Rail Director by PerfectSquare

[raw]
made by PerfectSquare for Ludum Dare 59 (COMPO)

A puzzle game about directing trains to the correct stations.

Instructions - Get all trains to a matching station to complete the level - Click the arrow to change switch directions - Press "Start" to try your solution and "Reset" to reset the trains - Coloured switches only apply to matching trains. Click them to change the colour

Ratings

Overall 115th 3.579⭐ 21🧑‍⚖️
Fun 72th 3.658⭐ 21🧑‍⚖️
Innovation 200th 3.079⭐ 21🧑‍⚖️
Theme 89th 4⭐ 21🧑‍⚖️
Graphics 180th 3.316⭐ 21🧑‍⚖️
Audio 165th 3.139⭐ 20🧑‍⚖️
Mood 229th 2.917⭐ 20🧑‍⚖️
Given 6🗳️ 7🗨️

Feedback

Sthor726
Apr 20th · 02:25 UTC
A simple concept with nice execution! Would've kept playing if there were more levels!
LDJam user 409682
Apr 20th · 02:36 UTC
Got stuck on the third level. The icons confused me a bit — I couldn’t really understand their logic.

I liked the sound effects (the “chuh-chuh-chuh” ones) and the collisions 🙂

Also really nice that the game runs directly in the browser on the page!
TasakaSama
Apr 20th · 22:58 UTC
The difficulty ramps up quite quickly, but it's a beautiful execution. It just goes to show that several of us had the same idea.
Viktor Kovachev
Apr 22nd · 00:16 UTC
It turned out to be a really fun game. I spent about 5 minutes playing it. I really liked it at first there are like tutorial levels and after that go to a really difficult level it's like the games I played on my phone as a kid
Derek Glennon
Apr 22nd · 00:18 UTC
Took a bit to realize that the black dot acted as a wild symbol and would affect any train type. Maybe a rainbow symbol would or something would help get that idea across? Regardless, a fun puzzle game to play through!
ruthiepee
Apr 22nd · 00:22 UTC
Wow, excellent puzzle design, especially for a game jam! The difficulty really ramps up fast at level 4 haha. I think I'm a bit too sleepy to figure it out, haha. Very cute sound design too.
BoltDaPikachu234
Apr 22nd · 12:09 UTC
really good puzzle game, although the black dot was a little confusing
StormSword
Apr 22nd · 16:12 UTC
Simple game that works perfectly :) SFX works very well too ! Just wanted to play a little more x) Otherwise, good job :D
LDJam user 234567
Apr 22nd · 19:05 UTC
A really good puzzle game. A bit short. It needs more levels :slight_smile:
Richard Baltrusch
May 02nd · 08:33 UTC
Hello fellow train game maker :) Loved the execution in this - it's smooth, it's satisfying, and the puzzles are well designed.

Last year I played a game called Train Valley 2 that was going for a similar routing idea, but the signalling was in real-time, not in advance. I would argue your approach places it firmly in puzzle game territory, while the other is a bit more chaotic (might be fun to check out anyways for some inspiration).

Well done!
deformhead
May 06th · 12:25 UTC
Nice puzzle game!

I had difficulties to understand how signs worked sometimes, but it's a really good take on the theme, good job! :clap:
Flightless
May 07th · 17:28 UTC
You win! :v: Well executed! I did not figure out that I could change the black dot into a color until the last map. Nice puzzles!
Jacobloon
May 08th · 21:04 UTC
Love this concept, and I had fun playing through the few levels available. After discovering the color distinctions on each sign I definitely overthought the level I was on, ha.
This may just be me, but I think this would be great with some extremely complicated levels. I can imagine the difficultly spiking exponentially the more trains and crossovers the tracks have.
LDJam user 257640
May 11th · 23:00 UTC
The graphics, the concept, the puzzle were great! Sounds were also fitting but it definitely lacked some music. And also some animation or (particle?) effect when trains crash would be good too, to let you better feel the impact