Pressing Signals by partialmoon
Pressing Signals is two-button action arcade game where you have to type out the correct Morse code pattern in order to destroy the incoming enemies. You will only begin your attack once a full sequence is correctly typed, but the longer the sequence, the more bullets you will fire.
Morse code is still in use sometimes for various types of signaling, so I thought that it would be a good fit for the Signal theme. I wanted to add more to the game, and I know the game could use more polish. And it could certainly use some music.




Hope you will enjoy my game! Enjoy the jam!!
EDIT 08.05.2026: I planned on expanding on the game a bit more, but these past few weeks have been very busy, and unfortunately I just didn't get to work on the game at all. And, unfortunately I also didn't get to check out too many games in the jam. I'm very sorry about this! Maybe the next edition! :)
If I do expand on this idea, it will maybe be on my itch.io page here, https://gamesbycip.itch.io/
Thank you! I hope you had a great game jam!
Ratings
| Given | 7🗳️ | 7🗨️ |
Honestly this was super fun! Its so simple, but my brain immediately got stuck in this unusual typing game ^^
I like that the enemies are health bars, so you could tell when they explode.
As you said some music would be nice and personally I would have liked it, when there would be even more buttons to press (the further the gameplay, the more buttons).
Overall it is a fun and polished game. Congrats to that! :)
It's harder than it looks. At first it seems quite easy, but it gets complicated, even with only 2 buttons.
Congratulations. It turned out great!

thank you again and I am happy that you enjoyed the game!
And yes, I agree, I think I could work a bit more on the difficulty progression, because I also found that after a short while a lot of enemies would spawn.
Thank you again!
@okkolobr thank you for your feedback and for playing my game! initially I wanted to add even more effects, but unfortunately I didn't quite manage to do that, so it's something that I will have to consider if I expand on the game.
EDIT: And congrats on submitting your first game to LD!