Signal Sands by matt1will
Use your metal detector to uncover buried treasure, sell your finds, upgrade your gear, repeat.
Controls - WASD: Move - E: Scan - (Hold) Space: Dig - Q: Mark a spot

| Web Build (Recommended) | https://mattwilldev.itch.io/signal-sands |
| Original URL | https://ldjam.com/events/ludum-dare/59/signal-sands |
Ratings
| Overall | 109th | 4.026⭐ | 21🧑⚖️ |
| Fun | 126th | 3.861⭐ | 20🧑⚖️ |
| Innovation | 625th | 3.028⭐ | 20🧑⚖️ |
| Theme | 251th | 4.026⭐ | 21🧑⚖️ |
| Graphics | 330th | 3.921⭐ | 21🧑⚖️ |
| Audio | 371th | 3.412⭐ | 19🧑⚖️ |
| Humor | 259th | 3.281⭐ | 18🧑⚖️ |
| Mood | 187th | 4.026⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 11🗨️ |
One thing I didn't like, was the "Bag" upgrade. There wasn't any penalty for ending the day, so as soon as I found something valuable, it was better to end the day and purchase a better detector. Maybe you could have had walk-speed as a upgrade?
It would have been cool if there was a kind of challenge to the game. Like if using the detector costs money (so you cannot spam), and have clues in the sand where detecting might be worthwhile (e.g., near footprints, seaweed, etc).
Anyway, really liked the game, good job!!
I leveled up everything on day 3. The game is a bit short, but it's still cool.

Try my game , mostly similar in few things