Cellular @ Sea by Silliest Goose
Made in 72 hours for Ludum Dare 59 with the theme : Signal
This is a short puzzle(?) game about trying to repair the "Cellular at Sea" bouy and call emergency services after getting stranded in the middle of the ocean.
Gameplay is simple:
Move your raft by clicking an arrow and clicking the oar repeatedly (until the bar fills up) to move.
There is a map in the top left that shows locations you've been to.
If there is an item where you are, you will get it automatically. Items either are required to win, allow for better movement, or are hints on the locations of things on the map.
Win by being on the cell bouy's location with both halves of it's satelite dish with you before your cell phone's battery runs out.
Programing & Art:
The Silliest Goose
Music & SFX:
https://pixabay.com/
Color Pallet:
https://lospec.com/palette-list/coral-reef
This game was made without the assistance of AI.
| Link | https://silliest-goose.itch.io/cellular-at-sea |
| Original URL | https://ldjam.com/events/ludum-dare/59/cellular-sea |
Ratings
| Given | 0🗳️ | 0🗨️ |