Catch the signals by Fifut
Description :notebook:
This is a puzzle game in which you must try to align antennas with planets in order to capture the signals they emit. The captured signals turn into “signal floating balls” that you must guide toward the receiver using mirrors.
Gameplay loop
- Aim the antennas at the planets to generate signal balls.
- Use the mirror cubes to deflect the signal balls’ path and guide them into the receiver.
- Send enough balls into the receiver to advance to the next level.
Note:
- The antennas cannot produce more than 6 balls without cooling down.
- You must coordinate the antennas so that the receiver receives the balls at the same time.
Where to play :video_game:
- Here :arrow_up:
- On Itch.io for high screen game resolution: Catch the signals
How to play :keyboard:
- WASD keys to move the character or the antennas
- Hold down Shift key to run or move the antennas faster
- E key to pick up/drop mirrors or adjust the antennas
- Click LEFT or RIGHT to rotate the mirrors
- R key to restart
- ESC key to focus/unfocus the game windows
Screeshots



Tools I use :tools:
- Engine : Godot 4.6.2
- 3D : Autodesk Inventor
- Sound : My own recordings, Chiptone, SFXR
- Music : Music 2000 (on Plastation 1), Audacity
- Art : Paint.net
Builds :compression:
- Godot can export game for Windows and Linux. Unfortunately I only tested under Windows.
- No MacOS export because it's must be signed
Ratings
| Overall | 189th | 3.289⭐ | 47🧑⚖️ |
| Fun | 209th | 3.067⭐ | 47🧑⚖️ |
| Innovation | 145th | 3.411⭐ | 47🧑⚖️ |
| Theme | 142th | 3.711⭐ | 47🧑⚖️ |
| Graphics | 233th | 3⭐ | 47🧑⚖️ |
| Audio | 144th | 3.284⭐ | 46🧑⚖️ |
| Humor | 189th | 2.048⭐ | 33🧑⚖️ |
| Mood | 227th | 2.927⭐ | 43🧑⚖️ |
| Given | 45🗳️ | 71🗨️ |