More good!
Great music!
GREAT EVERYTHING :DDD
No suggestions from me :)
The gameplay works well, but it grows a bit repetitive after a while. Now I'm assuming difficulty or strategy were not the real goals of the game, which seems to focus more (and successfully!) on making us discover a little world with strange creatures.
Congratulations to all three of you!
The art and animation were amazing, and the music is really good, did not mind listening to it through the whole game.
It freezed a bit when I was holding A LOT of fruits.
Really fun game 5*
Great job all around!
Overall, had a lot of fun!
Initially reminds me a little of the Mammoth Cave Painting game, 3/4 topdown, really nice illustration. I noticed quite a few penises hiding in the vegetation. very clever. cool pikminny gameplay. For the sake of the jam game it finishes nicely, its balanced enough, but if you wanted to flesh it out more, i'd also recommend some kind of better crowd control.. i notice they will separate themselves sometimes but maybe there could be a room that encourages/helps you figure out how to do that? I opted to just keep the fruits all mixed together tho. They didn't seem to really be dying much? it also lags a little once you accumulate a whole colony of them on your head lol. maybe they could be more vulnerable, especially if you throw them at the wrong type of enemy? also some kind of indicator as to the fruits health and wolfs health would be nice.
Great job! Thanks for the game. I'd like to see more.
Still pretty cool game, though; made it to the rather appropriate ending. ;)