{"author_link":"\/author\/sineglitch\/","author_name":"SineGlitch","author_uid":"64615","comments":[{"author_name":"Husky","author_uid":"17464","time":"Dec 14, 2015 @ 7:27am","epoch":1450077720,"text":"This is interesting, I like the mood you made, fog is a magic, it's working like a charm in lot of horror movies and games. :)"},{"author_name":"nonetheless","author_uid":"36254","time":"Dec 14, 2015 @ 5:06pm","epoch":1450112460,"text":"this is actually quite stunning. it may not be the perfect shape for me, but I can see myself exploring Brian Eno for example in different directions, at different speeds... 5 for innovation easily. Amazing job!"},{"author_name":"flakoflak","author_uid":"65388","time":"Dec 14, 2015 @ 11:01pm","epoch":1450133760,"text":"Keep going"},{"author_name":"sugarbyte","author_uid":"34276","time":"Dec 15, 2015 @ 12:06am","epoch":1450137660,"text":"I get &quot;The Unity player does not work on your system&quot;. Chrome on Linux."},{"author_name":"Eingya","author_uid":"55955","time":"Dec 15, 2015 @ 12:30am","epoch":1450139100,"text":"I like the atmosphere, but, while I understand you were following the theme, I think that having a full directional movement helps a lot in setting a mood (in that spookiness is tied to accountability, and the player is not accountable while on a rail). Aside from that, nice work!"},{"author_name":"dlowe","author_uid":"25082","time":"Dec 15, 2015 @ 8:09am","epoch":1450166640,"text":"Thanks for the spooky experience :)"},{"author_name":"oz2mura","author_uid":"64744","time":"Dec 16, 2015 @ 6:31am","epoch":1450247160,"text":"Nice spooky atmosphere! Good use of sounds to build the tension of the mood."},{"author_name":"shrapx","author_uid":"44649","time":"Dec 18, 2015 @ 12:38am","epoch":1450398780,"text":"interesting, i wasnt sure if i was going to fast or too slow to take it in, its an interesting idea and the sound was varied along the way, but i didnt really get much of a story from the sounds, the swampy location i imagined but the other areas i didnt really imagine much. i do like it though :3"},{"author_name":"ALobker","author_uid":"31811","time":"Dec 31, 2015 @ 12:05pm","epoch":1451563200,"text":"Next time, make sure your quickplay links directly to the game. Having to click through a site is a bit annoying.\r<br\/>\r<br\/>Anyway, nice experience."},{"author_name":"zenmumbler","author_uid":"17143","time":"Dec 31, 2015 @ 12:24pm","epoch":1451564340,"text":"Great mood that made me yearn for a more interactive experience. Hope you'll continue to develop your sound skills!"},{"author_name":"Geckoo1337","author_uid":"35835","time":"Jan 2, 2016 @ 9:56pm","epoch":1451771460,"text":"Five stars for the mood, but nothing else...\r<br\/>This is an interesting experience, but I would like to play.\r<br\/>Overall, it's great. Well done ++"},{"author_name":"Nega Drive","author_uid":"26098","time":"Jan 3, 2016 @ 4:15pm","epoch":1451837400,"text":"Interesting experiment. Graphics are minimalist but fit the mood pretty well. Would be great to see this sort of sound design in a more fleshed out game."}],"images":["ld34\/64615-0882d48c5828462439ad67645adb6cb4.jpg"],"links":[{"url":"http:\/\/gamejolt.com\/games\/darkness-an-audio-sound-scape\/113460","text":"Web"}],"metadata":{"g_key":"7328","g_author":"64615","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"7360","g_title":"Darkness: A modular Audio Sound Scape","g_status":"UCHK1","g_place":"608","g_commentcount":"12","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/64615-shot0-1450028033.png-eq-900-500.jpg"],"text":"In Darkness you will be walking through the world listening to the environment. The Sound is modular so take your time and enjoy the soundscape!\r\n\r\nCONTROLS: UP ARROW and LEFT SHIFT \r\n\r\n","title":"Darkness: A modular Audio Sound Scape"}