Criminal Does Not Dream of Wizard Boy Policeman by havearollonthefloor

[raw]
made by havearollonthefloor for Ludum Dare 59 (COMPO)

For some reason, I can't update the version on the Ludum website. Please try the itch.io version instead!!! The game was created by me in 48 hours :D This was my first time using FL Studio and Aseprite. I'd never made pixel art or music before. Good luck, have fun!

Ratings

Overall 107th 3.603⭐ 31🧑‍⚖️
Fun 73th 3.655⭐ 31🧑‍⚖️
Innovation 37th 3.897⭐ 31🧑‍⚖️
Theme 176th 3.517⭐ 31🧑‍⚖️
Graphics 177th 3.328⭐ 31🧑‍⚖️
Audio 160th 3.19⭐ 31🧑‍⚖️
Humor 137th 2.571⭐ 30🧑‍⚖️
Mood 206th 3.103⭐ 31🧑‍⚖️
Given 18🗳️ 32🗨️

Feedback

MaggardJosh
Apr 20th · 03:21 UTC
This was a lot of fun, I even beat the challenge mode! The powerup that changes all the signals to the same color seemed maybe a bit over-powered :smile: Nice entry!
🎤 havearollonthefloor
Apr 20th · 03:30 UTC
@maggardjosh Thank you for the feedback. It's nice to hear these words ^0^
LDJam user 389806
Apr 20th · 03:31 UTC
The mechanics is very fun and creative to play with!
This game needs practice and skill to become good at (sort of a typing game? But more than just typing because you also need to use mouse).
Some small suggestions from a personal pov:
I feel switching lanes with the arrow bar would be more intuitive, or w for up and s for down because arrow bar and mouse are not compatible. Then the color can be r for red, g for green, etc. Like in the typing game Cook Serve Delicious, foods are represented by their initial letter which make them really easy to remember and fun to type with.
Anyways, really fun game, I love how besides typing, you also have to do different shapes with mouse which adds a layer of chaos. I didn't care too much about the select upgrade part though, maybe because I didn't want to read, just wanted to get back into action.
Guardaro
Apr 20th · 19:07 UTC
Very interesting! Some very fancy mechanics going on here. This game was very challenging to learn because there was a lot to remember at once (I appreciated the in-game guide to picking colors). It seems like the sort of thing that someone could quickly become quite good at with some practice, though. An approach where the complexity builds over time (start with only a few colors, then add more one at a time) would probably work well, but of course there's only so much that you can implement over the course of a jam. Really cool entry!
Ulziton
Apr 20th · 22:07 UTC
Красавчик егорик сигма механика, мне понравилось, игра не душная и добрая, у нее низкий картизол! визуал топ и музыка тоже гига красавчик!
MossGames
Apr 21st · 18:32 UTC
Very Interesting Concept, I can see this working really well as a mobile game, I struggle a bit with a laptop trackpad but otherwise very cool!
Shernik
Apr 21st · 19:19 UTC
It's great to see such mechanics, considering how much time was spent on its development, and even with the presence of a full-fledged tutorial.
Kit Gorn
Apr 22nd · 13:50 UTC
Классная идея. Довольно приятное управление. Спасибо за постоянно висящую подсказку, без нее тяжко было бы) Да в принципе и с ней тяжеловато. Надо бы запоминать где-какие цвета.

