Unsent by Reverdie

[raw]
made by Reverdie for Ludum Dare 59 (JAM)

Controls

  • WASD: Movement
  • E: Interact
  • Esc: Pause

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Description

You work completely alone on a tiny research station on an uninhabitable planet. Your job is to receive signals from space, decode them for the corporation, and monitor news from other sectors. But as the days pass, the transmissions grow stranger, the reports more disturbing, and the truth behind your routine harder to ignore.

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How to play

You search for signals on the radar, lock their coordinates, and begin decoding them. To analyze each signal, you examine its image, audio, and related data. After that, you decide what to do with the information: send it, archive it, or delete it. ═════════════════════════════════════════════════════════════════════════

Our team

*Hi there! We are BeerCats Studio. We meow, purr, cry and enjoy a cold beer:beers: *

Goldencake (@goldencake) - GameDesign/Lead

Heisinger P (==) - GameDesign

Hiros (@hiros) - Developer

Rusher2135 (@rusher2135) - Developer

FoshChu (@foshchu) - 2D Artist/Animator/UI Artist

Reverdie (@reverdie) - 2D Artist/Concept Artist

Danochka (@danochka) - 3D Artist ═════════════════════════════════════════════════════════════════════════

The game is still in active development. We are currently polishing every aspect of it and continuing to add new features, mechanics, and narrative content.

For a better gaming experience,

we recommend downloading the build

Ratings

Overall 632th 3.263⭐ 21🧑‍⚖️
Fun 606th 3.079⭐ 21🧑‍⚖️
Innovation 666th 2.947⭐ 21🧑‍⚖️
Theme 216th 4.079⭐ 21🧑‍⚖️
Graphics 359th 3.868⭐ 21🧑‍⚖️
Audio 417th 3.306⭐ 20🧑‍⚖️
Humor 417th 2.794⭐ 19🧑‍⚖️
Mood 423th 3.632⭐ 21🧑‍⚖️
Given 15🗳️ 8🗨️

Feedback

TheGoblinGuy
Apr 21st · 03:34 UTC
Like the concept, as far as I've been able to puzzle it together. Fiddling around with the knobs and sliders until something works is always fun. Sadly I can't read cyrillic nor understand whichever language it's used to write in this case, so other than getting all three messages into the I don't know if there's anything I could do. Had fun though.
🎤 Reverdie
Apr 21st · 03:39 UTC
@thegoblinguy Yes, we're going to add English localization, but there are more important tasks to focus on. There will also be several new features, a couple of endings, and more signals that you can decipher. We also plan to provide comprehensive training. Thanks for the feedback!!
WhoIsEthan
Apr 22nd · 01:08 UTC
Space ship feels cozy and it is interesting, I did notice as soon as I started walking a giant cat image came and hit my screen and was kinda weird.. Not sure if its a bug but it was funny as hell
🎤 Reverdie
Apr 22nd · 03:45 UTC
@whoisethan This was our emotional support during development... If you're interested, check out our game in a day, it will be much better!!
pidifussel
Apr 22nd · 20:07 UTC
for some reason i cant do anything when i decode the signal, also audio is missing
🎤 Reverdie
Apr 23rd · 05:18 UTC
@pidifussel You should probably press the decode confirmation button, and you can listen to the signal on the main screen
Andrian
Apr 23rd · 15:10 UTC
Nice waifu character design!
IRKAR
Apr 23rd · 20:44 UTC
Cool art style and great character)
🎤 Reverdie
Apr 23rd · 21:11 UTC
@andrian @irkar Awww.. I am very happy that you have appreciated my contribution to the project!! There will be an update tomorrow, with a lot of content and improvements
dxthwsh
Apr 24th · 20:42 UTC
Cool art style and an interesting idea.
Had some fun playing, one of the rare games, where reading text is somewhat interesting!!!
Insane quality for a jam game <3
Goldencake
Apr 24th · 21:49 UTC
@dxthwsh Thank you so much! We're still don't added the entire story with the ENDING to the game yet, but i hope you'll be able to see it, like, very soon! (Maybe 2 days, who knows?)
NikaZ
Apr 25th · 06:25 UTC
I gave you feedback personally, but I will write it here too.

I like the atmosphere of the game. And respect for the tutorial, you literally point on what we should do. Some UI is not intuitive, i didn't recognize what i should press at first time. Good game and i like that lady.
Ryrumeli
Apr 26th · 04:19 UTC
I had no issues with the webgl version. Cool design, great art style, definitely a plus for the project. Seriously think the text was a seller here, one of the best uses of text I have seen in a while in a Game Jam. Just feel it wasn't intuitive at times, but I definitely had fun.
🎤 Reverdie
Apr 26th · 09:20 UTC
@ryrumeli Thanks a lot for your feedback!
picross
Apr 27th · 05:11 UTC
Cool game! I liked the character design and tactile buttons on the interface. Reminded me a bit of Voices of the Void/Signal Simulator. The FOV adjustment when you walk was a bit nauseating for me though haha. Great work
Pawel Waligora
Apr 27th · 20:34 UTC
I liked the music and artstyle and the choices that you have to make, they really make you think weather to listen to the instructions or to disobey.

Gameplay wise - i wish there was more challenge to decoding the signals. For example a minigame that requires precise timing or a tiny puzzle. Does not have to be sophisticated, just enough to make game more exciting.

Unfourtunately the radar stops displaying anything after second signal of day 2. I don't know if i am doing something wrong, or is this a bug... You also have to watch out with pixelized fonts, as they can be hard to read.
Aleksey Salion
Apr 27th · 21:31 UTC
Nice game with a lovely character. It is too little too much of tutorial dumping at the beginning, tho :v:
Scottyartt
Apr 30th · 07:13 UTC
Don't understand why not much rating was given to this project, the music and visual is great, i just dive into for some time and it was good I love it! I had some bugs but not so critical
And yes, tutorial is so heavy
Luka420
May 05th · 19:44 UTC
Looks pretty good! I liked the idea and fiddling with the equipment was fun!
Antoine Bodin
May 06th · 17:31 UTC
pretty good game!
I got stuck after sending a message to the supervisor, with no new message in the terminal, no way to go to sleep "next day is locked" and no interface on any screen.
Anyway I could play for robably 5 to 10 minutes before and it was very good! Nice audio, very nice drawing. thank you for the experience.