Signal Towers by swimdoctor
If playing the web build, please full screen the game
This is a signal based tower defense game. You start by placing towers of your choice on the Yellow starting platform. Then, in order to place towers further away, you must connect them with each other to carry the signal along.
Fire towers will trigger any Earthquake towers they hit Earthquake towers will trigger any Laser towers in range and Laser towers will trigger the first Fire Tower they hit
Controls
Drag Towers from the menu in the bottom right to place them. Press Q and E while placing a tower to rotate it. Click on towers to be able to upgrade them and increase their power. Press Space to start the next round.
Try to make it to Round 20 and beat the final boss!
Made by Sean, Jonah, Matt, Dylan, and Jackson
| Source Code | https://github.com/swimdoctor/LD59 |
| Original URL | https://ldjam.com/events/ludum-dare/59/signal-towers-1 |
Ratings
| Given | 0🗳️ | 0🗨️ |
First, how do you kill monsters? I placed turrets, but they didn’t do anything.
Second, you can just keep pressing the spacebar all the way to wave 21 without actually playing.
Third, the base’s health goes into negative values, and it’s impossible to lose.
I win ! (maybe)
Something doesn’t seem to go well here.
Loving the musique, the sprite are good, but the code seem not right.
I looked on your git repo (love the commits name !), the script seem fine so it come from the scene in unity ?
You should post it on itch.io to update it, i liked the litle i could see !