DeadWindow by koalabear
Signal. Shoot. Survive.
Use your pulse signal to tag the swarm, clear the waves, and advance to the next level. Jump into Endless mode and see how long you can last.
Controls
Move:
WASDor Arrow KeysAim: Mouse
Shoot: Left Mouse Button
Signal pulse: Right Mouse Button
Pause:
EscorSpace
Available on web or windows download
Thanks for playing !



| Link | https://github.com/koalafr/deadwindow-public |
| itch.io | https://koalafr.itch.io/deadwindow |
| Original URL | https://ldjam.com/events/ludum-dare/59/deadwindow |
Ratings
| Given | 0🗳️ | 0🗨️ |
Gameplay wise, when I play, I felt like wanting something like an area attack because I thought it was interesting how the shots don't damage the enemies but attact them, and signal shot in an area. But without any area attack upgrade, it was unwise to do so because I could only shoot one at a time anyways.
-- I understand why enemies move through walls, but with their speed it's hard to counter them, especially the boss. Maybe walls should slow down enemies?
-- I think signal should knock down already unshielded enemies at least for a small time window.
-- Not a big issue, but I wish to have some kind of laser sight maybe for better aim.
