The Signal of the Universe by Planetary
A signal has been detected for years!
You and more crew members are assigned to discover the provenience of the unknown signal.
You are both the pilot of a ship and a rover. Follow the signal, do the tasks and return to the space station.
Warning! You have limited fuel. Use it wisely! Also, be careful about your health.
Upgrading is necessary, you'll be more stronger to face the invasion of missiles.
Commands
Ship:
A & D -> turn the ship
W -> thrust
Left click -> shoot
SPACE -> interaction with a planet / space station
Rover:
A & D -> drive the rover
E & Q -> apply turning
Left click -> shoot
SPACE -> interaction with the ship
How to play?
Step 1 -> upgrade your ship. You have 5 upgrades available.
Step 2 -> follow the signal. It will lead to a planet.
Step 3 -> when you reach the planet, SPACE to land.
Step 4 -> land safely on the planet. Don't hit the ground too hard.
Step 5 -> drive to the signal, and wait to get the data.
Step 6 -> go back to the ship, and fly away from the planet.
Step 7 -> repeat Step 2 until the signal leads you to the space station.
Step 8 -> you finished the mission! :tada:
Upgrades
Speed -> the speed of the ship
Rotation speed -> the rotation speed of the ship
Health -> the health of both ship and rover
Fire rate -> the fire rate of the gun for both ship and rover
Fuel -> the fuel of the ship
Are you up for the challenge??



Changelogs:
- bug fixes (no help menu, no quit in desktop version, etc.)
- add Abort button to not refresh the page again
- a planet was modified to be possible
| Link | https://files.jam.host/embed/$428588/51143/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/59/the-signal-of-the-universe |
Ratings
| Overall | 408th | 3.591⭐ | 24🧑⚖️ |
| Fun | 479th | 3.295⭐ | 24🧑⚖️ |
| Innovation | 440th | 3.364⭐ | 24🧑⚖️ |
| Theme | 299th | 3.955⭐ | 24🧑⚖️ |
| Graphics | 563th | 3.455⭐ | 24🧑⚖️ |
| Audio | 483th | 3.068⭐ | 24🧑⚖️ |
| Humor | 457th | 2.676⭐ | 19🧑⚖️ |
| Mood | 710th | 3.045⭐ | 24🧑⚖️ |
| Given | 14🗳️ | 21🗨️ |
1. Clicked help on the main menu - nothing loaded. stuck. Refreshed the page.
2. Got to planet 1 and landed to hard, that's fine. click the in-game button to try again. Got to the planet, hit space to land, frozen.
3. Refreshed again, got to the planet again, landed, car immediately flipped upside down.
Gonna give it one more shot. The next shot...
4. Okay got, first planet done! New signal yay! Die by sun. ooookay.
I like the space physics, the gfx, the lazer sfx. Having a bit of tough time though.
There is a lot I like. Its a bit frustrating though.
I haven't finished the first level yet, but I liked it.
I playd version in top of this page. It was really hard for me. it's hard to controll signal and missiles. But this game is addictive! I die 10 times for first campaign but i don't want to stop.) Some hint arrows before missile appearing and other arrow hint after signal apearing will be useful. Because its realy easy to miss something and hard to controll both.
And checkpoints on the planets landing\departure can be handy too.
And when I finally got one signal and took off, I crashed on the other planet 🥲 Maybe the first level needs to be with only one signal to retrieve or less punitive.
But overall great job! Especially the controls, I find then quite polished and easy to use. I find the idea of following a signal by guessing the center of the circle very clever too.
It can feel a bit punishing when landing too hard instantly ends the run, so maybe softer landing damage or checkpoints could help the flow. Overall, a fun and ambitious jam entry — great work!