Radio Beacon 34 by 3blackpixels

You are a radio beacon worker in a world after a nuclear war. There are two endings.
How to play.
1. You need to search for a signal by rotating the knob.
When the signal is found, the oscilloscope will display the signal curve.
2. Now you need to refine the signal using the two knobs located below the oscilloscope. The correct signal has the form of a sine wave.
A message will be displayed on the screen above the keyboard. By refining the signal, you remove errors from the message.
3. To read the message, press the key in the middle of the keyboard.

Controls: WASD - move, E / LMB - interact, MOUSE WHEEL - tuning knob, SPACE - sitdown/stand up
Made by one person.
| Link | https://3blackpixels.itch.io/radio-beacon-34 |
| Original URL | https://ldjam.com/events/ludum-dare/59/radio-beacon-34 |
Ratings
| Overall | 240th | 3.833⭐ | 29🧑⚖️ |
| Fun | 465th | 3.315⭐ | 29🧑⚖️ |
| Innovation | 413th | 3.404⭐ | 28🧑⚖️ |
| Graphics | 51th | 4.519⭐ | 28🧑⚖️ |
| Audio | 244th | 3.712⭐ | 28🧑⚖️ |
| Humor | 468th | 2.643⭐ | 23🧑⚖️ |
| Mood | 68th | 4.269⭐ | 28🧑⚖️ |
| Given | 49🗳️ | 36🗨️ |
I didn’t fully understand how to tune the frequencies correctly, but luckily that didn’t stop me from reading the message. I also wasn’t sure if there are other endings, or if it was possible to prevent the group’s death.
There’s so much interesting stuff here. I hope you’ll be able to make an expanded version of the game after the jam.
On the downside, I’d point out the rather unpleasant alarm sound. It was quite distracting while I was trying to figure out the controls.
Overall, the concept looks great
there’s quite a bit of text, and after playing several entries in a row it started to feel a bit heavy. maybe a bit more balance between reading and interaction could make it flow even better.
still, really charming overall, enjoyed the vibe a lot :)
Probably one complaint is that the pause between the alarm in the end and the incoming message is too long. I had to make a second playthrough because the incoming signal arrived only when I have already opened the door. So I haven't realized that there's a choice to be made.
Anyway, glowing 5* from me.
Then I quickly replayed the second one, where we end up dying, but Anna and the group survive.
I wonder if there's a good ending?
Excellent work -- well done!
i didn't quite understand how to get the other ending and why the correct and fake coordinates are needed? i didn't seem to have any options to make a choice or respond to transmissions... although maybe i did something wrong.
by the way, you have excellent radio knob sensitivity. i've played several games with this mechanic, and many were unresponsive and poorly implemented, but yours is great!
when one of the white bulbs burst it scared the shit out of me
in any case, great submission!
upd: i read the comments and realized the choice is whether to go out the door or not. i'll try to get the good ending!