Signal Lost by lanatra
Connect houses with radio masts so they can send their data packages. Provide good signal for everyone before they get so annoyed with you that you lose the game.
| Github Repo | https://github.com/koljapluemer/ludum-dare-signals |
| Original URL | https://ldjam.com/events/ludum-dare/59/signal-lost |
Ratings
| Overall | 101th | 3.619⭐ | 23🧑⚖️ |
| Fun | 101th | 3.524⭐ | 23🧑⚖️ |
| Innovation | 138th | 3.429⭐ | 23🧑⚖️ |
| Theme | 27th | 4.31⭐ | 23🧑⚖️ |
| Graphics | 197th | 3.214⭐ | 23🧑⚖️ |
| Mood | 174th | 3.31⭐ | 23🧑⚖️ |
| Given | 27🗳️ | 18🗨️ |
Very good job on an amazing game loop, sad there's no satisfying audio of putting the towers down (unless my audio on the site is bugged). great job and keep up the good work :D
Thanks for the feedback!
The only issue is that the difficulty curve feels a bit odd — once I connected four houses, there wasn’t much challenge left and I just started getting passive income. Also, it really felt like the game was missing sound effects.
Thanks for the feedback :)
Great job! I played this for way longer than I should have =)
The black and white aesthetic does look cool, but I found it did make the readability of things a bit tricky. Going by the UI scaling it looks like the game's been squashed into the LD window a bit which is maybe making some of the black lines around the houses and packet shapes a bit too thin to make out at times in a way they might not at fullscreen? I don't want to be too negative though, I thoroughly enjoyed my time playing :smile:
The falloff gradient for the towers might need to be adjusted a bit... I ended up putting a tower right on top of each house to prevent most of the packets being dropped in the light gray but not quite white areas when connecting a new place to the grid.