BloatBlaster by the-arrival
** don´t use fullscreen mode. The latest Unityversion is bugged on this **
http://forum.unity3d.com/threads/fullscreen-gui-bug.338181/
Updated Version 1.6 with some little bugfixes and tweaks...
This is Bloat Blaster, a Growing theme entry!
In this top down shooter, you fight inflating aliens that grow bigger and more dangerous with every hit. Watch out, if you shoot too quickly, the alien will multiply, so manage your damage!
If you liked the game (or hated it) please let us know what you think!
HowToPlay:
----------
wasd to move
left-click to shoot
shoot the ALIENS until they die!
the more you hit them, the BIGGER they get!
big things are SLOW but hit like a truck!
small things are FAST and annoying!
highscore and DONT DIE!
DON´T shoot too quickly, or the aliens MULTIPLY!!!
If you like what you played, get in touch with our other projects:
Marcus Ambichl: Programming(Gameplay and Engine), MechnicsDesign, SoundDesign
FB: https://www.facebook.com/thea.rrival.1
MainProject (Updates will come soon, promise!): https://www.facebook.com/thearrivalgames
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Kriechgebüsch - Programming(UI, weapons), ParticleEffects, PlayerAnimation
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Alden Reynolds - All the Art Shenanigans
DA: http://anathlyst.deviantart.com/
FB: https://www.facebook.com/alden.reynolds.7
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!!! Leave us your survialtime and kills in the comments and get your Place in the Highscores List !!!
HIGHSCORES:
1: Kills: 47, Time: 179 - Alvaro_as
2: Kills: 41, Time: 146 - gladers
3: Kills: 31, Time: 136 - Taffaz
4: Kills: 28, Time: 130 - Elit3dGaming
5: Kills: 27, Time: 238 - the-arrival(Marcus)
6: Kills: 10, Time: 175 - Guard 13007
7: Kills: 14, Time: 100 - fabrizio
8: Kills: 6, Time: 86 - TheGypsyKing
9: -----
10: -----
http://forum.unity3d.com/threads/fullscreen-gui-bug.338181/
Updated Version 1.6 with some little bugfixes and tweaks...
This is Bloat Blaster, a Growing theme entry!
In this top down shooter, you fight inflating aliens that grow bigger and more dangerous with every hit. Watch out, if you shoot too quickly, the alien will multiply, so manage your damage!
If you liked the game (or hated it) please let us know what you think!
HowToPlay:
----------
wasd to move
left-click to shoot
shoot the ALIENS until they die!
the more you hit them, the BIGGER they get!
big things are SLOW but hit like a truck!
small things are FAST and annoying!
highscore and DONT DIE!
DON´T shoot too quickly, or the aliens MULTIPLY!!!
If you like what you played, get in touch with our other projects:
Marcus Ambichl: Programming(Gameplay and Engine), MechnicsDesign, SoundDesign
FB: https://www.facebook.com/thea.rrival.1
MainProject (Updates will come soon, promise!): https://www.facebook.com/thearrivalgames
--------------------------------------------------------------------
Kriechgebüsch - Programming(UI, weapons), ParticleEffects, PlayerAnimation
--------------------------------------------------------------------
Alden Reynolds - All the Art Shenanigans
DA: http://anathlyst.deviantart.com/
FB: https://www.facebook.com/alden.reynolds.7
--------------------------------------------------------------------
!!! Leave us your survialtime and kills in the comments and get your Place in the Highscores List !!!
HIGHSCORES:
1: Kills: 47, Time: 179 - Alvaro_as
2: Kills: 41, Time: 146 - gladers
3: Kills: 31, Time: 136 - Taffaz
4: Kills: 28, Time: 130 - Elit3dGaming
5: Kills: 27, Time: 238 - the-arrival(Marcus)
6: Kills: 10, Time: 175 - Guard 13007
7: Kills: 14, Time: 100 - fabrizio
8: Kills: 6, Time: 86 - TheGypsyKing
9: -----
10: -----
| Windows | https://dl.dropboxusercontent.com/u/88592347/BloatBlasterV1.7.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=47053 |
Ratings
| Coolness | 67% | 3 |
| Overall(Jam) | 3.47 | 369 |
| Audio(Jam) | 3.60 | 187 |
| Fun(Jam) | 3.32 | 380 |
| Graphics(Jam) | 4.08 | 176 |
| Humor(Jam) | 2.79 | 426 |
| Innovation(Jam) | 2.86 | 702 |
| Mood(Jam) | 3.34 | 408 |
| Theme(Jam) | 3.30 | 804 |
All in all, it's a fun game, with a cool world and gameplay. I enjoyed it quite a bit.
Pretty fun, but a little confusing as to when it's safe to shoot (to keep them from multiplying).