Мне кажется прикольно было бы добавлять цвета постепенно, чтобы игрок мог постепенно заучивать цвета.
gdman
Apr 23rd · 15:58 UTC
Отличные покатушки, под саундтрек, напоминивший мне Shouji Osamu из Галактического Экспресса конца 70х. Очень круто, что была механика с карточками, так что я смог выбрать себе более долгий, но расслабленный геймплей. Приятно, что в игре есть обучение, и финальный челлендж как вишенка на торте. Удачи! з.ы. название шикарно
cogcomp
Apr 23rd · 20:18 UTC
Cool a fellow colour combiner game. I liked the way that colours are selected with the handy onscreen display so I didn't have to remember any combo. A bit of polishing and some cool particle effects while drawing would probably turn this into a fully fledged game. Very nice!
🎤 havearollonthefloor
Apr 23rd · 20:46 UTC
@cogcomp Thank you very much for your feedback! What kind of effects would you like to see while drawing? Maybe some kind of paint splatter?
🎤 havearollonthefloor
Apr 23rd · 20:49 UTC
@gdman Послушал. Очень приятное звучание с космической тематикой. Спасибо за рекомендацию <3
msipp27
Apr 23rd · 23:43 UTC
reminds me of professor layton in that it usually doesn't detect what i want it to write
Dylan Shumway
Apr 24th · 00:36 UTC
love the shape drawing mechanic! Combined with the power-up system, this was a really fun time. :)
Tsaot
Apr 24th · 02:55 UTC
Easy to learn but hard to master. Very neat implementation of drawing to produce magic.
bentglasstube
Apr 24th · 05:28 UTC
This was certainly a unique game for me. I had to switch to my tablet to draw because I am bad with a mouse, but I had fun with it. One issue I ran into was I could not see the symbols for the cars in lane 1 on the embedded build. Great job.
VenomousMouse
Apr 24th · 08:31 UTC
Very good idea, nice implementation and easy to get started. Especial thanks for tutorial.
IRKAR
Apr 24th · 10:24 UTC
It’s an interesting idea, but I didn’t quite get it and couldn’t draw it for some reason![photo_2026-04-24_13-24-58.jpg](///raw/25b/76/z/728ee.jpg)
LDJam user 236055
Apr 24th · 16:36 UTC
very interesting idea, it's fun to draw the shapes in different colors. somehow I always wanted to switch lanes with the up/down arrow keys, so maybe that's something that could be added later :)
🎤 havearollonthefloor
Apr 25th · 09:46 UTC
@irkar Oh! I see that you are playing the embedded build of the game. To be honest, I thought this part of the Ludum site was broken and that's why I didn't update it. Please play the itch.io version, most of the bugs have been fixed and a big rebalance has been introduced!I also updated the embedded version. Anyway, sorry for my mistake.
🎤 havearollonthefloor
Apr 25th · 09:50 UTC
@msipp27 This is sad :( I tested on different people and tried to fix the bugs of the system if it could not determine the shape of a figure due to the person’s drawing style. For example, my mother drew very small figures that the system could not determine and I fixed it. Apparently, it is quite difficult to prepare it for the style of each person, sorry :(
🎤 havearollonthefloor
Apr 25th · 09:52 UTC
@msipp27 If you played the embedded version, then there is a chance that its drawing system was not updated at the time of your game, cus I uploaded all the changes to itch.io. Could you tell me if you played the itch or embedded version?
Lenny Rudeberg
Apr 26th · 09:54 UTC
Take that crime! Looks like justice won this time 😆.
![Screenshot 2026-04-26 175045.png](///raw/e8d/d2/z/72be0.png)
Great game, had a lot of fun trying memories the color combos and shapes.
Dunno if I could survive challenge mode, though I might give it a try for my second run. GG!
darkshadow
Apr 26th · 12:46 UTC
The tutorial is bugged out and I can't seem to draw the cyan line, in a way the game recongises. Tried drawing up and down, and tried drawing on the white line as well as the triangle and the magenta square as well in all orders.

![Screenshot from 2026-04-26 13-44-35.png](///raw/bd8/a3/z/72c0f.png)
🎤 havearollonthefloor
Apr 28th · 00:31 UTC
@darkshadow For some reason, I can't update the version on the Ludum website. Please try the itch.io version.
LDJam user 423693
Apr 28th · 14:58 UTC
Really challenging to learn but fun and satisfying !

Keep up the great work ;)
Kyle Farwell
May 07th · 17:20 UTC
Very fun and well polished, nice job! The shape detection worked well. I would have liked to see a longer main game or endless mode with more of a difficulty curve. :)